Patch notes

v0.10May 27, 2024

Update 0.10

Balance changes

Update 0.10 is a stabilization update.

This update fixes numerous items that behaved weirdly and eases the transition from the first areas to later ones. It also brings a good bit of balancing changes to rein in the more overpowered items and making it fairer for everyone.

We have solved a bug that happens when you buy a hero pack. The hero would be unlocked, but you would not get any levels, coins, or gems. Players who had this issue just need to install v0.10 and you will get the missing coins, gems, and hero experience. Then you can manually click the level up button 10 times. As a thank you for your patience, you will get an extra 300 gems, so you can buy another hero in the future.

Fixes

General fixes

  • A bug where when you buy a hero pack, the hero would be unlocked but levels, coins, and gems would not be paid out.
  • Fixed certain fonts that weren’t properly displaying symbols for languages like Japanese, Korean, or Czech. This should be resolved now and paves the way for localization. Test out all the symbols you want in the player name for now.
  • Nymphedora’s Haste buff at level 10 and 16 now applies to herself rather than the opponent.
  • Fixed issue where recipes could display incorrect lock icons
  • Fixed issue where combat log was displaying above settings
  • Fixed connection issues where the game could hang looking for opponent.

Item behavior fixed

  • Corrupted Shroom

  • Brainsquasher

  • Bolstering Bag

  • Rat King

  • Dark Omen

  • Rusty Sword

  • Life Essence

  • Stoneheart Brew

  • Flame Cloak

  • Holy Libram

  • Shield Spikes

  • Wizard Hat

  • Magic Orb could trigger on all items, so if it triggered on Shop Enter, it would crash the game and cause an empty shop.

  • All Start of Combat gain Max Health items now also heals you for the same amount

  • Multiple Shop Entered items could trigger other items that tried to add buffs or debuffs, crashing the shop.

Added

  • Added 2 new Chana items and reworked her current items and combinations.
  • Added clearer indications that the 15 win gauntlets would be coming in later areas, as we got a lot of negative feedback from new users that 5 wins was not satisfactory to build anything. 
  • Added art for all 10 areas (so far) in the game. 
  • Added Free chest collection in the shop
  • Added gems for ad and coins for ad in the shop.

This update ships with balance changes — see the full 0.10 balance breakdown.

Balance changes

Changes

General changes 

  • Flavorwise renamed Arenas to Areas, as we’re going for more of an adventure feel for our player’s journey.
  • Adjusted how many trophies are required in the first 3 Areas. This will make the transition from 5 to 15 wins to complete a gauntlet faster and smoother. 
  • Reduced the price for level 19 and 20 on heroes as they were unreasonably high.
  • Changed Harkon’s Hero level buff from 2 → 1 Empower

Ancient Grog

  • Gain 1 Blind → Gain 1 Empower
  • Heal 12 → 32

Armor Pack

  • Price 3 → 4

Berserker Sack

  • Invulnerability 2 seconds → 0.4s invulnerability per weapon inside. 

Blazing Rod

  • Rarity Rare → Epic
  • Damage 3-6 → 5-9
  • Use 4→7 Mana to inflict 3→4 Burn
  • Added: Gain 2% Critical Hit Chance Crit Chance per Burn on Opponent

Cauldron

  • Regeneration per Star 1 → 3

Conflagration Staff

  • Reworked

Corrupted Shroom

  • Inflict 1 → 2 Poison
  • Inflict 1 → 2 Chill
  • Heal 5 → 10 Health

Cryoblaze Staff

  • Reworked

Doombringer

  • Cooldown: 2.6s → 2.9s
  • Critical Hit Chance 20% → 10%
  • Stamina Cost 1.1 → 1.6

Frostbite Wand

  • Reworked

Fury Edge

  • Stamina Cost 1.15 → 1.40

Ginseng Root

  • 5 → 10 Max Health

Hags Cauldron

  • Poison per Star 4 → 7

Hungry Wand

  • Now uses 3 Mana to inflict 2 Burn instead of buffing Damage and uses 3 Mana from the opponent to inflict 2 Burn

Leather Boots

  • Star Weapons gain Crit Chance 20% → 30%

Lost Runeword

  • Cooldown 3.4s → 4.2s

Lost symbol

  • Removed 2 Star.

Mars Flytrap

  • Chance 25% → 20%

Marshmallow

  • Cooldown 5 → 6 seconds
  • Heal 3 → 2

Meat Cleaver

  • Regeneration gained 3 → 2

Poison Arrows

  • Changed to
  • “When Star Ranged Weapon hits, deal 1 poison.”

Predator Teeth

  • On Star Weapons hit: 20% chance to gain 1 → 2 Thorns

Searing Wand

  • Now uses 4 Mana to inflict 2 Burn instead of buffing Damage

Shamans Talisman

  • 15% → 12% chance to trigger a free attack

Snow Pear

  • Changed Star pattern

Spiked Sickle

  • Stamina Cost 2 → 1.4

Warbringer

  • Stamina Cost 1.35 → 1.75

Wicked Stick

  • 50% chance to steal 1 → 2 Mana

Wildfire Essence

  • Items are 5% → 3% faster for each Burn on Opponent.

Wooden Stick

  • On hit chance to get 1 Mana: 10% → 40%. It’s now a more magical wooden stick.

Worlds End

  • Cooldown: 2.2s → 2.6s
  • Stamina Cost 1.65 → 2.1

Thanks

Thank you to all the kind people who report bugs on our Discord. You help make Backpack Brawl the best game it can be.

Stay connected