Patch notes

v0.12June 10, 2024

Update 0.12

Balance changes

Pet Levels and Localization!
This update adds levels for pets in our ongoing quest to add levels to all items. We also have the big requested feature in our discord: Localization. We translate to 11 languages beyond English and we hope you will like it. This is an ongoing process and if you have feedback for translations, do come into our discord and let us know. There’s bound to be some funny ones.

Added

  • Added floating text when an item generates gold
  • Added indicator when a pet is stunned
  • Added item levels for pets
  • Added tooltips for hero rewards
  • Added localization (English, Czech, French, German, Italian, Japanese, Korean, Latvian, Portuguese, Russian, Spanish, and Danish)

New Items

  • Infinity Essence

Changes

  • An internal evaluation order has changed for a large amount of items, resulting in the ‘OnHit’ effect to now be activated after the damage has been determined, rather than before.
  • Added a small optimization to the startup loading time (should be ~5-10% faster).

Light Bow

  • Accuracy: 80% → 75% Accuracy

Meat Cleaver

  • Cooldown 1.9s → 2.2s Cooldown
  • Accuracy: 80% → 75% Accuracy

Searing Wand

  • Damage: 4-6 → 3-6 Damage
  • Accuracy: 80% → 75% Accuracy

Wooden Sword

  • Cooldown 1.4s → 1.8s Cooldown
  • Accuracy: 80% → 75% Accuracy

Ancient Grog

  • item type Armor → Food
  • Removed 4 Star and changed their location.

Armor Kit

  • Tags: Accessory → Armor Accessory
  • Gain 9 → 18 Armor

Bear Visage

  • Extra Attack: Cooldown 3.2s → 4.8s Cooldown

Bolstered Helmet

  • Reduce damage taken by 25% → 50% for 5s
  • Stun Prevention: 30% → 50%

Brainsquasher

  • Stun Chance: 30% → 50%
  • Cooldown 3.2s → 3.0s Cooldown

Conflagration Staff

  • Per Burn on opponent gain +0.5 → +0.25 Damage

Corny Corn

  • Price: 5 → 4 Coin

Corrupted Shroom

  • Inflict 2 → 1 Chill
  • Heal 10 → 8 Health

Cryoblaze Staff

  • Per Chill on opponent gain +0.5 → +0.25 Damage

Defender’s Shield

  • When hit (melee → weapons)
  • Chance 10% → 20% to trigger
  • Added: 20% chance to prevent 8 damage

Dreadleaf

  • Chance to trigger 50% → 100%

Doombringer

  • On hit: Chance: 40% → 35%

Double-ender

  • Stamina Cost: 1.1 → 0.9 Stamina

Fanged Axe

  • Damage 3-6 → 4-7 Damage

Final Blow

  • Crit Damage bonus: 10% → 8% Crit Damage

Iron Sword

  • Stamina Cost: 1.1 → 0.9 Stamina
  • Damage 3-7 → 4-7 Damage

Knights Aegis

  • When hit (melee → weapons)
  • Added: 25% chance to prevent 5 damage

Lava Boulder

  • On hit: Inflict 4 → 6 Burn

Lava Golem

  • On hit: Inflict 3 → 8 Burn
  • Damage: 15-26 → 21-34 Damage

Mana Strudel

  • Gain 1 Empower per 12 → 16 Mana gained

Marshmallow

  • Price: 6 → 8 Gold
  • Cooldown: 6s → 7s Cooldown

Mimic

  • On hit: 20% chance to stun for 1s → 0.5s
  • When hit (pet): 40% chance to stun the opponent for 1s → stun the attacking pet for 1.5s

Piercing Lance

  • Per 10 → 5 Armor gain +1 Damage

Shadow Cloak

  • Reduce Damage taken → Inflict 1 Blind

Shaman’s Talisman

  • Rarity: Epic → Legendary
  • Chance: 12% → 10%

Skull Cap

  • Stun Prevention: 20% → 30%

Spiked Shield

  • Fixed tooltip: Added damage form and damage prevention

Unbreakable Wall

  • When hit (weapons → any)
  • Added: 20% chance to prevent 20 Damage

Wand of Backdraft

  • On hit: Consume 10 Burn to do 80 damage. → On hit: Deal 3 damage per 1 Burn on opponent. Burn

Wing Clipper

  • On hit use 4 Haste from opponent: Gain 3→2 Damage
  • Cooldown 2.2s → 2.6s Cooldown
  • Stamina Cost 0.7 → 1.2 Stamina

World’s End

  • On hit: Chance: 50% → 40%: Gain +5 → +3 Damage for 5s

This update ships with balance changes — see the full 0.12 balance breakdown.

Balance changes

Fixes

  • Fixed issue where Shaman’s Talisman’s trigger was being evaluated too often
  • Fixed issue where weapons with extra attacks could be activated more times than intended
  • Fixed issue where ‘-0 coins’ was displayed when buying unique
  • Fixed continue button click area being too large
  • Fixed collider mismatch of Frost Tome
  • Fixed error that made you unable to concede a restored match
  • Fixed issue where Mana Stew didn’t update the initial cooldown correctly
  • Fixed issue where profanity filter could be a bit too aggressive. Wangs everywhere unite.
  • Fixed issue where a level 20 hero would show X / maximum int on game over.
  • Fixed layering issue with settings and item overview.
  • Fixed issue where notifications were spammy and sucky. Now clears as intended when you enter the game.
  • Fixed issue where timed chests were confused about time zones.
  • Fixed issue where combat log could get stuck on top of the game over screen and block you.
  • Fixed layering of stats popup being below combat log

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