Update 0.12
Balance changesPet Levels and Localization!
This update adds levels for pets in our ongoing quest to add levels to all items. We also have the big requested feature in our discord: Localization. We translate to 11 languages beyond English and we hope you will like it. This is an ongoing process and if you have feedback for translations, do come into our discord and let us know. There’s bound to be some funny ones.
Added
- Added floating text when an item generates gold
- Added indicator when a pet is stunned
- Added item levels for pets
- Added tooltips for hero rewards
- Added localization (English, Czech, French, German, Italian, Japanese, Korean, Latvian, Portuguese, Russian, Spanish, and Danish)
New Items
- Infinity Essence
Changes
- An internal evaluation order has changed for a large amount of items, resulting in the ‘OnHit’ effect to now be activated after the damage has been determined, rather than before.
- Added a small optimization to the startup loading time (should be ~5-10% faster).
Light Bow
- Accuracy: 80% → 75%
Meat Cleaver
- Cooldown 1.9s → 2.2s
- Accuracy: 80% → 75%
Searing Wand
- Damage: 4-6 → 3-6
- Accuracy: 80% → 75%
Wooden Sword
- Cooldown 1.4s → 1.8s
- Accuracy: 80% → 75%
Ancient Grog
- item type Armor → Food
- Removed 4 and changed their location.
Armor Kit
- Tags: Accessory → Armor Accessory
- Gain 9 → 18
Bear Visage
- Extra Attack: Cooldown 3.2s → 4.8s
Bolstered Helmet
- Reduce damage taken by 25% → 50% for 5s
- Stun Prevention: 30% → 50%
Brainsquasher
- Stun Chance: 30% → 50%
- Cooldown 3.2s → 3.0s
Conflagration Staff
- Per on opponent gain +0.5 → +0.25
Corny Corn
- Price: 5 → 4
Corrupted Shroom
- Inflict 2 → 1
- Heal 10 → 8
Cryoblaze Staff
- Per on opponent gain +0.5 → +0.25
Defender’s Shield
- When hit (melee → weapons)
- Chance 10% → 20% to trigger
- Added: 20% chance to prevent 8 damage
Dreadleaf
- Chance to trigger 50% → 100%
Doombringer
- On hit: Chance: 40% → 35%
Double-ender
- Stamina Cost: 1.1 → 0.9
Fanged Axe
- Damage 3-6 → 4-7
Final Blow
- Crit Damage bonus: 10% → 8%
Iron Sword
- Stamina Cost: 1.1 → 0.9
- Damage 3-7 → 4-7
Knights Aegis
- When hit (melee → weapons)
- Added: 25% chance to prevent 5 damage
Lava Boulder
- On hit: Inflict 4 → 6
Lava Golem
- On hit: Inflict 3 → 8
- Damage: 15-26 → 21-34
Mana Strudel
- Gain 1 per 12 → 16 gained
Marshmallow
- Price: 6 → 8
- Cooldown: 6s → 7s
Mimic
- On hit: 20% chance to stun for 1s → 0.5s
- When hit (pet): 40% chance to stun the opponent for 1s → stun the attacking pet for 1.5s
Piercing Lance
- Per 10 → 5 gain +1
Shadow Cloak
- Reduce Damage taken → Inflict 1
Shaman’s Talisman
- Rarity: Epic → Legendary
- Chance: 12% → 10%
Skull Cap
- Stun Prevention: 20% → 30%
Spiked Shield
- Fixed tooltip: Added damage form and damage prevention
Unbreakable Wall
- When hit (weapons → any)
- Added: 20% chance to prevent 20
Wand of Backdraft
- On hit: Consume 10 Burn to do 80 damage. → On hit: Deal 3 damage per 1 Burn on opponent.
Wing Clipper
- On hit use 4 from opponent: Gain 3→2
- Cooldown 2.2s → 2.6s
- Stamina Cost 0.7 → 1.2
World’s End
- On hit: Chance: 50% → 40%: Gain +5 → +3 Damage for 5s
This update ships with balance changes — see the full 0.12 balance breakdown.
Balance changes
Fixes
- Fixed issue where Shaman’s Talisman’s trigger was being evaluated too often
- Fixed issue where weapons with extra attacks could be activated more times than intended
- Fixed issue where ‘-0 coins’ was displayed when buying unique
- Fixed continue button click area being too large
- Fixed collider mismatch of Frost Tome
- Fixed error that made you unable to concede a restored match
- Fixed issue where Mana Stew didn’t update the initial cooldown correctly
- Fixed issue where profanity filter could be a bit too aggressive. Wangs everywhere unite.
- Fixed issue where a level 20 hero would show X / maximum int on game over.
- Fixed layering issue with settings and item overview.
- Fixed issue where notifications were spammy and sucky. Now clears as intended when you enter the game.
- Fixed issue where timed chests were confused about time zones.
- Fixed issue where combat log could get stuck on top of the game over screen and block you.
- Fixed layering of stats popup being below combat log







































