Update 0.17
New
- Added new hero: Buzz the Apiarist Extraordinaire
- Added Tools filter to the item overview.
- Added 5 additional areas.
- Added Ranks overview popup
- Added Claim All discovery rewards button
- Added Rank specific progress bars
- Added notification for Hero upgrades
- New items for Ronan (Training Blade, Knight’s Razor, Jagged Blade)
- New items: Cursed Clover, Fishing Harpoons (and more fish)
- Added Cloud Save.
Change
- Coins for Ad now scales the amount of coins up per area.
- Rerolls now increase in cost in a single shopping phase (1-4: 1 gold, 5-9: 2 gold, 10+ rerolls: 3 gold)
- Item Stuns now reapply the stun timer, rather than stack duration. (Similar mechanic to player stun).
- Sorting for Heroes is now Unlocked > Free To play > Level > Exp > Name
- Speed up to item & area celebrations
- Ronan now starts with a Training Blade rather than Wooden Sword.
- Improved matchmaking to take hero level into account.
- Renamed items to differentiate from the item types:
- Fish → Carp
- Bee → Honey Bee
- Rat → Brown Rat
- Honey → Manuka Honey
- Improved Combat log
- Improvements to save game file handling (less risk of corruption)
- Removed Heater Shield from the shop pool (can only be crafted)
Fixes
- Hero level now updates properly when you buy it from the Hero Choice popup
- Some taps being ignore on chest celebration when opening through Quest popup
- Sniper scope now only affects Ranged Weapons
- Fixed {Icons.Slow} in certain quest
- Fixed {amount} {icon} in localized quests
- Fixed quests that would deduct counts in certain situations.
- Improved time handling of chest and other timers.
- Re-enabled a item rotation hint that got disabled in 0.16
- Fixed Lava Dagger’s level bonus to scale properly
- Fixed time synchronization issues when running on low framerate.
- Fixed hero purchase showing the wrong hero in the celebration
- Fixed soft-lock if a player died during ‘combat started’ item activation
- Fixed an issue with too many quest rewards being paid out when generating new quests
- Fixed issue with similar recipes not being detected
- Fixed issue where recipe selection didn’t stick when toggling combination lock on items
Item changes
Golden Clover
Changed level bonus to gain 1-4 Gold on shop enter
Golden Egg
Changed level bonus to gain 1-2 Gold on shop enter
Wooden Stick
Melee Weapon → Ranged Weapon
Cooldown 2.5 → 2.3
Stamina Cost 1.15 → 0.9
Damage 3-5 → 3-4
Tusk
Gain 1 → 2
Predator Teeth
20% → 25% chance to gain 2
Double-ender
Damage 5-7 → 6-9
Woodsman’s Axe
Added: On critical hit: Inflict 3 Bleed
Base Critical Chance: 10% → 20%
Axe of Abraxas
Cooldown 3.4s → 3.1s
Tidal Staff
Heal for 18 → 24 health per melee weapon
Shaman’s Talisman
Reworked Stars
Bear Visage
Below 50% health gain 6 → 4 and 2
Every 4.8 seconds: A random Weapon triggers a free attack →
Every 4.8 seconds Weapons have 25% chance to trigger a free attack.
Ancient Grog
Gain 1 → 2 per cooldown.
Serpent’s Tongue
Price 13 → 11
Cooldown 2.8 → 2.3
Damage 9-12 → 8-11
Added: Per 2 on Opponent gain 1%
Golden Skull
Rarity Epic → Legendary
Stone Golem
Changed level bonus: Increase chance instead of stun duration



























