Patch notes

v0.17August 4, 2024

Update 0.17

New

  • Added new hero: Buzz the Apiarist Extraordinaire
  • Added Tools filter to the item overview.
  • Added 5 additional areas.
  • Added Ranks overview popup
  • Added Claim All discovery rewards button
  • Added Rank specific progress bars
  • Added notification for Hero upgrades
  • New items for Ronan (Training Blade, Knight’s Razor, Jagged Blade)
  • New items: Cursed Clover, Fishing Harpoons (and more fish)
  • Added Cloud Save.

Change

  • Coins for Ad now scales the amount of coins up per area.
  • Rerolls now increase in cost in a single shopping phase (1-4: 1 gold, 5-9: 2 gold, 10+ rerolls: 3 gold)
  • Item Stuns now reapply the stun timer, rather than stack duration. (Similar mechanic to player stun).
  • Sorting for Heroes is now Unlocked > Free To play > Level > Exp > Name
  • Speed up to item & area celebrations
  • Ronan now starts with a Training Blade rather than Wooden Sword.
  • Improved matchmaking to take hero level into account.
  • Renamed items to differentiate from the item types:
  • Fish → Carp
  • Bee → Honey Bee
  • Rat → Brown Rat
  • Honey → Manuka Honey
  • Improved Combat log
  • Improvements to save game file handling (less risk of corruption)
  • Removed Heater Shield from the shop pool (can only be crafted)

Fixes

  • Hero level now updates properly when you buy it from the Hero Choice popup
  • Some taps being ignore on chest celebration when opening through Quest popup
  • Sniper scope now only affects Ranged Weapons
  • Fixed {Icons.Slow} in certain quest
  • Fixed {amount} {icon} in localized quests
  • Fixed quests that would deduct counts in certain situations.
  • Improved time handling of chest and other timers.
  • Re-enabled a item rotation hint that got disabled in 0.16
  • Fixed Lava Dagger’s level bonus to scale properly
  • Fixed time synchronization issues when running on low framerate.
  • Fixed hero purchase showing the wrong hero in the celebration
  • Fixed soft-lock if a player died during ‘combat started’ item activation
  • Fixed an issue with too many quest rewards being paid out when generating new quests
  • Fixed issue with similar recipes not being detected
  • Fixed issue where recipe selection didn’t stick when toggling combination lock on items

Item changes

Golden Clover

Changed level bonus to gain 1-4 Gold Gold on shop enter

Golden Egg

Changed level bonus to gain 1-2 Gold Gold on shop enter

Wooden Stick

Melee Weapon → Ranged Weapon
Cooldown 2.5 → 2.3
Stamina Cost 1.15 → 0.9
Damage 3-5 → 3-4 Damage

Tusk

Gain 1 → 2 Thorns

Predator Teeth

20% → 25% chance to gain 2 Thorns

Double-ender

Damage 5-7 → 6-9 Damage

Woodsman’s Axe

Added: On critical hit: Inflict 3 Bleed
Base Critical Chance: 10% → 20%

Axe of Abraxas

Cooldown 3.4s → 3.1s

Tidal Staff

Heal for 18 → 24 health per Star melee weapon

Shaman’s Talisman

Reworked Stars

Bear Visage

Below 50% health gain 6 Regeneration → 4 Regeneration and 2 Empower
Every 4.8 seconds: A random Star Weapon triggers a free attack →
Every 4.8 seconds Star Weapons have 25% chance to trigger a free attack.

Ancient Grog

Gain 1 → 2 Empower per cooldown.

Serpent’s Tongue

Price 13 → 11 Gold
Cooldown 2.8 → 2.3
Damage 9-12 → 8-11 Damage
Added: Per 2 Poison on Opponent gain 1% Crit Chance

Golden Skull

Rarity Epic → Legendary

Stone Golem

Changed level bonus: Increase chance instead of stun duration

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