Update 0.18
Balance changesAdded
- Added sound effects to more events in the game
- Improved sound effects in the menus
- Added membership subscription to remove ads and gain perks
- Added reroll Quest for ad
New Items
- Fisherman’s Hook
- Fishing Rod
- Stunbreaker Shield
Changes
- mechanic on Critical Hit: Min (Thorns, damage) x2 → Min (Thorns x 2 ,damage)
- The ingame recipe list will now display all related items disregarding the owner of the item.
- Reduced difficulty for several daily quests that require acquiring high-rarity items.
- Updated item card requirements for most levels and rarities. Current card levels and counts are preserved.
- Adjusted the rarity % for cards in both shop chests and timer chests, based on the new card level requirements.
Fixes
- Fixed issue where purchasing a character for gems displayed the wrong character celebration
- Fixed issue where Hero page notification was shown while not having enough coins to level up
- Fixed issue where Combat Log entries were added in a wrong order when entries were added as a result of another item activation
- Fixed alignment of cells in the Item page when few entries were visible
- Fixed issue where already-owned heroes could appear in the shop after loading from cloud save
- Fixed area scroll list not focusing on your current area when opened
- Fixed issue with timers sometimes displaying millions of hours left (hopefully fixed for good this time)
- Fixed error A1000 when signing up for Cloud Save using Apple Sign In
- Fixed Buzz level 16 level reward: 2x → 2
- Fixed ‘Claim All’ button still showing when claiming the discovery rewards manually
- Fixed issue where accented player names could cause corrupted cloud saves
- Possible fix for quests showing a ‘ready to claim’ state when it should’ve started new quests already
- Possible fix for game freezing when switching between applications
Item fixes:
- Guppy: Fixed issue where cooldown was not applied
- Snake Oil: Fixed stars not showing correctly
- Bramblebat: Fixed issue where it was unintentionally getting buffed by
- Woodsman’s Axe: Fixed incorrect tooltip
- Cursed Clover: Fixed physics hitbox
- Fixed items consuming mana when they wouldn’t have an effect (Amethyst Dancer, Sapphire Morpho, Holy Libram, Holy Essence, Cleansing Crown, Mana Recycler)
- Frost Barrier: Now triggers its item activation signal properly.
This update ships with balance changes — see the full 0.18 balance breakdown.
Balance changes
Ancient Relic
Level Bonus triggers on Armor → Bloodthorn
Sash
Level Bonus: 1% → 2% per level to spawn a Random Potion → Water Potion
Antivenom
No longer in the store, but got a recipe for making it
Knight’s Razor
Level Abilities changed from + → +
Cleansing Crown
Cooldown 3.6 → 4.2
Price 15 → 12
Red Widow
Reworked
Mana Shield
Reworked
Tidal Staff
Heal 24 per Melee Weapon →
Heal 24 per Fish
Fishing Harpoon
Added Tool tag
Snow Pear
Trigger chance 20% → 30%
Forest Spirit
Reworked
Ancestral Spirit
Reworked
Honey Bee
Accuracy 70% → 55%
Worker Bee
20% → 15% chance to stun for 0.5 seconds
Accuracy 75% → 60%
Cooldown 3.5 → 3.6
Champion Bee
35% → 20% chance to stun for 0.5 seconds
Accuracy 80% → 65%
Cooldown 3.2 → 3.4
Price 11 → 8
Queen Bee
50% → 25% chance to stun for 0.5 seconds
Accuracy 85% → 70%
Cooldown 2.9 → 3.2
Price 16 → 10
Cocoonling
Price 7 → 4
Sapphire Morpho
Price 8 → 6
Amethyst Dancer
Price 9 → 6
Ruby Admiral
Price 10 → 8
Starwing
Price 24 → 18
Manuka Honey
Price 2 → 1
Gold Elixir
Price 4 → 2
Champion’s Syrup
Price 6 → 3
Royal Nectar
Price 10 → 4
Bramblebat
Cooldown 2.8 → 3.1
Stamina Cost 1.4 → 1.6
Start of combat: Gain 3 → 2
Level Bonus 4 → 3
Harp
Gain 2 → 3 random buffs
Gain 14 → 18
Boomslang
25% → 40% chance to inflict 1
Cursed Clover
While in inventory: 30% → 50% chance to decrease shop item rarity
Cauldron
Added 2 more
Added Lucky Tuna and Spicy Sausage to the Ingredient list
Emerald Scarab
Price 13 → 11
Added: On critical hit: Steal 2 buffs
Training Blade
Cooldown 2.1 → 2.4
Night Dahlia
Price 4 → 3

















































