Patch notes

v0.19August 20, 2024

Update 0.19

Balance changes

This update is primarily a stabilization update and contains a lot of fixed issues and stabilization

Coin purchases rebalanced

  • Coin purchases now increased to align better with chest purchases.

    50 Gem → 1337 Coin
    450 Gem → 13337 Coin
    3500 Gem → 133337 Coin

Changes

  • Combat log visually overhauled
  • Additional information is logged in the combat log
  • Lifesteal & Thorns will no longer trigger while hitting an invulnerable target.
  • Lifesteal & Thorns damage will now consider damage reduction in their values before activating.
  • Items that remove Health/Armor will no longer be affected by damage reduction.
  • Fatigue damage will no longer be affected by damage reduction.
  • Increasing max health will no longer trigger a ‘heal’ event, but will still heal the amount (eg. Poison Potion won’t trigger as a result of this).

Fixes

  • Fixed error when upgrading heroes to level 10 & 16. Missing rewards will be granted on your next login.
  • Fixed Stunbreaker not triggering item activation on stun
  • Fixed issue where subscription could be temporarily enabled on startup without having purchased it
  • Fixed issue where subscription ribbons were not displayed to other players
  • Fixed a number of weird timer behavior, caused by a timezone inconsistency
  • Fixed gold-generating items not counting towards ‘have x gold when entering shop’ quest
  • Fixed issue where Pollen Palace enabled thorns damage from ranged weapons
  • Fixed issue where sessions longer than 1 hour would fail to update cloud save, causing a conflict popup to appear on the next startup
  • Fixed issue where lifesteal didn’t work on weapons with more than 1 type
  • Fixed UI issue where tooltips could stretch too wide in certain languages
  • Fixed Lily Pad Prince level ability not activating when all damage was blocked
  • Fixed issue where Defender’s Shield would block damage on the opponent instead of yourself
  • Fixed Berserker Sack level ability triggering multiple times
  • Fixed issue where 4 quests could be active
  • Fixed issue where the quest progress could go out of sync when viewed in the shop vs the main menu.
  • Fixed issue where store headers could display the wrong name for the hero purchases
  • Fixed issue where reroll cost did not reset when quitting game during match over sequence
  • Possible fix for game getting stuck while returning from watching an advertisement, if an error happened during the ad callback.

Forest Spirit

No longer gets 10% speed bonus from Food

Weapon Rack

Wrong Level Bonus text: Melee Weapons → Weapons

Fisherman’s Hook and Fishing Rod

Fixed issue with their On hit effects being triggered Start of combat instead

Mana Shield

Now activates when it blocks successfully

This update ships with balance changes — see the full 0.19 balance breakdown.

Balance changes

Lava Rock

Price 7 → 5 Gold

Lava Boulder

Price 28 → 17 Gold

Fluttercatcher

  • Removed: On shop entered: Get 1 Insect

Toolbox

  • 50% chance to get 1 Tool → 20% chance per tool inside to get 1 Tool

Goblin Gizmo

  • +10% → +5% chance to get items on sale

Cursed Clover

  • Start of combat: Inflict 1 → 2 Blind

Golden Skull

  • On win: Added 1 free reroll

Holy Essence

  • The big heal now has a 5 second cooldown

Magic Dagger

  • Added: On hit: Gain 3 Mana

Flaming Sword

  • On hit: Inflict 2 Burn → 50% chance to inflict :4 Burn: and gain 3 Haste
  • On critical hit: Inflict 2 → 4 Burn and gain 2 → 3 Haste

Amethyst Blade

  • Cooldown 1.6s → 2.2s

Unholy Sword

  • Added 4 Stars
  • Added: On hit: Drain 0.25 Stamina per Star Skull
  • Added: On critical hit: Drain 0.5 Stamina per Star Skull

Poison Apple

  • Now inflict 1 Poison after stunning a pet

Burning Water

  • Updated tooltip to clarify that it also heals for 100 Health

Starwing

  • Updated tooltip to clarify that it also heals for 54 Health

Honey Bee

  • Stun enemy for 0.5s → Stun random enemy item for 2s

Worker Bee

  • Stun enemy for 0.5s → Stun random enemy item for 2s
  • 3.6s → 3.8s Cooldown
  • 3-6 → 3-5 Damage

Champion Bee

  • Stun enemy for 0.5s → Stun random enemy item for 2s
  • 3.4s → 3.8s Cooldown
  • 6-8 → 5-7 Damage

Queen Bee

  • Stun enemy for 0.5s → Stun random enemy item for 2s
  • 3.2s → 3.8s Cooldown
  • 8-11 → 7-9 Damage

Fury Edge

  • 8-10 → 7-9 Damage

Ironhowl

  • 8-11 → 7-10 Damage

Wolfstrike

  • 8-12 → 7-11 Damage

Seeds

  • Loot table now includes Buzz plants

Infinity Sight

Level Bonus: 20% Critical Chance → 50% Critical Damage

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