Patch notes

v0.20September 5, 2024

Update 0.20

Balance changes

Hero Ranks

Each hero has its rank calculated based on its total XP in relation to your previous player rank.

Rank values

We have slightly evened out the amount of points needed for advance in each rank, so it has more of a gradual curve rather than the big jump that was at Diamond earlier. This may result in your rankings being slightly different than what it was in the previous patch, but aims for a better experience.

New Game Mode - Casual Play

Our first new Game Mode is Casual Play. It is intended as a more relaxed approach to playing. You can make wacky builds and experiment. Casual play does not reward any coins, chests, or progress for quests. You still earn Hero Experience and you will gain a Trophy every 5 wins, rather than every win. We hope you will enjoy it.

Buff Changes

  • Luck +5 → +3% Accuracy
  • Blind -5 → -3% Accuracy
  • Haste +2 → +1% Speed
  • Chill -2 → -1% Speed

Ronan hero level up buff

  • Ronan’s level buff changed from 2 Thorns to 5 Armor

Item unlock order

Ancient Relic unlocking has been moved to Green Fields (Area 9) to fit with Bloodthorn.

UI changes

  • Buff and debuff counters should handle big numbers better now.
  • Added Hero Schedule popup (tap the free hero box).
  • Added option for turning off in-game membership ribbon & icon

Settings UI improved

  • Added resetting & completion of tutorial.
  • Sound sliders.

Added new sounds

  • Bleeps and Bloops

Fixes

  • Fixed keeping quest resetting progress
  • Fixed purchase titles
  • Fixed issue where weapons dealing bonus damage wasn’t included in combat log
  • Fixed issue where Holy Essence didn’t reset its cooldown
  • Fixed Stonehide Mask having an unintended cooldown visualization
  • Fixed issue where rank was displayed incorrectly on game over when getting the exact amount of points needed for rank up
  • Fixed misc. issues with quests causing errors if they expired during a match
  • Fixed issue where shop items could be visually overlapping in the shop
  • Fixed behavior when minimizing the game while dragging an item
  • Fixed crash when too many Boomslangs met each other

This update ships with balance changes — see the full 0.20 balance breakdown.

Balance changes

Item changes

Wooden Buckler

  • Price 4 → 3 Gold

Fishing Rod

  • Cooldown 2.8 → 3.8s Cooldown
  • Accuracy 80% → 75% Accuracy
  • Stamina cost: 1.4 → 1.9 Stamina
  • On hit: 50% chance to inflict 3 → 2 Bleed
  • 50% → 40% chance to Go fishing

Guppy

  • Every 4.6 seconds: Gain 6 → 3 Max Health

Willowfin

  • Cooldown 3.9 → 4.6 Cooldown

Potion of Botulinum

  • Inflict 5 → 4 Poison
  • After 5 → 7 seconds inflict 5 → 4 Poison

Book of Everlasting Flame

  • Added: Per 8 Burn inflicted to opponent: Gain 18 Max Health

Snake Oil

  • No longer triggers other Snake Oils

Frost Tome

  • Cooldown 2 → 4s Cooldown
  • Use 12 → 8 Mana to inflict 5 → 6 Chill

Light Bow

  • Damage 2-6 → 2-7 Damage

Hunter’s Bow

  • Cooldown 3.1s → 2.8s Cooldown
  • Damage 2-9 → 3-10 Damage

Hunting Knife

  • 30% → 50% chance to gain 2 Haste

Deathshot

  • Cooldown 3.2s → 3.1s Cooldown
  • Damage 8-21 → 11-21 Damage

Sniper Scope

  • Use 12 Haste → Mana
  • Star Ranged Weapons Gain +5% critical damage per Luck

Donut

  • Every 6.2 seconds: Activate Star Foods → Star Foods are +5% faster

Piercing Lance

  • Per 10 Armor on opponent → Per 10 Armor removed from the opponent

Knight’s Blessing

  • Added 3 more Star

Mars Flytrap

  • Changed Tooltip to better explain how it works

Bolstering Bag

  • Gain 5 → 8 Max Health

Bat

  • Added: On hit: 50% chance to steal 12 Health

Vampire Bat

  • Added: On hit: Steal 14 Health
  • Cooldown 3.2 → 2.8s Cooldown
  • Accuracy 75% → 80% Accuracy

Wrath Potion

  • Gain 3 → 2 Empower

Mana Strudel

  • Per 16 → 14 Mana gained: Gain 1 Empower → 1 Regeneration and heal for 12 Health

Briarthorn

  • Cost 5 → 6 Gold
  • 10% → 15% chance to inflict 2 Poison
  • Rarity: Rare → Epic

Thorned Crown

  • New recipe: Briarthorn + Spiked Shield
  • Cost 9 → 14 Gold
  • 15% → 20% chance to inflict 2 → 3 Poison
  • Rarity: Epic→ Legendary

Spiked Sickle

  • Cost 8 → 10 Gold

Spiked Whip

  • Cost 26 → 18 Gold
  • Rarity: Legendary → Mythic

Goliathfly

  • Added: On hit: 50% chance to Activate Poison

Throwing Hatchet

  • Added: On critical hit: Activate Bleed

Golden Tail

  • Cleanse 2 → 4 Chill

Fur boots

  • Cleanse 3 → 5 Chill

Stunbreaker Shield

  • Level Bonus: 4% → 6% chance to reduce damage by 20% for 2 seconds

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