Update 0.21
Balance changesNew Hero: Sage the Moonlit Assassin
New Features
- Item cards beyond Max level are now converted to coins or gems depending on their rarity.
- We have added rewards when you reach certain ranks with heroes.
- We have added 2 new unique items per hero, bringing us up to 8 per hero.
Hero level changes
- Hero Levels are now leveled automatically and require no coins.
- Any levels you already have are kept and coins spent on them are paid back to you.
- Heroes now require a bit more experience points to level up.
Storage expansion
Storage expansion has been added. (Tap the “Shop ▲” header)
Inside storage expansion there’s a Bag Mode button that enables you to move your bags around without moving items, and an Empty All that lets you drop all items to the storage.
Changes
- Various quality of life changes to the UI.
- Slightly adjusted rank thresholds.
- Updated Epic Online Services plugin (fixes misc. cloud save issues)
- Updated Unity Version to 2022.3.46f
Fixes
- Fixed ‘Gain Rank’ quest not working
- Fixed issue where rerolling hero in casual mode would activate the timer in ranked mode
- Fixed ‘Use Mana’ quest counting stolen mana
- Fixed UI resizing incorrectly on certain devices
- Improved performance during startup of the game
This update ships with balance changes — see the full 0.21 balance breakdown.
Balance changes
Shared item changes
Torch
- Added: Tool tag
Skull
- Added Skull item type to all Skulls.
- Renamed Skull → Weathered Skull.
Spiked Sickle
- Fixed an issue where it could re-trigger an extra attack with its extra attack semi-infinitely. Now extra attacks cannot trigger new attacks.
- Extra attacks now have no stamina cost.
Boomslang
- Can no longer get stuck in a loop of multiple Boomslangs hitting back and forth between players. The same Boomslang will only ever trigger once in a chain.
Ronan changes
Scale Mail
- Ronan only recipe change: Leather Armor + Armor Kit + Armor Kit → Leather Armor + Armor kit
(Note: still available in the shop as a purchase too for all classes).
Buzz Changes
Goliathfly
- Poison activation now hits the opponent instead of yourself.
Frostwing
- Cost 16 → 10
Briarthorn
- 15 → 10% chance to inflict 2
- Corrected tooltip to only affect Weapon hits (not Any).
Honey Bee
- Stun a random enemy item for 2 → 1.5s
Worker Bee
- Accuracy 60 → 55%
- Stun a random enemy item for 2 → 1.5s
Champion Bee
- Accuracy 65 → 55%
- Stun a random enemy item for 2 → 1.5s
Queen Bee
- Accuracy 70 → 55%
- Stun a random enemy item for 2 → 1.5s
Snapdragon
- 50 → 30% chance to get 1 Insect
Sunflower
- 25 → 20% chance to get 1 Insect
Tulip
- 30% → 25% chance to get 1 Insect
Harkon Changes
Fury Fungus
- Now only affects Melee Weapons.
Tomahawk
- Stamina Cost 1.2 → 1.42
- Cooldown 2.8 → 3s
Fury Edge
- Stamina Cost 1.4 → 1.5
Bonesaw
- Cooldown 2.2 → 2.4
Wolf Strike
- Stamina Cost: 1.2 → 1.5
Dark Omen
- Stamina Cost: 1.25 → 1.4
- Damage 6-11 → 5-10
Doombringer
- Accuracy 90 → 85%
- Damage 10-14 → 8-14
Warbringer
- Accuracy 90 → 85%
- Damage 12-15 → 9-15
- Cooldown 2.9 → 3
World’s End
- Cooldown 2.6 → 3s
Chana Changes
Frost Tome
- Every 6→4 Ranged Weapon activations: Inflict 2
Cinderstaff
- Cooldown 3.3s → 3.2s
Conflagration Staff
- Item activation: 20 → 30% chance to inflict 2
Marshmallow
- Level Bonus: 36 → 24 Max
Mana Strudel
- Per 14 gained → Per 8 gained by Items
Mana Shield
- Now merges on Wooden Buckler instead of on Mana Crystal.
Tink Changes
Drillbot
- Added: Tool tag
Enhanced Drillbot
- Added: Tool tag
Nymphedora Changes
Arrow Sheath
- Weapons → Ranged Weapons have 40% → 100% chance to gain 10% faster attacks.
Quiver of Speed
- Weapons → Ranged Weapons have 50% → 100% chance to gain 2→3 :haste and 15% faster attacks.





































