Patch notes

v0.26.0November 28, 2024

Update 0.26.0

Balance changes

New features

  • New Hero: Celeste, the Storm Unleashed releases on December 2nd.
  • Item Banish: unlocked through Player levels, this allows you to remove items from the shop pool for the rest of the run
  • Fight statistics improvements
  • 5 new areas – can you reach the Dragon Forge?
  • Improved ranked quests
  • New cooldown indicator in fights
  • New star graphics
  • Added confirmation popup to daily deals
  • Updated confirmation popup for gems to coins
  • Split settings into Normal and Advanced settings, and added an option to set a lower framerate.
  • Added Hero schedule to Heroes page
  • Removed Bonus trophies from getting 15 wins.
  • Info about stats, buffs, debuffs now available in How To Play in settings.
  • Hints UI update
  • Added voice overs for heroes (will only be for Celeste in this update, more to come).

Fixes

  • Fixed that items in shop storage could vanish
  • Fixed memory of item combinations between sessions
  • Fixed Ancient Relic erroneously referring to Bloodthorn instead of Plants in recipe for translations
  • Fixed issues with physics shapes on many items
  • Fixed a freeze on main menu
  • Fixed a freeze when ranking up in Ranked relating to Russian localization
  • Fixed issue where some users were missing certain items they should have been rewarded for ranking or leveling up
  • Fixed broken timer label in Hero Schedule Popup
  • Fixed sound settings not saving under certain circumstances
  • Fixed layering issues with bag mode
  • Fixed layering issues with reroll opponent
  • Fixed issue with Daily Deal having the wrong data after cloud sync
  • Fixed a graphical glitch with combination lines briefly flashing in a wrong location when being enabled
  • Fixed buttons bouncing even if not interactable

This update ships with balance changes — see the full 0.26.0 balance breakdown.

Balance changes

General change

  • Bleed, Burn, and Poison damage is no longer affected by damage reduction.

Shared items

Stunbreaker Shield

  • Start of Combat: reduce damage taken by 30 → 20% for 5s
  • When stunned: reduce damage taken by 50% → 35% for 2s.
  • Level Bonus: When hit(any): reduce damage taken by 20% for 2 → 1s

Skull Cap

  • Start of Combat: reduce damage taken by 30 → 20% for 5s
  • Level Bonus: When hit(any): reduce damage taken by 20% for 2 → 1s

Magic Dagger

On Hit:

  • Removed: Use 2 Mana to gain +2 Damage
  • Gain 3 → 2 Mana
  • Steal 2 Mana from your opponent.

Scale Mail

  • Reduce damage taken by 10% for 3 → 2s

Leather Armor

  • Reduce damage taken by 5% for 3 → 2s.

Flaming Sword

  • Cooldown: 2.8 → 3.0 Cooldown
  • Stamina cost: 1.35 → 1.65 Stamina
  • On hit: Inflict 4 → 3 Burn
  • On critical hit: Inflict 4 → 3 Burn

Iron Bar

  • Changed Recipe: Scrap Metal + Scrap Metal + Scrap Metal
  • When Star item activates: 30% chance to: Gain 4 → 5 Armor

Adamantite Bar

  • When Star item activates: 30% chance to: Gain 24 → 20 Armor

Fisherman’s Hook

  • On shop entered: 20% chance to Go Fishing

Tidal Staff

  • On shop entered: 50% chance to Go Fishing

Torch

  • Damage: 2-4 → 3-5
  • Cooldown: 1.6 → 2.2
  • Stamina cost: 0.8 → 1.1
  • On hit: 25% → 33% chance to: Inflict 3 Burn

Gloves of Power

  • On Star Weapon hit: 40% chance Weapons gain +2 → +1 Damage

Nymphedora

Sniper Scope

  • Use 12 Mana → Every 4.4 seconds: Use 12 Mana

Tink

Mechanized Armor

  • On Star Tool hit: 25% chance to: Gain 12 → 10 Armor
  • Every 3 → 3.6 seconds: Gain 6 → 5 Armor per Star Part

Frost Bolts

On Star Weapon Hit: Inflict 2 → 1 Chill

Screwsmacker

  • Damage: 3-7 → 4-8
  • Cooldown: 1.9 → 2.4
  • Stamina cost: 0.8 → 1.2

Pliers

  • Cooldown: 2.0 → 2.2
  • Stamina cost: 1.08 → 1.2
  • On hit: 25% → 50% chance to: Inflict 1 Bleed per Star Part
  • On shop entered: 25% → 40% chance to: Get 1 Part

Carnage Saw

  • On hit: 50% chance to: Inflict 2 → 3 Bleed

Cleansomatic

  • Cooldown: 3.3 → 4.0
  • Cleanse 2 → 4 debuffs and gain 1 random buff.
  • If you have 30 → 40+ debuffs: Cleanse 8 debuffs and gain 4 → 2 buffs instead

Enoch

Lantern

  • Change: Every 4.2 seconds: Inflict 1 Blind → 50% chance to inflict 1 Blind

Jack-o-Lantern

  • Change: Every 4.5 → 4.2 seconds: Inflict 1 Curse → or 1 Blind
  • Change: If opponent has 12 → 13+ Curse, Inflict 1 Blind instead

Scarecrow

  • Change: Every 4.1 seconds: Inflict 2 Blind → Inflict 3 Blind or 3 Curse
  • Remove: Every 4.1 seconds: Inflict 2 Curse
  • Add: If opponent has 19+ Curse, Inflict 3 Blind instead

Crowbane

  • Add: If opponent has 23+ Curse, inflict 4 Blind instead

Grim Scythe

  • Add: Per Curse on opponent: Gain +1% Crit Damage

Duskreaver

  • Add: Per Curse on opponent: Gain +2% Crit Damage

Soulharvester

  • Add: Per Curse on opponent: Gain +3% Crit Damage

Reaper’s Judgement

  • Add: Per Curse on opponent: Gain +4% Crit Damage

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