Update 0.29.0
Balance changesFixes
- Fixed issue where a user could be stuck in attempting to log in to cloud (Error code RERE4).
- Improved messaging for iOS users attempting to use GameCenter for cloud save, who on their device are either not logged into iCloud or have it disabled.
- Fixed bug where inflicting a debuff on yourself could be resisted by the opponent’s debuff resists, and vice versa.
- Fixed that Scalemail was erroneously locked for new users until they were Ronan level 2 due to recipe dependency of Armor Kit.
- Fixed that Scroll of Binding where it would occasionally not target all items it could.
- Fixed that Razorvine had a secret ability to do per it shouldn’t have.
- Fixed that Double Ender would highlight stars on e.g. bolts that had no cooldown to improve.
- Fixed that Life Essence cooldown was level dependent.
- Fixed that Timeless Hourglass was erroneously highlighting on Accessories
- Fixed that Timeless Hourglass would display the heal amount for both players above the owner of the item.
- Fixed that Holy Essence did not activate its each time it could
- Fixed that Holy Essence did not consume for resist if player was at full health
- Made wording of Cleansing Crown description more precise.
- Fixed bug in Quests Popup where the two timers could override each other visually
- Fixed bug in Item Screen where it would not update when new cards were unlocked in a Player Chest on top of it
- Fixed bug where returning to shop from main screen would not carry over any locks on items in storage
- Fixed that the item screen was not truly sorting items alphabetically before
- Fixed unplayably uncentered progress bar text in different places
- Fixed that shop items could have Quest icon on them despite being in Casual Mode
- Fixed that items unlocked through Areas that could technically be obtained through other items or recipes would not be checkmarked if early-unlocked.
- Fixed that loading a cloud save that had a different gamemode active would not update the trophy icons appropriately.
- Ensured that players can’t get to impossible Player Levels
- Melted all snowballs
This update ships with balance changes — see the full 0.29.0 balance breakdown.
Balance changes
- Player stun no longer affects pets.
Burn
now applies 1 damage once per second and removes 1 per second.
Fatigue
The fatigue mechanic has changed.
It now starts applying damage 20 seconds into the fight, which increases in intensity and frequency over time.
Fishing
Reefspike
Cost: 6 → 7
Dev note: This puts the item out of range for Fisherman’s Hook and Fishing Rod.
Shared
Hag’s Hat
- Enoch only → Shared item
- Recipe change: Traveller’s Hat + Graveyard Soil → Traveller’s Hat + Watermelon
Coconut
Every 4.5 → 4.4 seconds:
- Gain 5 → 6
Spicy Sausage
Every 5 seconds:
- 50% chance to inflict 2 → Inflict 2
Mallet
On hit:
- 25 → 20% chance to stun for 0.5 second
Brainsquasher
On hit:
- 50 → 33% chance to stun for 1.5 → 1 second
Speed Essence
Every 3 → 3.6 seconds:
- Use 4 to inflict 3 → 2
Life Essence
Every 3 → 3.6 seconds
Holy Essence
Every 3 → 3.6 seconds
Magic Essence
Every 3 → 3.6 seconds:
- Use 4 to gain 4 → 3
Death Essence
Every 3 → 3.6 seconds:
- Use 4 to inflict 4 → 3
Infinity Essence
Start of combat:
- Gain 5 → 10 and 50 → 100
Every 3.3 seconds:
- Use 8 → 4 to:
- Gain 8
- Inflict 4
Unholy Skull
Every 3.5 seconds:
- Inflict 2 → 1 to yourself
Bite Trap
When hit ():
- 10 → 5% chance to stun for 1 → 0.5 seconds
When hit ():
- 40 → 30% chance to:
- Stun attacking for 3 → 2 seconds
- Removed: Inflict 1
Mimic
On hit:
Removed: * 20% chance to stun for 0.5 second
Added: Inflict 3
Added: When hit ():
- 5% chance to stun for 1 second
When hit ():
- 30% chance to stun attacking for 1.5 → 3 seconds
Stunbreaker Shield
Start of combat:
- Reduce stun duration by 20 → 30%
- Removed: Reduce taken by 30% for 5 seconds
When you get stunned:
- Reduce taken by 35 → 40% for 2 → 3 seconds
Added:
When hit: ():
- 50% chance to block 6
Level Bonus:
When hit: () → Every 4.2 seconds:
- 6% chance per level to:
- Reduce taken by 20% for 1 second → Gain 18
Skull Cap
Level Bonus:
When hit: () → Every 4.5 seconds:
- 4% chance per level to:
- Reduce taken by 20% for 1 second → Gain 12
Leather Armor
When hit ():
- 50 → 40% chance to reduce taken by 5% for 2 seconds
Scalemail Armor
When hit ():
- 50 → 40% chance to reduce taken by 10% for 2 seconds
Celeste
Galvanic Armor
When hit ():
- 50 → 40% chance to reduce taken by 5% for 2 seconds
Stormbreaker Armor
When hit ():
- 50 → 40% chance to reduce taken by 10% → 15% for 2 seconds
Fulmination Hammer
On hit:
- 50 → 33% chance to stun for 1 second
Ronan
Piercing Lance
- Removed: Start of Combat: This and ignore enemy
Ironwill Banner
On every activation:
- Heal for 3 → 2
Removed other activation effects
Chana
Mana Stew
- Changed pattern (12 → 8 )
- Cooldown: 26 → 27s
- Start of combat: Reduce by 2 → 3 seconds per Food
Sigil of Eternal Frost
8 → 4
Per 1 → 6 inflicted by items:
50% → 75% chance to gain 7→ 45
Removed: On Shop Entered: 25% Chance to get 1 Frost Emblem
Added: While equipped: Increased Chance of Frost Emblem in the shop
Wildfire Essence
Per 2 → 6 inflicted by items: Gain 1 → 3
Searing Wand
On hit:
- Added:Inflict 1
- On hit: Use 4 → 3 to inflict 2
Hungry Wand
On hit:
- Added: Inflict 1
- Use 5 → 4 to inflict 3
Blazing Rod
On hit:
- Added: 50% chance to Inflict 3
- Use 6 → 5 to inflict 3
Cinderstaff
On hit:
- Added: 50% chance to Inflict 3
- Use 10 → 6 to inflict 5
Conflagration Staff
On hit:
- Added: 50% chance to Inflict 3
- Use 14 → 8 to inflict 7
Per on opponent:
- Gain +0.25 → 1
Marshmallow
- Every 7 → 4.3 seconds
Fire Sprite
Per Gain +1% → +2% and 1% faster attacks
Frostflame Orb
- 50% → 100% chance to inflict 1 or 1
Nymphedora
Dragonleaf
Cost: 3 → 2
5 → 1
Start of combat:
- Gain 1 → 3 per
Wilderness Potion
Cost: 7g → 5g
Hunting Knife
- On hit:
- 50% chance to gain 2 → Gain 2
Added
- On critical hit:
- Inflict 1
Elven Blade
New Recipe:
- Hunting Knife + Eagle Eye → Hunting Knife + Wilderness Potion
Start of combat:
- Gain +5% and +20 → 10% per Dragonleaf
- On hit:
- 50% chance to gain 3 → Gain 2
Added
- On critical hit:
- Inflict 2
Stalker’s Shiv
Cost: 13 → 15
Start of combat:
- Gain +15 → 10% and +30 → 20% per Dragonleaf
- On hit:
- 50% chance to gain 4 → Gain 2
Added
- On critical hit:
- Inflict 3
Shadow Armor
Added
When hit ():
- 40% chance to reduce taken by 5% for 2 seconds
Predator Scales
When hit ():
- 50 → 40% chance to reduce taken by 10% → 15% for 2 seconds
Arrow Sheath
Cost: 7 → 8
Quiver of Speed
Cost: 12 → 15
Deathshot
Cost: 17 → 24
Dragonleaf Sapling
Added: On shop entered: Get a Dragonleaf
Evergreen Arc
On hit:
- Gain +2 → Gain 2 and 3
Tink
Barbed Spring
Cost: 12 → 7
Forest Mower
Cost: 36 → 27
Buzz
Drakefly
Added recipe:
- Pyrefly + Arcanefly + Arcanefly → Drakefly
Scorpionfly
Added recipe:
- Drakefly + Pyrefly + Pyrefly → Scorpionfly
Goliathfly
Added recipe:
- Scorpionfly + Drakefly+Drakefly → Goliathfly
Sage
Timeless Hourglass
Added
Start of combat:
- gains +1% per second for 60 seconds
Removed
Health below 20%:
- gains +6 and +10% per second for 5 seconds
Enoch
Soul Stealing → Soul Trapping
Souls now keep counting upwards rather than get consumed by items.
Souls are now Trapped instead of Stolen to minimize confusion with steal buff mechanics
Ie:
- Steal 1 → Trap 1
- Every 4 stolen → Every 4 trapped.
Pumpkins
The humble Pumpkin has been renamed to Harvest Pumpkin to make room for a Pumpkin item type, which has been added to
- Harvest Pumpkin, Harvest Skull, Jack-o-Lantern, Haunted Bat, and Scarecrow
Items which care about Pumpkins will now care about them all.
Pumpkin Patch
→ inside on hit:
- 20 → 25% chance to gain 1
Bag of Lost Souls
Recipe change: Trick-or-Treat Bucket + Eye Ball Vessel → Trick-or-Treat Bucket + Eye Ball
Removed both “After X seconds” effects
Added
When Eyeball inside activates:
- 50% chance to Steal 1
On shop entered: Gain 1-2 → 1 Eye Ball
Bloodsucker’s Visage
On → hit
- 50% chance to gain 1
On → critical hit
- Steal 5
Gourd Grimace
Removed Start of combat effect.
Every 4.3 seconds:
- gains 3% per Pumpkin →
1% and +5% per Pumpkin.
After 19 seconds
- Inflict 3 per Pumpkin → Gain 3 per Pumpkin.
On shop entered: Get 1-2 Pumpkins → Get 1 Harvest Pumpkin
Powersurge Mask
On shop entered: Get 1 Water Potion → 1 Potion
Web-Slinger Cover
Reworked
Removed the after 12 & 26 second effects.
Added
On hit:
- 50% chance to inflict 1 per Spider Web
Bat Visor
Removed cooldown effect
Added
On hit:
33% chance for all gains +1 and +1%
Unblinking Overwatch
pattern changed
Every 4.3 seconds:
- Removed: Cleanse 4
- Added: Cleanse 3 per Eye Ball
- Added: Gain 10 , 2 , 2 , and 2
Removed: Every 4 inflicted to opponent-effect
On shop entered:
- Get 1-2 → 1 Eye Ball
Flying Broomstick
- Recipe change: Broom + Hag’s Hat → Broom + Hag’s Hat + Graveyard Soil
- Added: On Hit: Inflict 1 or
Simple Sickle
- Renamed: Simple Scythe → Simple Sickle
- Cooldown: 2.7 → 2.5s
- Stamina cost 1.4 → 1.27
Added
- Per trapped:
- Gain +1% faster attacks.
- Gain +0.25
Removed
- Every 4 effect.
Grim Scythe
- Cooldown: 2.7 → 3.1s
Added
- Per trapped:
- Gain +1% faster attacks
- Gain +0.5
Removed
- Every 4 effect.
Duskreaver
- Cooldown: 2.7 → 3.1s
Added
- Per trapped:
- Gain +1% faster attacks
- Gain +1
Removed
- Every 4 effect.
Soulharvester
- Cooldown: 2.8 → 3.1s
- On Hit: Inflict 2 → 3
Added
- Per trapped:
- Gain +1% faster attacks
- Gain +1 , +1% , +3%
Removed
- Every 4 effect.
Reaper’s Judgment
- Renamed Reaper’s Judgement → Reaper’s Judgment
- Recipe Change: Soulharvester + Death Essence → Soulharvester + Spiderweb
- Stamina cost 2.4 → 1.8
- Cooldown: 2.75 → 3.1s
- On hit: inflict 3 → 4 , 2
- Per on opponent: +4% → +5%
Added
- On critical hit: Trap 1
- Per trapped:
- Gain 1% faster attacks
- Gain +2 , +1% , +5%
Spider Web
- Rarity: Legendary → Epic
- Cost 11 → 9
- Start of combat: Inflict 2 → Inflict 1 per
Harvest Skull
Every 4.8 seconds
- Gain 1 → 2
Black Cat
Removed Start of Combat effect
On hit: Steal 1 →
Cat-o-Lantern
Removed Start of Combat effect
Every 3.9s:
- Steal 2 →
Crowbane
Removed Start of combat: Steal 20
Every 3.8 → 4.2s:
- Steal 2 → 3
- Inflict 4 or 4 → Inflict 2 and 2
Bat
Enoch Shortcut recipe added:
Brown Rat + Boo Bar
All-Seeing Bat
Added
- On critical hit: Gain 1 soul
Haunted Bat
Added
- On hit: Gain 1
Graveyard Soil
Added:
- 3
- When : traps a :
- 50% chance to trap an additional
Candy Corn
Every 3.6 seconds:
- 50% chance to inflict 2 to both players →
- Inflict 1 Curse
- 50% chance to inflict 1 to yourself
Bucket of Nightmares
Reworked.
Recipe: Trick-or-Treat Bucket + Boo Bar + Cursed Candy → Trick-or-Treat Bucket + Black Cat + Cursed Candy
New ability:
Start of combat: Inflict 4
Every 2.6s:
- Steal 2
- Inflict 2
Whenever an opponent overheals: Inflict 1
On Shop Entered: Get 1-3 Cursed Candy → 1-3 Treats


































































































