Patch notes

v0.34April 10, 2025

Update 0.34

Balance changes

New features

  • Added Fight Replay
  • Free Coins for Ad now scales with Area up to 1000 Coin (was 300)
  • Free Gems for Ad now rewards 10 Gems
  • Relic selection moved to Round 5
  • Relic choices increased to 4 (when available)
  • Added a reward track for events based on accumulated score
  • New quest system; earn rewards daily and weekly by completing quests

Quality of Life

  • Stamina and Stamina Recovery changes are now in the combat log
  • Several shared recipe ingredients have been reordered more sensibly
  • Fight Stats now track when items can’t use abilities because of non-stamina resources
  • Fight Stats summary counters updated for total bag value and out of stamina counter
  • Changed Game Over UI
  • Added loading bar to startup screen
  • Shop will now account for items you rerolled and show them less often
  • “extra gold” in tooltips has been replaced with Gold
  • Keep track of banished items. Access it through the banish stone overlay or game overview pop-up
  • Stamina recovery has been updated to Stamina Recovery
  • Added Gold to Item Collection search filters
  • Visual effect on shop items to show they can be merged with items in your inventory

Fixes

  • Cleansing potions now successfully check they need to cleanse before cleansing (water potion, etc)
  • Cursed Clover now skips over commons as expected
  • Thunder Rat tooltip updated with the correct overload stun duration
  • Item stun now correctly burns down while the hero is stunned
  • Combat log now shows the ones place for stamina drain, even if less than 1 stamina is drained
  • Several items have had their bounce behavior adjusted to be more trustworthy

This update ships with balance changes — see the full 0.34 balance breakdown.

Balance changes

  • Random Buffs will no longer generate Mana if they cost Mana to activate

Relics

Cursed Idol

Type: Accessory → and Skull

Exhaustion Stone

Start of combat:

  • Fatigue starts 2 seconds earlier per Star Rock → for your opponent

Fortress Ring

When hit (MeleeRangedPet) → (MeleeRanged):

  • % chance to gain 3 → 1 Armor per Star

Gambler’s Dice

Every 6 seconds:

  • Gain 1-6 Luck and 1-6 Luck again → for 6 seconds

Power Stone

Every 4.5 seconds:

  • (Remove) Star MeleeRangedPet gains +1 Damage

Siphoning Chalice

On Star MeleeRanged → MeleeRangedPet hit:

  • Steal 2 → 1 Max Health

Spirit Biscuit

  • (Add) +10% faster for every Star food of another type

Every 3.4 → 4.1 seconds:

  • Trap 1 Soul

Venomous Pincer

On Star MeleeRangedPet hit:

  • 100% → 50% chance to inflict 1 Poison

Shared

Sash

Type: Armor → Accessory

Poison Apple (rework)

When hit (Pet):

  • 20% → 50% chance to:
    • (remove) Stun and Poison
    • (add) Attacking Pet attacks 10% slower

Predator Teeth

On Star MeleeRanged → MeleeRangedPet hit

Fine Sword

  • Damage: 5-9 → 6-10
  • Cooldown: 2.6s → 2.0s

Start of Combat:

  • (add) Star MeleeRanged gain +2 Damage, +10% Crit Chance

On critical hit:

  • (remove) Star MeleeRangedPet gains +1 Damage

Magic Dagger

On hit:

  • Gain 2 Mana
  • Steal 2 → 0 Mana

Spice

On Star Item activation:

  • 50% → 10% chance to heal for 3 → 15 Health
  • This ability now counts as an activation

Ancient Vessel

Every 4.2 seconds:

  • Inflict 3 Bleed to both players → Inflict 1 Bleed per Star Plant
  • (Added) Cleanse 3 Bleed per Star Plant
  • (Added) Steal 9 Health per Star Plant
  • (Removed) Cleanse 12 Bleed from yourself (twice)

Infinity Essence

When Star item activates:

  • 50% → 25% chance to:
    • Gain 2 → 4 Buff
    • Inflict 1 → 2 Debuff

Buzz

Flies

On-hit abilities are doubled:

  • Arcanefly - 10% → 20%
  • Pyrefly - 20% → 40%
  • Drakefly - 30% → 60%
  • Scorpionfly - 40% → 80%
  • Goliathfly - 50% → 100%

Note: Goliathfly will remain at 50% chance for activating Poison

Starwing

  • Cooldown 3.3 → 3.6

On hit:

  • Use all your Mana
    • Every 1 → 2 Mana cleanse 1 Debuff

Celeste

Static Weapons

Thunderfork - Overload: Gain +50 → 25% Crit Chance
Voltaic Shiv - Overload: Gain +50 → 30% Crit Chance
Thunder Sword - Overload: Gain +50 → 40% Crit Chance
Thunderstorm Spear - Overload (50 → 40 Static)

Recharge Rucksack

Heal effect from 3 → 1

Elemental Whetstone

Start of combat:

  • Star MeleeRanged gain +9 → 6 max Damage, +0 → 5% Crit Chance

On Star MeleeRanged hit:

  • 50% chance:
    • (removed) Star MeleeRanged gain Crit Chance

Flashy Boots

Every 3.5 seconds:

  • This and Star Items gain 4 Static → This gains 4 Static

Overload (32 Static):

  • (Add) Star Items gain 6 Static per second for 8 seconds

Rolling Thunder Tablet

  • Deal 1-50 Damage (1 → 5 times)

Chana

Searing Wand

Accuracy: 75% → 80%

Frozen Stick

On hit:

  • Inflict 2 → 1 Chill or → and gain 2 → 1 Mana

Critical Focus

  • +0.5% → 1% Crit Chance per Chill

Starlight Potion

Health below 75%:

  • (Add) Heal for 10 Health
  • For 5 seconds:
    • Gain 6 → 4 Max Health per second

Frozen Sprite

+0.5% → 1% Crit Chance per Chill

Enoch

Eyeball

Every 2.9 seconds

  • Cleanse 3 → 2 Blind

    (add) If you have 0 Blind

    • Gain 1 Luck instead

All-Seeing Bat

Every 8 Soul trapped:

  • (Remove) Inflict 1 Blind per 4 Curse on opponent
  • (Add) Inflict 8 Blind

Purrfect Mask

Every 4.3 seconds:

  • Use 12 Luck:
    • Star Black Cats → Pet gain +3 Damage

Unblinking Overwatch

Every 4.3 → 3.3 seconds:

Harkon

Ancient Grog

  • (Add) +10% faster for every Star food of another type

On Star Potion use:

  • Gain 3 → 6 Regeneration
  • (add) Activate Regeneration
  • (remove) 50% chance to heal for 32 Health per Star Potion

Bloodrage Axe

Per Bleed on you:

  • Gain +1 → 0 Damage and +1 → 2% Crit Chance

Per Poison on you:

  • Gain +2 → 5% faster attacks and +5% → 0% Crit Damage

Corrupted Shroom

Reworked:
Every 4.3 seconds:

  • Activate Regeneration
  • Inflict 10 Poison if health below 50%
  • Inflict 10 Chill if health below 30%

Stonehide Mask

After 12 seconds:

  • (Add) Heal 3 Health per Debuff on you
  • Transfer all Poison, Bleed and Burn to the opponent

Health below 20%:

  • (Remove) Heal 6 Health per Debuff on you

Level bonus:

  • %chance to self-inflict 6 Poison → gain 40 Armor

Morrow

Anchors

Cast Iron Anchor - Damage 9-14 → 11-18, Crit chance: 0% → 10%
Admiralty Anchor - Crit chance: 0% → 15%
Everdrift Anchor - Crit chance: 0% → 20%

Seafarer’s Telescope

Level bonus:
Every 5.5 → 4.9 seconds

Abyssal Embrace

Level bonus:

  • % chance to gain 12 → 19 Max Health

Squirming Bicorne

Level bonus:

  • % chance to gain 10 → 13 Max Health

Nymphedora

Ranger’s Satchel

(Added) Start of combat:

  • Inflict 1 Blind per Dragonleaf inside

Ronan

Training Blade

Cooldown: 2.4 → 2.0

Jagged Blade

Cooldown: 2.4 → 2.2

Knight’s Blessing

  • Star pattern changed
  • Star: 9 → 7

Every 3.7 seconds:

  • Cleanse 1 → 2 Debuff per Star Armor

Shield Spikes

Per 16 → 14 Armor gained by Star items

  • Added: Star MeleeRanged gains +1 Damage
  • Gain 3 → 2 Thorns

Sage

Plague Ichor

Every 3 seconds:

  • (Add) Increase Cooldown by 0.5 seconds

Tink

Rustjaw Shredder

On shop entered:

  • Gain 1 extra Gold → Part for each Part destroyed

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