Update 0.34
Balance changesNew features
- Added Fight Replay
- Free Coins for Ad now scales with Area up to 1000 (was 300)
- Free Gems for Ad now rewards 10 Gems
- Relic selection moved to Round 5
- Relic choices increased to 4 (when available)
- Added a reward track for events based on accumulated score
- New quest system; earn rewards daily and weekly by completing quests
Quality of Life
- and changes are now in the combat log
- Several shared recipe ingredients have been reordered more sensibly
- Fight Stats now track when items can’t use abilities because of non-stamina resources
- Fight Stats summary counters updated for total bag value and out of stamina counter
- Changed Game Over UI
- Added loading bar to startup screen
- Shop will now account for items you rerolled and show them less often
- “extra gold” in tooltips has been replaced with
- Keep track of banished items. Access it through the banish stone overlay or game overview pop-up
- recovery has been updated to
- Added Gold to Item Collection search filters
- Visual effect on shop items to show they can be merged with items in your inventory
Fixes
- Cleansing potions now successfully check they need to cleanse before cleansing (water potion, etc)
- Cursed Clover now skips over commons as expected
- Thunder Rat tooltip updated with the correct overload stun duration
- Item stun now correctly burns down while the hero is stunned
- Combat log now shows the ones place for stamina drain, even if less than 1 stamina is drained
- Several items have had their bounce behavior adjusted to be more trustworthy
This update ships with balance changes — see the full 0.34 balance breakdown.
Balance changes
- Random Buffs will no longer generate Mana if they cost Mana to activate
Relics
Cursed Idol
Type: Accessory → and Skull
Exhaustion Stone
Start of combat:
- Fatigue starts 2 seconds earlier per Rock → for your opponent
Fortress Ring
When hit () → ():
- % chance to gain 3 → 1 per
Gambler’s Dice
Every 6 seconds:
- Gain 1-6 and 1-6 again → for 6 seconds
Power Stone
Every 4.5 seconds:
- (Remove) gains +1
Siphoning Chalice
On → hit:
- Steal 2 → 1
Spirit Biscuit
- (Add) +10% faster for every food of another type
Every 3.4 → 4.1 seconds:
- Trap 1
Venomous Pincer
On hit:
- 100% → 50% chance to inflict 1
Shared
Sash
Type: Armor → Accessory
Poison Apple (rework)
When hit ():
- 20% → 50% chance to:
- (remove) Stun and
- (add) Attacking attacks 10% slower
Predator Teeth
On → hit
Fine Sword
- Damage: 5-9 → 6-10
- Cooldown: 2.6s → 2.0s
Start of Combat:
- (add) gain +2 , +10%
On critical hit:
- (remove) gains +1
Magic Dagger
On hit:
- Gain 2
- Steal 2 → 0
Spice
On Item activation:
- 50% → 10% chance to heal for 3 → 15
- This ability now counts as an activation
Ancient Vessel
Every 4.2 seconds:
- Inflict 3 to both players → Inflict 1 per Plant
- (Added) Cleanse 3 per Plant
- (Added) Steal 9 per Plant
- (Removed) Cleanse 12 from yourself (twice)
Infinity Essence
When item activates:
- 50% → 25% chance to:
- Gain 2 → 4
- Inflict 1 → 2
Buzz
Flies
On-hit abilities are doubled:
- Arcanefly - 10% → 20%
- Pyrefly - 20% → 40%
- Drakefly - 30% → 60%
- Scorpionfly - 40% → 80%
- Goliathfly - 50% → 100%
Note: Goliathfly will remain at 50% chance for activating
Starwing
- Cooldown 3.3 → 3.6
On hit:
- Use all your Mana
- Every 1 → 2 cleanse 1
Celeste
Static Weapons
Thunderfork - Overload: Gain +50 → 25%
Voltaic Shiv - Overload: Gain +50 → 30%
Thunder Sword - Overload: Gain +50 → 40%
Thunderstorm Spear - Overload (50 → 40 )
Recharge Rucksack
Heal effect from 3 → 1
Elemental Whetstone
Start of combat:
- gain +9 → 6 max , +0 → 5%
On hit:
- 50% chance:
- (removed) gain
Flashy Boots
Every 3.5 seconds:
- This and Items gain 4 → This gains 4
Overload (32 ):
- (Add) Items gain 6 per second for 8 seconds
Rolling Thunder Tablet
- Deal 1-50 (1 → 5 times)
Chana
Searing Wand
Accuracy: 75% → 80%
Frozen Stick
On hit:
- Inflict 2 → 1 or → and gain 2 → 1
Critical Focus
- +0.5% → 1% per
Starlight Potion
Health below 75%:
- (Add) Heal for 10
- For 5 seconds:
- Gain 6 → 4 per second
Frozen Sprite
+0.5% → 1% per
Enoch
Eyeball
Every 2.9 seconds
-
Cleanse 3 → 2
(add) If you have 0
- Gain 1 instead
All-Seeing Bat
Every 8 trapped:
- (Remove) Inflict 1 per 4 on opponent
- (Add) Inflict 8
Purrfect Mask
Every 4.3 seconds:
- Use 12 :
- Black Cats → gain +3
Unblinking Overwatch
Every 4.3 → 3.3 seconds:
Harkon
Ancient Grog
- (Add) +10% faster for every food of another type
On Potion use:
- Gain 3 → 6
- (add) Activate
- (remove) 50% chance to heal for 32 per Potion
Bloodrage Axe
Per on you:
- Gain +1 → 0 and +1 → 2%
Per on you:
- Gain +2 → 5% faster attacks and +5% → 0%
Corrupted Shroom
Reworked:
Every 4.3 seconds:
- Activate
- Inflict 10 if health below 50%
- Inflict 10 if health below 30%
Stonehide Mask
After 12 seconds:
- (Add) Heal 3 per on you
- Transfer all , and to the opponent
Health below 20%:
- (Remove) Heal 6 per on you
Level bonus:
- %chance to self-inflict 6 → gain 40
Morrow
Anchors
Cast Iron Anchor - Damage 9-14 → 11-18, Crit chance: 0% → 10%
Admiralty Anchor - Crit chance: 0% → 15%
Everdrift Anchor - Crit chance: 0% → 20%
Seafarer’s Telescope
Level bonus:
Every 5.5 → 4.9 seconds
Abyssal Embrace
Level bonus:
- % chance to gain 12 → 19
Squirming Bicorne
Level bonus:
- % chance to gain 10 → 13
Nymphedora
Ranger’s Satchel
(Added) Start of combat:
- Inflict 1 per Dragonleaf inside
Ronan
Training Blade
Cooldown: 2.4 → 2.0
Jagged Blade
Cooldown: 2.4 → 2.2
Knight’s Blessing
- pattern changed
- : 9 → 7
Every 3.7 seconds:
- Cleanse 1 → 2 per Armor
Shield Spikes
Per 16 → 14 gained by items
- Added: gains +1
- Gain 3 → 2
Sage
Plague Ichor
Every 3 seconds:
- (Add) Increase by 0.5 seconds
Tink
Rustjaw Shredder
On shop entered:
- Gain 1 extra Gold → Part for each Part destroyed


























































