Patch notes

v0.36May 21, 2025

Update 0.36

Balance changes

New features

This update is Hero focused and adds new mechanics for each hero including:
Hero Paths
These are additional reward roads for each Hero, which contain new Hero Skins, Wild Cards, and other rewards. We have split the normal hero unlocks like stats and item unlocks, and the Hero Chests, so the chests go into the free section of the hero path. You must own a hero to access the hero path.
Elite Hero levels
When a hero maxes out their normal levels, they unlock Elite Levels. These have no max level.
Random hero selection
A new ‘?’ icon has been added to the hero selection. This will select from all the heroes you have available and give you a +25% experience bonus for that run.
The party doesn’t end there, and we also include new features beyond that:
11 new player banners
These are unlocked when each hero reaches level 20.
Wild Cards
These are joker cards which you can convert to any card in the same rarity.
Hero Bundles
We’ve changed the hero bundles, so you can put together your own bundle of adding Hero Path and level 10 boost at a discount if you so choose.
Hero experience
We’ve now raised the base hero experience gained by 5 XP per won game, and added XP bonuses to the Free Hero Path and premium hero path.
Rat King is dead! Long live the new Rat Royalty!
Rat infestation! Rataclysm! Ratapocalypse! They’re everywhere!
Rat King has been removed from the game, and approximately 18 new Type Rat has entered the game. For those of you who had Rat King leveled up, all his cards are converted to Mythic Wild Cards and the coin cost is refunded to you.
A few new cheeses have also affinaged - you see, it’s a gouda update.

Quality of Life

  • Dorf items have been added to various spawn and event tables
  • Increased the Mining Relic multipliers 1,5,10 → 1,10, 25
  • Relics moved to Item Collection
  • Improved Fight Log
  • Google Play Games PC users can now use portrait mode from Advanced Settings Popup
  • Items that have counters on them during combat for Soul, Static, Potion or Resist will now emit a flying number, when the item counter changes
  • Bonus Chests are now always Gold chests

Visuals

  • All items and heroes have gotten a visual makeover. In our ongoing quest to improve the visual expression of the game, we have improved the art for each item and hero. We hope you love the new looks.
  • Most, if not all, of our UI icons have also been overhauled and are now more consistent, stylized and cleaner.

Fixes

  • Pet Collar now only grants Haste and Damage per Star Pet
  • Baby Core Creeper no longer destroys remaining Star Lava Rocks while attempting to create a Molten Core Creeper if one or more are removed by other items or recipes.
  • Fixed that Fire Lord’s Brand did not include the max value as a possibility, e.g. 1-3 Burn would only ever roll 1 or 2. Same for other items that used variations of between one value and another roll.
  • Fixed excessive merge labels for some incomplete item combinations
  • Updated tooltips for many items from ‘Resist X Debuff’ → ‘Gain X Resist’
  • Parts Satchel now only spawns parts per Type Tool inside
  • Sales now work properly in all regions

This update ships with balance changes — see the full 0.36 balance breakdown.

Balance changes

Relics

Arctic Core

  • Changed Star pattern

On Star Type Tool → Type ToolPet hit:

  • Inflict 1 Chill

Every 30 → 20 Chill inflicted by this:

  • (Added) Gain 20 Armor

Level bonus:
On Star Type Tool → Type ToolPet hit:

  • 10% chance (per level) to inflict 2 → 1 Chill

Fire Lord’s Brand (rework)

  • Changed Star pattern (5 → 6 Star)

On Star MeleeRangedPet hit:

  • 50% chance to inflict 1-2 Burn

Level bonus:
Every 2 seconds:

  • 10% chance (per level) to inflict 2-3 Burn

Five Leaf Cave Clover

  • Updated rock conversion outcomes to the same as Forge Hammers. Notably this will no longer convert to Lumps of Coal.

Gladiator’s Emblem

  • Changed Star pattern (4 → 5 Star)

When hit (MeleeRangedPet):

  • 25% chance per Star MeleeRanged to gain 5 → 4 Max Health
  • % chance remains the same, and instead the heal increases

Level bonus:
Every 2.8 → 2.5 seconds:

  • 10% chance (per level) to gain 10 Max Health → to gain 2 Max Health per Star MeleeRangedPet

Hag’s Hatred (rework)

  • Changed Star pattern (6 → 5 Star)

Start of combat:

  • Gain +7% faster activations per Star Skull

Every 4.5 seconds:

  • Inflict 2 Curse
  • Gain 1 Mana per Star PetType Accessory
  • Use 6 Mana to steal 1 Health per Curse on opponent

Level bonus:
Every 4.5 seconds:

  • 10% chance (per level) to gain 2 Mana and inflict 1 Curse

Mega Strike Jewel

Start of combat:

  • Star Melee gains +20 → 25% Crit Chance

(Removed Critical hit ability)
Level Bonus
Every 3.9 seconds:

  • (Removed existing)
  • (Added) % chance for all Star Melee gains +100% Crit Damage for 3 seconds

Merman’s Delight

Every 4.2 → 6.2 seconds:

  • Star Type Fish gain +10% faster activations

(Added) On shop entered:

  • 40% chance to Go Fishing (Shallow)

Pebbles the Golem Lord

On hit:

  • Trigger an extra attack for a random Star Type Mineral → Golem

Pet Trainer’s Whistle (rework)

Start of combat:

  • Gain 1 Luck per Star Pet

On Star MeleeRangedPet hit:

  • 10% chance a random Star Pet gains an extra attack

Level Bonus:
On Star MeleeRangedPet critical hit:

  • 10% chance (per level) for a random Star Pet to gain +1 Damage

Plaguebringer’s Pendant

When Star item gains Mana → 2 or more Mana:

  • Inflict 1 → 3 Poison

(Added) Per 25 Mana gained by Star items:

  • Trigger Poison on opponent
  • Next trigger requires +25 Mana

Level bonus:
After 4 seconds → Every 4 seconds:

  • 10% chance (per level) to inflict 2 Poison per Star item per second for 5 seconds → inflict 1 Poison per Star item

Sniper’s Monocle

  • Changed Star pattern

Start of combat:

  • Star MeleeRanged → MeleeRangedPet gains +50% Accuracy → +10% Crit Chance

On Star MeleeRanged → MeleeRangedPet hit:

  • 25 → 50% chance to inflict 1 → 0 Blind and 2 → 1 Bleed

(Added) On Star MeleeRangedPet critical hit:

  • 50% chance to inflict 1 Blind

Level bonus:
Every 2 seconds → On Star MeleeRangedPet critical hit:

  • 10% chance (per level) to gain 1 Luck → to inflict 1 Bleed

Temporal Stone

Changed Star pattern (4 → 5 Star)
Start of combat:

  • Both players gain 10 Haste → Both players gain 1 Haste every second for 15 seconds

Per Haste on opponent:

  • Star MeleeRanged → MeleeRangedPet gains +1% faster attacks

Level bonus:
Every 1 second → Per 3 Haste gained by opponent:

  • Removed: 10% chance (per level) for both players to gain 2 Mana
  • Added: 10% chance (per level) to gain 8 Armor

Velocity Ring

  • Changed Star pattern

Every 3 seconds:

  • Star MeleeRanged → MeleeRangedPet gains +1% faster attacks

(Removed) On Star MeleeRanged critical hit effect
(Added) On Star MeleeRangedPet hit:

  • 50% chance for attacking MeleeRangedPet to gain +1% faster attacks

Level bonus:
On Star MeleeRanged hit → Every 3 seconds:

  • 10% chance (per level) for Star MeleeRanged → MeleeRangedPet to gain +1% faster attacks

Fishing

Fishing Harpoon

  • Cost: 11g → 9g

On hit:

  • (Remove) 10% chance to inflict 2 Blind

Strugglin’ Marlin

On shop entered:

  • 50 → 100% chance for this to escape!
  • 15% less chance to escape per Star Type Food or Pet

Shared Shared

Throwables

Rock, Boulder, Lava Rock, Lava Boulder

  • Cooldown: 4 → 6 seconds

Berserker Helmet

Level bonus
Health below 20%:

  • % chance to gain 28 → 48 Armor

Boomslang

On hit:

  • Inflict 1 → 2 Poison

When hit (MeleeRangedPet):

  • 40 → 20% chance to trigger a free attack

Cheese

Start of combat → Every 4.2 seconds:

  • Star Rats gain +1 Damage

Corruptor’s Wisdom (rework)

  • Cost: 18 → 21 Gold

Start of combat:

  • Inflict 3 Curse and 2 Poison per Star Cursed Clover

On hit:

  • Inflict 1 Debuff per Star Cursed Clover
  • Use 6 Mana to transfer 6 Debuff to opponent

On crit:

  • Deal 1 Damage per Debuff on opponent

Death Essence

When Star item activates:

  • 25 → 20% chance to inflict 1 Poison

Every 3.6 → 3.0 seconds:

  • Use 4 → 2 Mana to inflict 3 → 2 Curse

Endurance Potion:

  • Increase Stamina Recovery by 1 for 4 → 3 seconds

Flaming Sword

On critical hit → On hit:

  • Activate Burn

Frost Barrier

  • Cost: 18 → 15 Gold

Frost Emblem

  • Cost: 10 → 5 Gold

Every 3.6 → 3.0 seconds:

  • Inflict 2 → 1 Chill

Level Bonus:
Start of combat:

  • % chance to inflict 3 → 2 Chill

Green Snapper

On hit:

  • Gain 1 Lifesteal → 2 Regeneration and 3 Mana

Golden Egg

Level bonus
On shop entered:

  • % chance to gain 1-2 → 1 Gold

Golden Clover

Level bonus
On shop entered:

  • % chance to gain 1-4 → 1-3 Gold

Golden Skull

Every 3.5 seconds:

  • Gain 3 → 1 Luck

Holy Essence

When Star item activates:

  • 25 → 20% chance to cleanse 1 Debuff

Every 3.6 → 3.0 seconds:

  • Use 4 → 2 Mana to Resist 2

Infinity Essence

When Star item activates:

  • 25 → 20% chance to gain 4 Buff and inflict 2 Debuff

Lava Rock

  • Cost: 5 → 4 Gold
  • Inflict 1 → 2 Burn

Life Essence

When Star item activates:

  • 25 → 20% chance to gain 1 Regeneration

Every 3.6 → 3.0 seconds:

  • Use 4 → 2 Mana to gain 1 Lifesteal

Magic Essence

When Star item activates:

  • 25 → 20% chance to gain 1 Mana

Every 3.6 → 3.0 seconds:

  • Use 4 → 2 Mana to gain 3 → 2 Buff

Marshmallow

Level bonus
Start of combat → Every 4.1 seconds:

  • % chance to gain 24 → 12 Max Health

Pet Collar

(Remove) For 9 seconds:

  • Star Pet gains +1 Damage per second
  • Gain 1 Haste per Star Pet per 3 seconds

(Add) Every 4.2 seconds:

  • Star Pet gains +2 Damage and 5% faster attacks

Plague Rat

  • Rarity: Legendary → Epic
  • Cost: 12 → 6 Gold

Poison Dagger

  • Cost: 11 → 6 Gold

Poison Potion

  • Rarity: Epic → Rare
  • Cost: 6 → 3 Gold

Potion of Botulinum

  • Cost: 12 → 9 Gold

When opponent heals:

  • Decrease opponent Stamina Recovery by 1 for 5 → 3 seconds

Red Widow

  • Accuracy: 40 → 65%

On hit:

  • Gain 2 → 1 Lifesteal

Level bonus (10/15)
On hit:

  • 10 → 10/20% chance to inflict 2/4 Poison → 2 Debuff

Skull Cap

  • Cost: 7 → 5g

Speed Essence

When Star item activates:

  • 25 → 20% chance to gain 1 Haste

Every 3.6 → 3.0 seconds:

  • Use 4 → 2 Mana to inflict 3 → 2 Burn

Spicy Sausage

Level bonus
Start of combat → Every 5 seconds:

  • % chance to inflict 5 → 2 Burn

Succulent Cheese

  • Cost: 10 → 8 Gold

Start of combat → Every 4.1 seconds:

  • Star Rats gain +2 Damage

Tainted Soulstone

  • Cost: 17 → 10 Gold

Tenacity Potion

  • Increase Stamina Recovery by 1 for 5 → 4 seconds

Wrath Potion

  • Increase Stamina Recovery by 1 for 7 → 6 seconds

Buzz Buzz

Fluttercatcher

  • Added type: Type Tool

Celeste Celeste

Thunderfork

  • Stamina cost: 1.4 → 1.2

Electrostatic Scroll

Cost: 6 → 4 Gold

Voltaic Shiv

  • Stamina cost: 1.4 → 1.3

Chain Lightning Codex

Mana cost: 6 → 5

Thunderbolt

Every 4.5 → 4.1 seconds:

  • Stun an enemy item for 1 second → per Star item with Static
  • Star items gain 2 → 5 Static
  • Deal 1-20 Damage → per Star item with Static

Level bonus
(Remove) After 12 seconds
(Add) On shop enter:

  • % chance to get 1 Spark

Rolling Thunder Tablet

Mana cost: 9 → 8

Electric Crown

When hit (MeleeRangedPet):

  • 25% chance to inflict 0.25 → 1.0 Damage per Static on this

Thunder Rat

Overload (25 Static → 35 Static):

  • (Remove) Stun 1 enemy item per Star Rat for 1.5 seconds
  • (Add) Trigger 1 free attack per Star Rat

Chana Chana

Frozen Stick

Cost: 4 → 3 Gold

Searing Wand

Cost: 5 → 4 Gold
On hit:

  • 50% chance to inflict 1 → 0 Burn
  • Use 4 → 3 Mana to inflict 2 → 2-3 Burn

Frost Tome

On Star Ranged → RangedPet hit:

  • 25% chance to inflict 3 Chill

Every 4 seconds:

  • Use 6 → 2 Mana to inflict 5 → 2 Chill

Hungry Wand

On hit:

  • Inflict 1 → 0 Burn
  • Steal 3 → 2 Mana from opponent
  • Use 5 Mana to inflict 3 → 4 Burn

Cinderstaff

On hit:

  • Steal 3 → 2 Mana from opponent

Conflagration Staff

On hit:

  • Steal 3 → 2 Mana from opponent

On Star item activation:

  • 30% chance to use 0 → 1 Mana to inflict 2 → 3 Burn

Mana Stew

  • (Add) Now gains normal Type Food haste of 10% per Star Type Food

(Remove) Start of combat:
Every 27 seconds → 5.5 seconds:

  • Gain 8 → 1 Mana → per Star Type Food
  • Gain 62 → 8 Health → per Star Type Food

Dorf Dorf

All throwables:

  • Lumps of Coal
  • Iron Ore
  • Crystal Shard
  • Crystal Cluster
  • Gold Ore
  • Adamantite Ore

Cooldown 4 → 6 seconds

All gems:

  • Amethyst
  • Emerald
  • Ruby
  • Sapphire
  • Diamond

Remove their baseline Start of combat-effects (only keeping their cooldown effects)
Cost: 6 → 4 (8 → 6 for Diamond) Gold

Reinforced Mining Bag

Type Mineral inside this bag:

  • Can be thrown +2 → +1 more time

Wax Candle

Every 4 seconds:

  • Inflict 1 Burn → 50% chance to inflict 1 Burn

Relative Safety Goggles

Start of combat:

  • Gain 3 → 2 Luck and 2 → 1 Regeneration

Every 4.8 seconds:

  • Gain 1 Luck and 1 Regeneration
  • Cleanse 3 → 2 Debuff

Darkvision Faceguard

Start of combat:

  • Gain 50 Armor, 4 → 3 Luck, 3 → 2 Regeneration

Every 3.6 → 3.8 seconds:

  • Gain 2 Luck and 2 → 1 Regeneration
  • Cleanse 5 → 3 Debuff

Diamond

Every 3.3 seconds:

  • Inflict 1 → 2 Chill

Gold Attuned Shovel

  • Recipe changed: Shovel + Gold Ore → Shovel + Gold Ore + Lumps of Coal
  • Damage 6-12 → 6-10

On hit:

  • Gain 1 Luck → 50% chance to gain 1 Luck

Level bonus:
(Removed) Per Luck on you:

  • Gain +1% / +2% Crit Damage

(Added) On hit:

  • 25% / 50% chance to gain 1 Luck or inflict 1 Blind

Rusty Forge Hammer

  • Cooldown: 2.6 → 2.4

Iron Forge Hammer

  • Cooldown: 2.6 → 2.5

Steel Forge Hammer

On shop entered:

  • Break a → Break 1 (to reduce confusion)

Adamantite Forge Hammer

  • Cooldown: 2.6 → 2.7

On hit:

  • Use 3 Mana to gain 12 → 8 Armor

On critical hit:

  • Inflict 3 → 2 Burn

On shop entered:

  • Break a → Break 1 (to reduce confusion)

Gemstone Forge Hammer

  • Cooldown: 2.6 → 2.8

On hit:

  • Inflict 2 → 0 Chill
  • Resist 2 → 0 Debuff
  • Use 3 → 5 Mana to:
    • Gain 15 → 10 Armor
    • Gain 2 Resist
    • Inflict 2 Chill

On critical hit:

  • Star MeleeRangedPet gains +3 → 2 Damage
  • Inflict 5 → 3 Burn

On shop entered:

  • Break a → Break 1 (to reduce confusion)

Gem-Studded Forgeplate

Every 7.2 seconds:

  • Gain 1 Empower
  • Use 5 → 3 Mana to gain 1 Empower

Iron Chisel

  • Added type: Type Tool

On shop entered:

  • 20% chance to Go Mining → added (Surface)

Level bonus:
On Star Melee hit:

  • 2% chance (per level) to inflict 2 Bleed → to remove 1 Buff

Mining Pick

  • Cooldown 2.4 → 2.6
  • Stamina cost: 1.2 → 1.3
  • Crit Damage 10 → 5%

On shop entered:

  • 40% chance to Go Mining → added (Surface)

Steel Pickaxe

  • Damage 8-12 → 7-11
  • Cooldown 2.5 → 2.7
  • Stamina cost: 1.3 → 1.4
  • Crit Damage 20 → 10%

On hit:

  • Remove 8 → 6 Armor

On shop entered:

  • 60 → 40% chance to Go Mining → added (Underground)

Adamantite Axepick

  • Damage 12-16 → 10-14
  • Cooldown 2.6 → 2.8
  • Stamina cost: 1.4 → 1.5
  • Crit Damage 30 → 15%

On hit:

  • Remove 12 → 8 Armor

On shop entered:

  • 75 → 60% chance to Go Mining (was Core) → Go Mining (Underground)

Gemforged Warpick

  • Damage 16-20 → 14-18
  • Cooldown 2.7 → 2.9
  • Stamina cost: 1.4 → 1.6
  • Crit Damage 40 → 20%

On hit:

  • Remove 16 → 10 Armor

On shop entered:

  • Go Mining → 60% chance to Go Mining → added (Core)

Quartz Sprite

On critical hit:

  • Use 1 Mana to:
    • Remove 2 → 1 Buff
    • Cleanse 2 → 1 Debuff

Per Buff on opponent:

  • Gain 2 → 1% faster attacks

Per Debuff on you:

  • Gain 2 → 1% Crit Chance

Molten Core Creeper

On hit:

  • Inflict 7 → 6 Burn
  • Inflict 2 → 1 Burn per Star Lava Rock

Blast Furnace Bellows

Every 4.8 → 5.6 seconds:

  • Inflict 8 → 6 Burn

Caged Songbird

On hit:

  • Gain 2 → 1 Luck

Health below 50%:

  • Gain 10 → 6 Max Health

Level bonus:
On hit:

  • 10% chance (per level) to gain 2 → 1 Luck

Forgemaster’s Tongs

On Star Forge Hammer hit:

  • Removed: Gain 10 Armor per Star Armor:
  • 20 → 10% chance to trigger a free attack

Added: On Star Forge Hammer critical hit:

  • Added: Gain 10 Armor per Star Armor:

Dark Iron Anvil

On Star Melee critical hit:

  • Gain 15 → 10 Armor

Baby Core Creeper

When hit (MeleeRangedPet):

  • 20 → 40% chance to:
    • Inflict 2 → 1 Burn
    • (Removed) Trigger an extra attack for a Star Molten Core Creeper
    • (Added) Give Star Molten Core Creepers +2% faster attacks

On shop entered:

  • (Added) Get a Rock
  • Turn 3 Star Lava Rock → Turn 1 Star Lava Boulder into a Molten Core Creeper

Enoch Enoch

Simple Sickle

  • Added type: Type Tool

Jelly Jar

  • Cost: 8 → 6 Gold

On shop entered:

  • Get 1-2 → 1 Jelly Beans

Level bonus
(New) On shop entered:
% chance to get 1 Jelly Bean

Vanilla Dream (rework)

  • Update star pattern to match Blazing Berry

On Star MeleeRangedPet hit:

  • Heal 5 Health

Blueberry Bliss (rework)

  • Update star pattern to match Blazing Berry

On Star MeleeRangedPet hit:

  • Inflict 1 Chill

Grape Burst (rework)

  • Update star pattern to match Blazing Berry

On Star MeleeRangedPet hit:

  • Inflict 1 Blind

Blazing Berry

On Star MeleeRanged → MeleeRangedPet hit:

  • Inflict 3 → 2 Burn

Mango Delight

  • Update star pattern to match Blazing Berry

Star MeleeRanged → MeleeRangedPet

Harkon Harkon

Meat Cleaver

  • Added type Type Tool

Fury Fungus

  • Added type: Type Food

Start of combat:

  • Gain 1 Empower per Star Melee → Star Melee gain +3 Damage for 10 seconds
  • Lose 10 Health per Star Melee

Snow Pear

Every 4.2 seconds:

  • 30 → 20% chance per Star Type Food to:
    • Gain 1 → 1.5 Stamina
    • Cleanse 1 Debuff → Gain 2 Buff

Forest Spirit

  • Cost: 8 → 6 Gold
  • Stars: 4 → 3

Every 5.8 → 3.8s:

  • (Remove) Gain 1 Buff per Star MeleeRanged
  • Cleanse 1 → 2 Debuff per Star MeleeRanged → MeleeRangedPet

Level bonus:
Start of combat:

  • % chance to resist 3 Debuff → gain 6 Resist

Ancestral Spirit

  • Cost: 16 → 12 Gold

Every 4.1s:

  • Gain 1 Buff per Star MeleeRanged → per Star Type Food
  • Cleanse 1 → 2 Debuff per Star MeleeRanged → MeleeRangedPet

Health below 40%:

  • Gain 4 → 1 Buff per Star MeleeRanged → per Star Type Food
  • Cleanse 1 → 2 Debuff per Star MeleeRanged → MeleeRangedPet

(Remove) Health below 20%:

  • Cleanse 1 Debuff per Star MeleeRanged

Level bonus:
Start of combat:

  • % chance to resist 5 Debuff → gain 8 Resist

Corrupted Shroom

Every 4.3 seconds:

  • Inflict 10 Poison if below 50 → 60% Health
  • Inflict 10 Chill if below 30 → 40% Health

Morrow Morrow

Cast Iron Anchor

Start of combat:

  • (Remove) Gain Haste per Star Length of Rope or Reef Knot
  • (Add) Reduce Cooldown by 0.2 seconds per Star Length of Rope or Reef Knot

Admiralty Anchor

Start of combat:

  • (Remove) Gain Haste per Star Length of Rope or Reef Knot
  • (Add) Reduce Cooldown by 0.3 seconds per Star Length of Rope or Reef Knot

Everdrift Anchor

Start of combat:

  • (Remove) Gain Haste per Star Length of Rope or Reef Knot
  • (Add) Reduce Cooldown by 0.3 seconds per Star Length of Rope or Reef Knot

On hit:

  • Gain 3 Haste → Inflict 1 Insanity on both players per Star Writhing Tentacle

Worn-out Lifebuoy

  • Star pattern changed

Health below 20%:

  • Become invulnerable for:
    • 0.5 seconds per Star Length of Rope
    • 1 second per Star Reef Knot
    • (Add) 1.5 seconds per Star Writhing Tentacle

Nymphedora Nymphedora

Ranger’s Satchel

MeleeRanged → MeleeRangedPet inside activates → hits:

  • 60% chance to gain 1 Haste

Level bonus
Start of combat:

  • % chance to gain 3 Haste per MeleeRanged → MeleeRangedPet inside

Blazegaze

On hit:

  • Inflict 5 Blind for 3 seconds

On Star MeleeRangedPet hit:

  • (Add) 50% chance to inflict 2 Burn
  • (Remove) Inflict 1 Burn per 5 Blind on opponent
  • (Remove) This gains +5% faster attacks

(Add) Per Blind or Burn on opponent:

  • This gains +5% faster attacks

Dreadleaf

(Add) Start of combat:

  • Inflict 1 Blind per Star Dragonleaf

Every 7 → 6 seconds:

  • Inflict 1 Blind per Star Type Plant
  • Reduce Cooldown by 0.5 → 0.3 seconds

Final Blow

On Star MeleeRanged hit:

  • 100% → 50% chance this and Star MeleeRanged gains +8% → 15% Crit Damage

Ronan Ronan

Fanged Axe

  • Cost: 5 → 4 Gold

On hit:

  • 50% → 100% chance to gain 2 → 1 Thorns

Sage Sage

Astral Reaver

  • Cost: 22 → 25 Gold

Tink Tink

Scrap Metal

  • Now slightly less likely to spawn, relative to other Parts

Toolbox

  • Crafted tools have been removed from this item
  • Updated with all shop tools from all heroes

Frost Bolts

  • Cost: 14 Gold → 9 Gold

Sprint Bot

On hit:

  • 50% → 100% chance to gain 2 → 1 Haste

Elixir Express 3000

Every 3 seconds:

  • (Current) Restore a use to each empty Star Type Potion
  • (New) Restore a use to one Star Type Potion

Whenever this restores a Type Potion:

  • Increase this item’s Cooldown by 0.5 → 1.5 seconds

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