Update 0.37.2
Balance changesFixes
- Fixed crash on startup for iOS15 devices
- Eyeball: Now cleanses the player instead of opponent
- Book of Everlasting Flame: Now counts burn applied to opponent correctly
- Frostwing: Now On Hit has only 1 chance of inflicting 4 instead of multiple chances depending on the number of
- Stormbreaker Armor: Generating static no longer counts as an activation
- Shock Gloves: No longer gain per weapon at start of combat
- Gemstone Forge Hammer: Stars now highlight on Lumps of Coal
- Bear Visage: Removed surplus gain and effect from Health Below 50% trigger
- Hag’s Hatred: Tooltip shows the correct cost now
- Struggling Marlin: Can now highlight stars on other Struggling Marlin
- Forest Spirit: Now inflicts on the opponent instead of the player
- Fixed missing % glyph for French 🇫🇷 translations
- 100+ items now group up their combat log entries properly.
- 60+ items with On Shop Entered chances have been fixed (they were overly optimistic)
- Time of day indicator now behaves as intended on PC/wide aspects
- Daily trophies now claim membership gems properly on reset
- Fur boots: Star pattern no longer lights up for items with
Quality of Life
- improved cheat detection
- Fixed fuzzy icon on relics button
- Improved time of day icons
- Updated ad providers which should make ads more stable
This update ships with balance changes — see the full 0.37.2 balance breakdown.
Balance changes
General
The following stats have been changed to be multiplicative (instead of additive):
- Hero stun duration reduction
- Item stun reduction
- Damage reduction
- Critical Damage Reduction
Shields
All shield blocks now count as an item activation
Scalemail
Start of :
- Gain 80
- Reduce taken by 20% → 15%
Every 5.8 seconds:
- Gain 3 → 2 per item
Level bonus
When time of day changes:
- % chance to gain 15 , 3 → 2 per item
Bolstering Bag
Items in this bag gain 50 → 40% reduced duration.












