Patch notes

v0.38July 15, 2025

Update 0.38

Balance changes

New features

  • Added 100+ Achievements
  • Added additional player stats
  • Added re-roll relics once for an ad
  • 25 new items added
  • Shop now rolls only weapons and pets when opening the very first shop in a run
  • Shop item chances are modified so any seen item is rarer in the shop
  • Flappy Bombus’ triumphant return as a timed event

Quality of Life

  • Added the icon to the combat log for Fatigue entries
  • Added ability to see Player information, and report players, from Match History
  • Added option for claiming multiple rewards at the same time for Event rewards, Hero road & Daily Trophies
  • Made Player level chest claim multiple if available
  • Items that stun items now also appear in the item collection tab when filtering for Stun
  • Jade Stone, Caterpillar, and Cocoonling now display recipes for their transformations
  • Removed the flash on Time of Day changes
  • Reduced the tooltip flash when leveling up items
  • The player profile has been fleshed out more. Games Played has been renamed Rounds Played (this was what was tracked) and we’ve added a new Games Played for the number of total gauntlets completed.

Fixes

  • Particles on mergable shop items now also check storage for merges
  • Multiplicative stats (eg: Damage Reduction) now decrement correctly
  • Fixed that Random Debuff cleansing was sometimes trying to cleanse too many of a particular debuff
  • Fixed issue where popup close SFX played during startup
  • Fixed exploit related to relic digging
  • Clarified Thorns description to say it only affects Melee Weapon
  • Some Food tooltip values were not displaying the correct value
  • Siphoning Chalice: Level ability now properly counts as an activation
  • Blue Chilly Cheese: Level ability now targets opponent for Chill infliction
  • Sniper Scope: Now only gives bonus stats to ranged weapons
  • Eyeball: Actually cleanses on the player instead of opponent this time
  • Ratuman the White: Now only uses Mana if at least one Star Type Rat is present
  • Hag’s Hatred: Now only uses Mana if opponent has at least 1 Curse
  • Weapons Rack: Level ability now properly activates when time of day changes
  • Fixed armor not always displaying properly in Match History

New items

  • Harkon - 7
  • Chana - 6
  • Ronan - 4
  • Sage - 4
  • Nymphedora - 3
  • Shared - 1

This update ships with balance changes — see the full 0.38 balance breakdown.

Balance changes

Hero Bags

  • Hero bag level bonuses (Warrior Backpack, Wizard’s Pouch, etc) now add up the chances per item, instead of the effect. This is to make these bonuses more reliable and less swingy.
    • Eg: 4 items at 35% chance → 140% chance → 1 effect + 40% chance of a second.

Potions

  • Potions that trigger based on a state (eg: Health below 75%) can now re-trigger themselves after their Cooldown completes.

Relics

Spinegrowth Signet

Every 7 → 5 seconds:

  • Gain 1 Thorns per Star Type ArmorType Plant

Spirit Biscuit

Every 4.1 → 3.6 seconds:

  • Trap 1 Soul

Level Bonus:
Every Soul trapped:

  • X% chance to steal 2 Max Health per Star Type Food → Type FoodMeleeRanged

Shared Shared

Medium Bag

Level Bonus
Time of day changes:

  • % chance to heal 6 → 4 Health

Heater Shield

  • Price: 6 → 5 Gold

When hit (MeleeRanged):

  • 40% chance to:
    • Block 6 → 8 Damage
    • (Remove) Drain 0.5 Stamina from opponent

Iron Sword

  • Price: 6 → 5 Gold

Potion of Botulinum

  • Type: (Add) Skull

Pitahaya

Level Bonus
Every 3.2 seconds:

  • % chance to gain 1 Haste and → or cleanse 2 Debuff

Werewolf Paw

On Star MeleeRangedPet critical hit:

  • Inflict 2 → 1 Curse

Cauldron - Rework

  • Price: 5 → 4 Gold
  • Stars: 6 → 0

On shop entered:

  • 50% chance to get 1 Water Potion

Level Bonus:
When time of day changes:

  • X% chance to cleanse 5 Debuff

Traveler’s Hat

Start of Dawn:

  • Gain 3 → 2 Mana and 8 Armor → 2 Resist

Level bonus:
When time of day changes:

  • X% chance to gain 6 Armor → 2 Resist

Hag’s Hat

Start of Dawn:

  • Gain 2 → 3 Resist and 25 Armor → 3 Mana

Leather Cloak

Start of Dawn:

  • Gain 18 Armor and 2 → 0 Mana
  • Added: Reduce Damage taken by 4%

Level bonus:
When time of day changes:

  • X% chance to gain 9 Armor and 1 → 0 Mana

Wizard’s Robe

Start of Dawn:

  • Gain 14 → 12 Resist and 5 → 4 Mana
  • Reduce Damage taken by 5 → 6%

Every 4.1 seconds:

  • Gain 4 Mana → and 2 Resist

Level bonus
When time of day changes:

  • X% chance to gain 5 → 6 Mana and 7 → 6 Resist

Leather Armor

Start of Dawn:

  • Gain 40 Armor → and 3 Resist
  • Reduce Damage taken by 10 → 8%

Every 5.6 seconds:

  • Gain 3 Resist → 5 Armor per Star item

Level Bonus:
When time of day changes:

  • X% chance to gain 10 Armor and 2 → 0 Resist per Star item

Scalemail

Start of Dawn:

  • Gain 80 Armor → and 8 Resist
  • Reduce Damage taken by 15 → 20%

Every 5.8 seconds:

  • Gain 2 Resist → 5 Armor per Star item

Level Bonus:
When time of day changes:

  • X% chance to gain 15 Armor and 2 → 0 Resist per Star item

Spice

Cooldown: 4.3 → 4.8 seconds

Cursed Clover

Every 3.7 seconds:

  • Inflict 2 → 1 Poison and 3 → 2 Curse

Level Bonus:
When time of day changes → Every 3.7 seconds:

  • X% chance to inflict 3 Curse → to inflict 1 Poison and 1 Curse

Vampire’s Scepter

On Star MeleeRangedPet → MeleeRanged hit:

  • Trap 1 Soul → Use 1 Mana to increase Health steal by 4

(Remove) Every 4 Soul trapped:

  • Increase Health steal by 4

Level Bonus:

  • X% chance to trap 2 Soul → to steal 8 Health

Spiked Sickle

Stamina cost: 1.4 → 0.0
On hit:

  • 25% chance to trigger a free attack → Gain 1 Thorns

Per Thorns on you → On Stun:

  • Gain +2% Crit Chance → Trigger an extra attack

Double-ender

  • Price: 12 → 9 Gold
  • Cooldown: 1.5 → 2.2 seconds

Start of Dawn:

  • Star MeleeRanged has +25% faster attacks → This has +25% faster attacks per Star Melee

(Remove) On hit:

  • 50% chance to inflict 1 Bleed

Gothic Shield

Recipe: Heater Shield + Gold Bar → Reinforced Shield (new item) + Gold Bar

  • Price: 14 → 21

Frost Barrier

Recipe: Heater Shield + 2x Frost Emblem → Reinforced Shield (new item) + 2x Frost Emblem

  • Price: 15 → 20

Nebula Jelly

Cooldown: 4.2 → 4.7

Mars Flytrap

  • Chance when hit is now a static 20%, and will inflict 1-5 Bleed (was a 20-100% chance to inflict a static 1 Bleed)

Buzz Buzz

Champion’s Syrup

Every 4 seconds:

  • Star Bees gain +20% → 15% Crit Damage

Level Bonus
Every 4 seconds:

  • % chance Star Bees gain +20% → 15% Crit Damage

Sunflower

On shop entered:

  • 10 → 20% chance to get 1 Insect

Poppy

On shop entered:

  • 10 → 20% chance to get 1 Insect

Tulip

On shop entered:

  • 20 → 25% chance to get 1 Insect

Spiked Whip

Recipe: Spiked Sickle + Thorned Crown → Bramblebat + Thorned Crown
On hit:

  • Gain 1 Thorns per Star Brambleheart, Briarthorn, → and Bloodthorn

Bombus

Removed: On shop entered: Gain 1 random Honey

Starwing

On hit:

  • Use 5 → 3 Mana to cleanse 8 Debuff → to gain 7 Resist
  • Use 4 Mana to heal for 48 Health → to gain 49 Max Health
  • Use 3 → 5 Mana to gain 26 → 0 Max Health and 3 → 7 Buff

When this has used 48 → 42 Mana:

  • Gain +50% faster attacks

When this has cleansed 64 Debuff → has used 64 Mana:

  • This benefits from Empower and Lifesteal

Celeste Celeste

Recharge Rucksack

Per 10 Static gained by items inside:

  • Heal for 10 → 7 Health

Voltaic Shiv

On hit:

  • Gain +1 → 2 max Damage

Thunder Sword

On hit:

  • Gain +2 → 3 max Damage

Charged Tesseract

Cooldown: 4 → 5.2 seconds (also level bonus)

Stormbound Tranquility

Cooldown: 3.8 → 4.8 seconds (also level bonus)

  • Star items gain 4 → 5 Static

On shop entered:

  • Gain 3 → 2 Gold

Elementium Ore

Per 5 Static gained by this: Gain 15 → 11 Armor (also level bonus)

Galvanic Armor

Start of Dawn:

  • Gain 3 Resist per Star item → Gain 4 Resist
  • Reduce Damage taken by 15 → 12%

Level Bonus:
When time of day changes:

  • X% chance to gain 20 Armor and 3 → 0 Resist per Star item

Stormbreaker Armor

Start of Dawn:

  • Gain 4 Resist per Star item → Gain 10 Resist

Level Bonus:
When time of day changes:

  • X% chance to gain 20 Armor and 3 → 0 Resist per Star item

Electric Crown

When hit (MeleeRangedPet):

  • 25% chance to:
    • Gain 2 → 1 Static per Star Type Armor
    • Deal 1 Damage per Static on this

Electrostatic Scroll

Every 5.1 → 5.0 seconds:

  • Use 2 → 0 Mana to Stun an enemy item for 1.5 → 1 second

Chain Lightning Codex

Every 5.0 → 4.9 seconds:

Rolling Thunder Tablet

Every 4.9 → 4.8 seconds:

Chana Chana

Searing Wand

Cooldown: 2.8 → 2.5
Stamina cost: 1.2 → 1.1
On hit:

  • Use 3 Mana to inflict 2-3 → 2 Burn

Blazing Rod

On hit:

  • (Remove) 50% chance to inflict 2 Burn

Hungry Wand

Cooldown: 2.9 → 2.7
On hit:

  • Use 5 Mana to inflict 4 → 3 Burn

Cinderstaff

On hit:

  • Inflict 2 → 0 Burn

Conflagration Staff

  • Recipe: Cinderstaff + Phoenix Scroll (new item)
  • Price: 21 → 23 Gold

On hit:

  • Inflict 2 → 0 Burn

Fire Sprite

On critical hit:

  • Use 1 → 0 Mana to inflict 3 → 2 Burn

Frozen Sprite

On critical hit:

  • Use 1 → 0 Mana to inflict 3 → 2 Chill

Flame Cloak

  • Rarity: Epic → Legendary
  • Price: 9 → 12 Gold
  • No longer available from the shop.
  • Recipe: New recipe with Wizard Robes

Start of Dawn:

  • Gain 20 Armor → 10 Resist
  • (Add) Reduce Damage taken by 8%

On Star MeleeRanged hit:

  • 50% chance to:
    • Cleanse 2 Chill → 1 Debuff
    • Inflict 1 Burn

Starlight Potion

Health below 75%:

  • (Removed) Heal for 10 Health

Dorf Dorf

Gold Ore

Damage: 3-6 → 6-9

Adamantite Ore

Damage: 3-6 → 6-9

Rusty Forge Hammer

Base Crit Chance: 0 → 5%

Iron Forge Hammer

Base Crit Chance: 5 → 10%

Steel Forge Hammer

Base Crit Chance: 10 → 15%

Adamantite Forge Hammer

Base Crit Chance: 15 → 20%

Gemstone Forge Hammer

Base Crit Chance: 20 → 25%

Mining Pick

Base Crit Damage: 5 → 10%

Steel Pickaxe

Base Crit Damage: 10 → 15%
On hit:

  • Remove 6 → 8 Armor

Adamantite Axepick

Base Crit Damage: 15 → 20%
On hit:

  • Remove 8 → 12 Armor
  • Gain 1 → 2 Haste

Gemforged Warpick

On hit:

  • Gain 1 → 2 Haste

Quartz Sprite

On critical hit:

  • Use 1 → 0 Mana to steal 2 Buff

Gem-Studded Forgeplate

Start of Dawn:

  • Gain 4 Resist per Star item → Gain 10 Resist

Every 7 seconds:

  • Gain 40 → Gain 15 Armor per Star item
  • Use 10 Mana to reduce Damage taken by 10% for 7 → 5 seconds

Level Bonus:
When time of day changes:

  • X% chance to:
    • Gain 60 Armor → Gain 20 Armor per Star item
    • Gain 2 → 1 Empower and 2 → 0 Resist per Star item

Enoch Enoch

Pumpkin Patch

On shop entered:

  • If there is a Harvest Pumpkin inside:
    • 50 → 100% chance to get 1 Harvest Pumpkin

Harvest Pumpkin

Cost: 3 → 2 Gold
Every 5.2 → 4.4 seconds:

  • Gain 1 Regeneration or inflict 1 Curse →

    Gain 3 Max Health or 1 Regeneration or inflict 1 Curse
    Level Bonus:

  • % chance to do the same as main ability

Graveyard Soil

Level Bonus:
Every 6.6 seconds → Every 3.3 seconds during Dusk and Night:

  • X% chance Star items trap 1 Soul

Soulharvester

Per Soul trapped:

  • Gain +1.5 → 2 Damage and +1% faster attacks

Spiderweb

(Remove) Start of Dawn: Inflict 1 Chill per Star Pet
When hit (MeleeRanged):

  • 100% → 50% chance to inflict 1 → 2 Chill

Level Bonus:
When hit → When this activates:

  • X% chance to inflict 1 → 2 Chill

Harkon Harkon

Swords and Axe Families

  • These weapon families have been redesigned to work with a new “If opponent has no Armor” mechanic

Ancestral Spirit

Recipe: Forest Spirit + Snow Pear → Forest Spirit + Lost Symbol
Changed Star pattern
Every 3.9 seconds:

  • Star MeleeRanged gains +1 → 2 Damage
  • Gain 1.5 Stamina → Gain 2 Regeneration

Corrupted Shroom

  • Type: Type Food → Type Plant
  • Cooldown: 5.3 → 4.4s

On every Regeneration activation:

  • Inflict 2 → 1 Poison and 2 → 1 Chill per Star Type Accessory

Morrow Morrow

Lobster Pot

  • Recipe: Crab Trap + Crab Trap → Crab Trap + Flotsam

Bottom Trawl

  • Recipe: Lobster Pot + Faulty Compass + Reef Knot → Lobster Pot + Faulty Compass

Oilskin Slicker

Start of Dawn:

  • Reduce Damage taken by 10 → 12%

Abyssal Embrace

  • Stars: 6 → 4

Start of Dawn:

  • Gain 35 → 40 Max Health per Star item
  • Reduce Damage taken by 15 → 18%

Every 3.8 seconds:

  • Gain 8 → 10 Resist

Level Bonus:
When time of day changes:

  • X% chance to gain 20 Max Health and 3 → 4 Resist per Star item

Nymphedora Nymphedora

Shadow Cloak

Start of Dawn → Start of Dusk and Night

Wilderness Potion

Health below 50%:

  • Heal for 15 → 18 Health
  • Gain 2 Haste, 1 Empower, → and 1 Luck

Truefire Bracers

Start of Dawn

  • Gain +10 → 15% Crit Chance

Evergreen Arc

This counts as 1 → 2 Dragonleaf

Shadow Armor

Start of Dawn:

  • Reduce Damage taken by 15 → 12%

Every 7.3 seconds:

  • Gain 5 → 7 Armor per Star Dragonleaf

Predator Scales

Start of Dawn:

  • Gain 8 → 10 Resist

Every 7.2 seconds:

  • Gain 7 → 9 Armor, 1 Haste, and 1 → 0 Resist per Star Dragonleaf

Level Bonus:
When time of day changes:

  • X% chance to gain 70 Armor and 8 Resist → 4 Haste

Ronan Ronan

Shields

  • Minor adjustments were made to the implementation of Ronan’s shields to make activation rates and triggers smoother and match expectations

Prickly Potion

Price: 8 → 4 Gold

Defender’s Shield

Start of Dawn:

  • Gain 55 → 75 Armor and 5 → 3 Thorns

Ironwill Banner

Type: (remove) Scroll
On every Fatigue activation:

  • Heal for 4 → 6 Health per Star Type Armor

Sage Sage

Toxic Bolt

  • Price: 9 → 7 Gold

Soulpiercer

  • Type: (Add) Skull

Ironwood Boltcaster

On hit:

  • Use 2 → 3 Mana to gain +2 Damage → to give Star Bolts +1 Damage
  • Use 2 random Star Bolts

Titanwood Repeater

On hit:

  • Use 4 → 3 Mana to gain +4 Damage → to give Star Bolts +1 Damage
  • Use 3 random Star Bolts

Arcane Bolt Blaster

On hit:

  • Use 6 → 3 Mana to gain +6 Damage → to give Star Bolts +1 Damage
  • Use 4 random Star Bolts

Flashbang

Level Bonus:
During Dusk and Night → Every 3.3 seconds during Dusk and Night:

  • X% chance to inflict 3 Blind

Scroll of Replenishment

  • No longer counts Scroll on any ability
  • Stars: 3 → 4

After 5 seconds → Every 5 seconds:

  • Gain 2 → 1 Regeneration per StarType Food

After 15 seconds:

  • Gain 10 Regeneration → Gain 3 Regeneration per StarType Food

Level Bonus

  • % chance to gain 3 Regeneration → gain 1 Regeneration per StarType Food

Scroll of Blood

  • No longer counts Scroll on any ability

After 5 seconds → Every 5 seconds:

  • Inflict 2 → 1 Bleed per Star MeleeRanged

Scroll of Sharp Edges

After 10 seconds → Every 5 seconds:

  • Star MeleeRanged gain +100% → +50% Crit Damage

After 5 seconds → After 10 seconds:

  • Star MeleeRanged gain +50% Crit Chance

Scroll of Binding

After 5 seconds → Every 5 seconds:

  • Stun 1 enemy item for 3 → 1 second per Star MeleeRanged or Scroll

Radiance Satchel

Now has one cumulative chance of 25% per non-bolt weapon inside to spawn an Iron Bolt. (Was previously a separate chance per non-bolt weapon inside)

Tink Tink

Part’s Satchel

(Added) On Type Tool inside hit:

  • 20% chance to gain 2 Armor per Part inside

On shop entered:

  • (Removed) 20% chance per Type Tool inside to get 1 Part
  • (Added) If there is a Part inside:
    • Get 1 Part

Spanner

On shop entered:

  • 20 → 10% chance to get 1 Part

Crowbar

On hit:

  • 50 → 60% chance to gain 3 Armor per Star Part
  • 25 → 30% chance to inflict Stun for 0.5 → 0.6 second

On shop entered:

  • 40 → 30% chance to get 1 Part

Screwsmacker

On shop entered:

  • 40 → 20% chance to get 1 Part

Pliers

2 → 3 Star
On shop entered:

  • 40 → 20% chance to get 1 Part

Carnage Saw

On hit:

  • 50 → 60% chance to inflict 3 → 4 Bleed

On shop entered:

  • 50 → 60% chance to get 1 Part

Runesmith Goniometer

On shop entered:

  • 50 → 75% chance to get 2 → 1 Part

Welding Torch

On hit:

  • Inflict 6 → 7 Burn
  • Use 4 → 3 Mana to:
    • Gain 2 Haste
    • Inflict 1 Blind

On shop entered:

  • 50 → 80% chance to get 2 → 1 Part

Forest Mower

Damage: 9-16 → 10-16
Crit Chance 0 → 10%
On critical hit:

  • (Removed) Use 3 Mana to inflict 3 Burn

Per Burn → Bleed on opponent:

  • Gain 1% faster attacks

Infernal Cog

On Star MeleeRangedPet hit:

  • 100% → 60% chance to use 1 Mana to inflict 2 Burn

Arcane Core

On Star MeleeRangedPet hit:

  • 50% → 25% chance to gain 2 Mana

Elemental Core

On Star MeleeRangedPet hit:

  • 100 → 60% chance to use 2 → 1 Mana to inflict 1 Burn, 1 Chill, 1 Poison

Frost Bolts

On Star MeleeRanged hit:

  • (Removed) Gain 1 Mana
  • 100% → 60% chance to inflict 1 → 2 Chill

Mana Recycler

Accuracy: 70 → 80%
Main ability reworked to convert excess Mana into random buffs and attack speed

Sprint Bot

  • Damage reduction moved to Start of Dawn

Portable Siege Engine

(Removed) Start of Dawn: This goes +15% faster per Star Part
Every 6 seconds:

  • Star Type Mineral triggers an extra attack
  • (Added) Star Type Mineral gains +2 Damage
  • (Added) Inflict 2 Bleed per Star Part

Core Reactor

Every 8 seconds:

  • Gain 10 Empower for 2 → 2.5 seconds

👀

Stay connected