Patch notes

v0.4.1April 15, 2024

Update 0.4.1

Patch 0.4 is a major milestone on Backpack Brawl’s journey. We’re overjoyed that you’ve joined us on it. It should go live today.

We have new things, fixed things, and a whole slew of balancing changes. I’ll have to split it into multiple discord messages, as they can’t quite contain everything in a single one.

New

  • New Hero - Nymphedora the Marksman
  • Progress saving: Gauntlet progress is saved between sessions, so you can put your phone away and continue later.
  • Haptics/Vibration has been added to the game.
  • Soft tutorial elements added to remind you how to play.
  • Stamina warnings added when equipping many weapons.
  • Shop rarities per round revealed (tap the shop header)

New items

  • Skull Cap
  • Bolstered Helmet
  • All Nymphedora’s items

Hero changes - Ronan the Warrior and Chana the Elementalist
In this update, we’ve more clearly established our art style and to that end, Ragnar and Shana had to set sail to Valhalla. Ronan and Chana more clearly define the direction we want to go with heroes moving forward.

Balancing

  • Lifesteal Lifesteal: Now affects both melee and ranged weapons.
  • Thorns Thorns damage is now limited to the amount of damage taken.
  • Multiple potions now won’t trigger on top of each other.
  • Added a 2x2 bag to all starter inventories.

Item balance changes
Neutral
Amethyst Blade:

  • Added On critical hit: Steal 3 Lifesteal and 3 Mana.
  • On hit: Gain 1 → 2 Mana and 1 → 2 Lifesteal.
  • Rarity: Legendary → Mythic.

Apple: Rarity:

  • Common → Rare.

Blazing Rod:

  • Rarity change: Common → Rare
  • Ability: Use 4 Mana to inflict 2 Burn (was 5 to inflict 3)

Cleansing Crown:

  • Price 13 → 15 Gold
  • Cooldown Cooldown 2.25 → 2.8

Donut

  • Cooldown Cooldown 7.5s → 6.2s.

Gold Bar: is no longer purchasable and has to be crafted.
Iron Bar:

  • New: When Star item activates: 20% chance to gain 4 Armor.
  • Removed: When Star item activates: Gain 3 Armor

Lucky Clover:

  • Rarity: Rare → Common.
  • New: Shop item upgrade chance increased to 40% per clover.

Mallet:

  • Added: On hit: 50% chance to remove 2 Thorns

Predator Teeth:

  • Removed start of combat trigger
  • Chance reduced 40% → 20%

Rat

  • Cooldown Cooldown from 2.9 → 3.7.
  • Removed 2 Star

Spice:

  • Speed Bonus 15% → 10%
  • Heal per * activation from 2 → 50% chance to gain 2

Spiked Shield:

  • Rarity Epic → Rare.
  • Removed Start of Combat trigger
  • Chance reduced 40% → 30%

Spiked Sickle:

  • Stamina Stamina cost 0.95 → 2.
  • Per Thorns: Deal +1 damage → +2% Crit Chance Critical hit chance

Tusk

  • Price 4 → 3

Willow Wand

  • Cooldown Cooldown 1.7s → 2.4s.
  • Stamina cost 0.85 → 1.15.

Wooden Club

  • Added On hit: 50% chance to remove 1 Thorns.
  • Accuracy 60% → 65%

Wooden Stick

  • Cooldown Cooldown 1.3 → 2.5.
  • Stamina Stamina cost 0.7 → 1.4.
  • Damage Damage 2-3 → 3-5

Ronan the Warrior
Armor Kit:

  • Price 5 → 4.
  • Armor gain 7 → 9.

Cactus:

  • Removed two Star
  • Thorns gained 2 → 1

Defender’s Shield

  • Increased thorns gain on Start of combat 3 → 5

Fanged Axe:

  • 20 % chance to gain 1 Thorns (50% → 20%)

Prickly Potion: Gain 7 → 5 Thorns
Unbreakable Wall

  • Thorns gain on Start of combat 4 → 5

Chana the Elementalist
Belt of Firethrowing:

  • Reworked entirely

Conflagration Staff:

  • Before: On hit: 50% Chance to inflict 4 Burn.
  • New: On hit: 50% Chance to inflict 3 Burn.

Cryoblaze Staff:

  • Before: On hit: Inflict 3 Burn and 3 Chill.
  • New: On hit: Use 3 Mana : Inflict 3 Burn and 3 Chill.

Frostbite Wand

  • Added Gain 1 Mana on hit.
  • Inflict 3 Chill on critical hit.
  • Damage: 2-5 → 3-10

Mana strudel

  • Before: Per 12 Mana gained, gain 2 Empower and heal for 14.
  • New: Per 16 :Mana gained, gain 1 Empower.

Searing Wand:

  • Rarity: Rare → Common

Fixes

  • Weapon and pet tooltips now include Empower Empower bonus damage.
  • Fixed weapon tooltip displaying an incorrect Stamina Stamina cost per second value.
  • Spice: Fixed incorrect star appearance.
  • Celestial Teapot: Fixed cooldown not being applied.
  • Rat King: Tooltip was not showing % chance of Blind.
  • Double-ender: Fixed missing ranged weapons speed bonus and stars.
  • Icicle Shard: Fixed incorrect star indicator
  • Fixed “Health Below 50%” potions with multiple uses not being consumed
  • Fixed “Health Below 50%” also being activated by your opponent health percentage
  • Fixed certain items not stacking their effect when multiple are used
  • Fixed certain item recipe hints showing up at wrong times
  • Fixed various items that had the wrong colliders.
  • Names now save properly instead of sometimes being blank.

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