Patch notes

v0.6.0April 29, 2024

Update 0.6.0

Added

  • Added Unique items, available after 8 rounds.
  • New legendary items: Serpent’s Tongue, Ethereal Cloak, Tidal Staff, Harp, Creepy Doll, Gloves of Power, Ripsaw Axe, Pet Collar, Burning Water, Wing Clipper, Mars Flytrap, Rune of R’lyeh.
  • Added counter in the item collection menu #GottaCatchEmAll
  • Display item rarity in the collection menu overview
  • Added reaction when you’re hit while invulnerable
  • Display wins & lives while in combat
  • Added option to go back to the main menu from the shop
  • Improved selling drag-and-drop clarity

Changes

Store Item Rarities

  • Reduced chances for Mythic items.

Woodman’s Axe

  • Removed Star Effect

Conflagration Staff

  • On hit Mana use 5 → 3
  • Accuracy Accuracy 80% → 90%
  • Cooldown Cooldown 4.4 → 3.6

Cryoblaze Staff

  • On hit Mana use 3 → 2
  • Accuracy Accuracy 80% → 90%

Warrior Backpack

  • 60% → 50% chance to gain 1 → 3 Armor

Frostbite Wand

  • +1% → +0.5% chance to critically hit Crit Chance per Chill on the opponent.
  • On Critical Hit Inflict 3 → 2 Chill.

Frost Tome

  • Spend 12 Mana Inflict 6 → 5 Chill
  • Improved Art

Iron Sword

  • Stamina cost: 1.5 → 1.1

Unholy Sword

  • On hit: Gain +3 Max Damage → Gain +3 Damage.
  • Added: On critical hit: Gain +5 Damage and 5 Lifesteal. 

Amethyst Blade

  • Added: On hit: Use 5 Mana to gain +3 Damage

Flaming Sword

  • Deals +1 → +3 Damage per Burn on Opponent.
  • Added: Gains 10% Critical Damage per Burn on Opponent.

Fanged Axe

  • On hit: 20% chance to gain 1 → 2 Thorns.

Hooked Blade

  • Max Damage 5 → 7

Errant Lance

  • Gain 1 → 2 Damage per Star Cactus

Boomslang

  • Removed from shop (only craftable).

Gothic Shield

  • Removed from shop (only craftable).

Red Widow

  • Removed from shop (only craftable). 
  • Add 1 extra poison on hit.

Iron Bar

  • Allow other items to trigger off this activation

Fixes

Thank you to all the kind people who report bugs on our Discord. You help make Backpack Brawl the best game it can be.

  • Fixed issue where items could be placed on invalid positions when falling down.
  • Fixed Green Snapper not being able to deal critical hits.
  • Fixed a variety of bugs related to progress restoration.
  • Fixed issue with item combinations merging items onto nearby positions instead of using the current positions (eg. Spiked Shield).
  • Fixed Donut resetting cooldown rather than activating the items.
  • Fixed limited use tooltip being shown for non-potions.
  • Fixed star indicators showing for bags.
  • Fixed an issue where shop rolls failed to generate a full collection of items and/or display them all in a single pile.

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