Patch notes

v2.0November 13, 2025

Update 2.0

Balance changes

Season 2: Merry Heistmas

Duration: 52 days + 8 days off-season
Launch Date: November 15th
Theme: The Hob Gang Hob Gang is pulling off the ultimate holiday heist! The holidays are the perfect time for a heist, and the Hob Gang knows it. This perfectly normal human (who is definitely of sufficient height and allowed on this ride, thank you very much!) is bringing chaos and cunning to Backpack Brawl. Get ready for a festive season packed with new mechanics, rewards, and ways to climb the ranks.

New features

New Hero: The Hob Gang

  • Hob, Rob, and Nob disguise themselves as various characters and perform exciting heists on other heroes.
  • Hob Gang is initially available exclusively in the Gold Pass, and will be available through the Subscriber Weekly Rotation in week 2, and Free Rotation in week 3. In week 4 they become available for general purchase for gems and normal in app purchases.

Advent Calendar

  • December 1st-24th has a daily log in bonus to claim to celebrate the holidays
  • The current day is free to open, but if you miss a day, you can open it by watching an ad
  • The advent calendar can be opened from the 28th of November through December, and contains the next gen of our BellTech™

Season Boons return

  • Permanently upgradable passive abilities for the season
  • 10 brand new boons this season
  • A total of 20 Boons to discover and upgrade
  • This season we’re spreading the boon upgrade points out a bit better, so find them in the various season mechanics.

Rank adjustments

  • Ranks are now split between 2 leagues
    • Progression league * Rank Bronze Bronze → Rank Diamond Diamond
    • Competitive league * Rank Heroic Heroic → Rank Mythic Mythic
  • Everyone in Competitive leagues will now be reset to Rank Heroic Heroic at the start of a season

Smarter Ranking

  • We’ve revamped the underlying ranking system to be more fair and rewarding. The new system takes into account the skill level of your opponents when calculating rank point gains and losses.
  • Improved opponent matching when offline short term (we do recommend you stay online where possible)

Victory Bonus (Win Streak)

  • Repeated 15 Win runs will now add a multiplier to your rank gains and help you propel up in ranks.
  • Win streaks are per hero, so you can have multiple win streaks going, and losing one doesn’t mean losing them all.

Seasonal Leaderboard

  • Compete against top players, see how high you can get!
  • Shows your current highest ranked hero
  • Your highest hero rank counts on the leaderboard
  • Not a high-score list - you can fall back down, if you lose ranking.

Store changes

  • You can now buy Hero Chests
  • Annual membership option with a discount compared to monthly and weekly
  • Smart Roll: Emerald, Ruby, and Diamond chests now smart rolls items you have not maxed out
  • Limited Offers added to the store. These are in-app purchases that are good deals, but not available at all times.

Hero Stores added

  • Found inside the hero details
  • New Special Skins available for purchase for Tink Tink, Dorf Dorf, and Hob Hob Gang. These can also be bought directly from the skin preview.

Mystery Presents in ranked play

  • For season 2, we will have integrated a new shop mechanic that will run throughout the season. Find wrapped mystery gifts in the shop that you can buy, and when you buy them they unwrap and become the hidden item underneath.

Flash Sales

  • Card Pack purchases for Gems now has a confirmation popup

New offers

  • We are making it possible to buy a level superboost after buying a hero with Gems or a Flash. This will instantly give that hero XP to go from level 1 to 10. If you have earned XP already via rotation play, then it adds on top.

Gameplay Changes

  • Hero Stun can no longer be cleansed by random Debuff cleanse

Relic reroll

  • Now costs 6 Gold Gold for a reroll
  • Removed the Ad option for this

Unique reroll added

  • Costs 10 Gold Gold
  • Unlocks when you have 4 Unique items available

New Celeste Celeste mechanic - Discharge

  • An alternative to Overcharge, this mechanic drains the Static an item has built up and triggers its effect. This can happen multiple times.
  • Items that have the Discharge mechanic: Elementium Ore, Fulmination Hammer, Thunder Rat, Thunderstrike Ring

Item unlocks

  • Some items have been shifted around in unlock order, but primarily the Fishing Hook is now available from the Pantry (area 5) instead of the much later Subterranean River (area 11). This enables fishing for other heroes than only Morrow from an earlier time in a player’s journey.

Shared Fishing and Mining

  • When they Go Fishing all heroes now have a small chance of catching some of the stuff Morrow has been catching. The same applies to Mining, meaning everyone has a small chance of finding gems and ore. Morrow and Dorf are both still a lot better at either catching weird stuff or finding precious gemstones.

Quality of Life

Hero Artwork

  • Chana and her skins have been redrawn.
  • Tink’s extra skins have been redrawn.
  • Dorf and Tink have received special holiday skins available for purchase

Fixes

  • Hand Crossbow - removed +Damage at Dawn
  • Frostwing - Star Pet ability was looking for Star Bee instead
  • Events - Pepper Pepper items have been added where appropriate

This update ships with balance changes — see the full 2.0 balance breakdown.

Balance changes

Gameplay Changes

  • Hero Stun can no longer be cleansed by Debuff cleanse

Pickaxe Relics

Blood Moon Berry

  • Type: Type Food (was: Type Accessory)
  • Now benefits from 10% faster per Star Type Food

Rat King’s Crown

When shop entered: (new)

  • 50% chance to catch 1 Brown Rat

While equipped: (removed)

Shared Shared

Unlocks

These unlocks are being updated to new areas:

  • Fisherman’s Hook → Unlocks in Area 5: The Pantry (was: Area 11)
  • Ginseng Root → Always unlocked (was: Area 9)
  • Coconut → Always unlocked (was: Area 5)

These unlocks are being added to items that previously didn’t require unlocking:

  • Creepy Doll → Unlocks in Area 6: Chapel
  • Emerald Scarab → Unlocks in Area 9: Green Fields
  • Rune of R’lyeh → Unlocks in Area 11: Subterranean River

Players who have previously unlocked or discovered these items will not be affected.

Stunbreaker Shield

  • Cost reduced to 7 (was 12)

Mystery Stew

  • Cooldown: 4.9 seconds (was: 5.2)

Weathered Skull

  • Price: 6 Gold (was: 7)

Bloodthorn

Level Bonus
When time of day changes:

  • % chance to gain 2 Thorns and steal 12 Max Health (was: gain 2 and gain 12)

Hooked Dagger

  • Price: 7 Gold (was: 5)
  • Recipe: Dagger + Fisherman’s Hook (was: Dagger + Rock + Rock)

Lava Dagger

  • Price: 7 Gold (was: 11)
  • Recipe: Dagger + Lava Rock (was: Dagger + Lava Rock + Lava Rock)

On hit:

  • Inflict 2 Burn (was: 3)

Double-ender

  • Damage: 10-14 (was: 6-9)

Start of Dawn:

  • Gain +15% faster attacks per Star Melee (was: +25%)

Unholy Sword

Level bonus
Level 5/10/15: 30/60/90% chance to gain +2 Damage and inflict 2 Curse (was: gain 1 Lifesteal and inflict 1 Curse)

Amethyst Blade

On hit:

  • Gain +2 Damage and 1 Mana (was: +2 Damage and 2 Mana)
  • Use 3 Mana (was: use 5 Mana)

Level Bonus
On hit:

  • % chance to gain +2 Damage and 1 Mana (was: +2 Damage and 2 Mana)

Staff of Wisdom

On hit:

  • Gain 4 Mana (new)
  • Use 6 Mana to gain 8 Buff

On critical hit: (remove)

Corruptor’s Wisdom

On hit:

  • Use 4 Mana to transfer 4 Debuff to opponent (was: 6 Mana for 6 Debuff)

Level Bonus
On hit

  • % chance to transfer 4 additional Debuff

Level Bonus changed to only scale % chance of a single ability (like most non-weapons)

Infernal Tide

On hit:

  • Use 5 Mana to gain 3 Regeneration and inflict 3 Burn (was: use 9 Mana to gain 6 Regeneration or inflict 6 Burn)

Level bonus
On hit:

  • % chance to gain 1 Regeneration and inflict 1 Burn (was: chance to gain 2 Mana)

Level Bonus changed to only scale % chance of a single ability (like most non-weapons)

Vampire’s Scepter

Level Bonus changed to only scale % chance of a single ability (like most non-weapons)

Doomsday Oarfish

On hit:
During Dawn: * Steal 40 Max Health (was: Remove 50 Max Health)

Regular Old Lobster

Absorb activation:

  • Gain 4 Max Health and 4 Armor (was: 3 and 3)

Traveler’s Hat

  • Stars: 2 (new)
  • Cooldown: 4.5 seconds

Every 4.5 seconds: (was: Start of Dawn)

  • Gain 1 Resist
  • Gain 1 Mana per Star item (was: gain 2 always)

Level Bonus
Every 4.5 seconds: (was: Time of day change)

  • % chance to gain 1 Resist or 1 Mana per Star item (was: 2 Resist)

Willow Wand

On hit:

  • Gain 1 Buff (was: 2 Mana)
  • Use 1 Mana to gain 1 Buff

Level Bonus
On hit:

  • % chance to gain 1 Buff (was: 1 Mana)

Mystic Rat

On hit:

  • Use 2 Mana to:
    • Gain 1 Buff
    • This and Star Type Rat gain +1 Damage

Level Bonus
On hit:

  • % chance to gain 1 Buff (was: 1 Mana)

Sorcerat

On hit:

  • Gain 2 Mana
  • Gain 1 Buff per Star Type Rat

Level Bonus
On hit:

  • % chance to gain 2 Buff (was: 1)

Plague Rat

  • Stars: 4 (was: 6)

On hit:

  • Inflict 2 Poison per Star Type Rat (was: 1)

Deathhowl

On hit:

  • Steal 4 Mana (new)
  • Use 4 Mana to inflict 1 Curse per Star Type Rat
  • Inflict 1 Poison per Mana on opponent
  • If you have less than 4 Mana: (removed)

Level Bonus
On hit:

  • % chance to inflict 2 Curse (was: 1)

Count Ratula

On hit:

  • If this has inflicted 100+ Bleed: (remove)

On critical hit:

  • Activate Bleed (new)

Fang the Rattleslang

On hit:

  • Inflict 2 Poison per Star Type Rat (was: 1 per Star)

Level Bonus
On hit:

  • % chance to inflict 2 Poison (was: 1)

Ratymandias

On hit:

  • If you have 35 or more Luck: (new)
    • This and Star Type Rat gain +20% Crit Damage

Have 100 Luck:

  • This and Star Type Rat gain +10% Crit Damage per second (remove)

Level Bonus
On hit:

  • % chance this and Star Type Rat gain 10% Crit Damage (was: gain 1 Resist and 1 Luck)

Axe of Abraxas

  • Stars: 3 (was: 5)
  • New star pattern

On hit:

  • Inflict 2 Bleed per Star Type Food (was: 1 per Star MeleeRanged)

Level Bonus
On hit:

  • % chance to inflict 2 Bleed (was: 1)

Cursed Clover

  • 50% chance to make a shop item reroll as Common rarity (was: as one rarity lower)

Buzz Buzz

Brambleheart (redesign)

  • Stars: 3

Start of Dawn:

  • Gain 1 Thorns per Star Type Plant

Level Bonus
When time of day changes:

  • % chance to gain 1 Thorns per Star Type Plant

Briarthorn

When hit (MeleeRanged):

  • 20% chance to inflict 2 Poison (was: 1 Poison)

When time of day changes: (removed)
Level Bonus

  • % chance to inflict 2 Poison (was: 1 Poison)

Thorned Crown

Start of Dawn: (new)

  • Gain 4 Thorns

When hit (MeleeRangedPet):

  • 30% chance to inflict 3 Poison (was: 20% for 2 Poison)

When time of day changes:

  • Gain 4 Thorns (was: 5)

Level Bonus

  • % chance to inflict 3 Poison (was: 2 Poison)

Spiked Whip

On hit:

  • Gain 1 Thorns per Star bramble (was: per Briarthorn, Brambleheart, and Bloodthorn)
  • Inflict 1 Poison per Thorns

Bramble type has been added to the following items:

  • Bloodthorn
  • Bramblebat
  • Brambleheart
  • Briarthorn
  • Thorned Crown
  • Razorvine
  • Spiked Whip
  • Stingtrap
  • Wild Rose

Arcanefly

On hit:

  • 40% chance to inflict 1 Poison (was: 20% for 2)

Pyrefly

  • Price: 8 Gold (was: 6)

On hit:

  • Inflict 1 Poison (was: 40% chance for 2 and remove 5 Max Health)

Drakefly

  • Price: 16 Gold (was: 10)
  • Stars: 3

On hit: (was: 60% chance)

  • Inflict 2 Poison
  • Gain 3 Armor per Star Pet (new)
  • Remove 10 Max Health and 1 Buff (removed)

Level Bonus

  • % chance to gain 6 Armor (was: inflict 1 Poison)

Scorpionfly

  • Price: 32 Gold (was: 14)
  • Stars: 4

On hit: (was: 80%)

  • Inflict 4 Poison
  • Remove 1 Buff per Star Pet (was: flat 2)
  • Remove 15 Max Health (removed)

Goliathfly

  • Price: 64 Gold (was: 24)
  • Stars: 8

On hit:

  • Inflict 3 Poison per Star Pet (was: flat 6)
  • Gain 6 Max Health per Star Type Plant (new)
  • Remove 25 Max Health and 4 Buff (removed)

On crit:

  • Activate Poison (was: 50% chance on hit)

Level Bonus
On hit:

  • % chance to inflict 4 Poison (was: 2)

Celeste Celeste

Elementium Ore (Redesign)

  • Price: 6 Gold (was: 8)
  • Cooldown: 6s (new)
  • Damage: 3-6 (new)
  • Accuracy: 75% (new)
  • Type: RangedType Mineral (was: Type Accessory)

On hit:

  • Inflict Stun for 1 second

Discharge (16 Static):

  • Gain 35 Armor
  • This can be thrown 1 more time

Level Bonus
On hit:

  • % chance to Stun 1 enemy item for 3 seconds

Fulmination Hammer (Redesign)

At Dawn:

  • Gain 5% Crit Chance per Star Type Accessory

On hit:

  • Remove 25 Armor and 5 Thorns
  • Gain 1 Static per Star Type Accessory

On critical hit:

  • Gain 10 Static

Discharge (40 Static):

  • Inflict Stun for 1 second

Level Bonus
On critical hit:

  • % chance to +4 max Damage

Thunder Rat (Redesign)

On hit:

  • Stun 1 enemy item for 1 second

Discharge (15 Static):

  • This gains +3 max Damage
  • Trigger an extra attack

Discharge requires 2 less Static per Star Type Rat
On shop entered:

  • Attract a Brown Rat

Level Bonus
On hit:

  • % chance this and Star Type Rat gain +1 max Damage

Thunderstrike Ring (Redesign)

On Star MeleeRanged hit:

  • Gain 1 Static

On Star MeleeRanged critical hit:

  • Gain 3 Static

Discharge (28 Static):

  • Star MeleeRanged gain +4% Crit Chance and +10% Crit Damage
  • 2 Star MeleeRanged trigger a free attack

Level Bonus
On Discharge:

  • % chance Star MeleeRanged gain +2 max Damage

Chana Chana

Level unlocks

  • Wicked Stick and Hungry Wand now unlock at base (was: level 2)
  • Blazing Rod and Cinderstaff now unlock at level 2 (was: level 4)

Mana Crystal

  • Cooldown: 2 seconds (was: 4 seconds)

Every 2 seconds:

  • 50% chance to gain 1 Mana (was: 100%)
  • Gain 1 Mana per Star Starbloom (was: 2)

Level Bonus

  • % chance to gain 1 Mana (was: 2)

Phoenix Scroll

Every 5 seconds:

  • Inflict 1 Burn per Star RangedPet (was: 1-2)

After 25 seconds:

  • Deal 1 Damage per Burn inflicted (was: 6 Damage per Burn on opponent)
  • Remove all Burn from opponent (removed)

Frost Scroll

Every 5 seconds:

  • Inflict 1 Chill per Star RangedPet (was: 1-2)

Frozen Stick

  • Cooldown: 2.4 seconds (was: 2.7 seconds)

On hit:

  • Use 1 Mana to inflict 2 Chill (was: gain 1 and inflict 1)

Icicle Shard

  • Price: 5 Gold (was: 6)

Level Bonus
When time of day changes:

  • Star MeleeRangedPet gain +10% Crit Chance

On Star critical hit: (removed)

Starlight Potion

  • Now counts as a Starbloom

Dorf Dorf

Relative Safety Goggles

Level Bonus

  • % chance to gain 1 Luck and 2 Regeneration (was: 1 and 1)

Forgemaster’s Tongs (streamline)

On Star Forge Hammer hit:

  • Inflict 2 Burn (was: per Star Type Armor)
  • Use 1 Mana to gain 20 Armor

On Star Forge Hammer critical hit: (removed)

Adamantite Forge Hammer

On hit:

  • Use 3 Mana to gain 8 Armor (removed)

Level Bonus

  • % chance to gain 12 Armor (was: 6)

Gemstone Forge Hammer

On hit:

  • Use 5 Mana to gain 10 Armor and 2 Resist (removed)

Level Bonus

  • % chance to gain 16 Armor and 1 Resist (was: 6 and 0)

Gem-Studded Forgeplate

Every 7 seconds:

  • Gain 3 Empower (was: 5 Mana and 2 Empower)
  • Use 6 Mana to reduce Damage taken by 10% for 5 seconds

Enoch Enoch

Harvest Pumpkin

Every 5.2 seconds:

  • Gain 2 Max Health (was: 3)

Level Bonus

  • % chance to gain 4 Max Health or inflict 1 Curse (was: 6 or 1)

Simple Sickle

Level Bonus

  • % chance to steal 2 Max Health (was: 3)

Grim Scythe

On hit:

  • Steal 3 Max Health (was: 4)

Level Bonus

  • % chance to steal 3 Max Health (was: 4)

Duskreaver

On hit:

  • Inflict 1 Curse (was: 2)
  • Steal 4 Max Health (was: 6)

Level Bonus

  • % chance to steal 4 Max Health (was: 6)

Soulharvester

On hit:

  • Inflict 2 Curse (was: 3)

Reaper’s Judgment

On hit:

  • Inflict 3 Curse and 2 Chill (was: 3 and 3)

Harkon Harkon

Berserker Potion

Level Bonus

  • % chance to gain 5 Max Health per second for 3 seconds (was: 1 Empower)

Forest Spirit

Every 4.2 seconds:

  • Star MeleeRangedPet gains +1 Damage (was: Star MeleeRanged)

Ancestral Spirit

Every 3.9 seconds:

  • Star MeleeRangedPet gains +2 Damage (was: Star MeleeRanged)

Shaman’s Talisman

Start of Dawn:

  • Star MeleeRangedPet gains +20% effect from Empower

On Star MeleeRanged hit: (remove)

Stoneheart Brew (redesign)

Per 250 Damage dealt by Star Type Mineral:

  • Gain 1 use

Health below 20%:

  • Gain 4 Armor per Empower on you
  • Gain 14 Armor per Star Type Mineral (was: different amounts for different Type Mineral)

On shop entered:

  • Get a Rock or a Lava Rock

Morrow Morrow

Makeshift Oar

On critical hit: (remove)

Cast Iron Anchor

  • Crit Chance: 5% (was: 10%)

On critical hit: (remove)

Admiralty Anchor

  • Crit Chance: 10% (was: 15%)
  • Cooldown: 3.4 seconds (was: 3.3)

On hit:

  • Inflict 3 Chill and 3 Bleed (was: 3 and 4)

Everdrift Anchor

  • Cooldown: 3.5 seconds (was: 3.3)

Three Eyed Crab

On hit:

  • Use 1 Mana to inflict 2 Insanity on both players (was: 0 and 1)

Slithering Lobster

On hit:

  • Use 3 Mana to:
    • Inflict 3 Chill (was: 2 for free)
    • inflict 3 Insanity on both players (was: 2 for free)

Blasted Gull

  • Stars: 2 (was: 1)

On hit:

  • Gain 2 Haste per Star Type Food (remove)
  • Stun 1 opponent Type Food for 2 seconds

On shop entered: (remove)

Feathered First Mate

  • Stars: 2 (was: 0)

On hit:

  • Gain 1 Haste (remove)
  • Stun 2 opponent Type Food for 2 seconds

On critical hit:

  • Gain 1 Haste per Star Type Fish (was: 1 Haste or 1 Luck)

Cast Net

On shop entered:

  • 20% chance per empty slot to Go Fishing (Shallow) (was: 25%)
  • Chance to Go Fishing is one chance per empty slot (was: one chance, with odds per empty slot)

Briny Fish Basket

On Pet inside activating: (remove)
On shop entered: (new)

  • If there is a Type Tool inside:
    • Get 1 Guppy

Nymphedora Nymphedora

Level unlocks

  • Eagle Eye Amulet now unlocks at base (was: level 2)
  • Corny Corn unlocks at level 2 (was: base)

Snake Oil

  • Stars: 0 (was: 1)
  • Cooldown: (removed)

When time of day changes:

  • Gain 5 Haste

Level Bonus
When time of day changes:

  • Gain 5 Haste

Simple Quiver

Every 4.2 seconds:

  • Star Ranged gains +6% faster attacks (was: 8%)

Level Bonus
Every 4.2 seconds:

  • % chance Star Ranged gains +6% faster attacks (was: 4%)

Arrow Sheath

Every 4 seconds:

  • Star Ranged gains +5% faster attacks (was: 10%)

Level Bonus
Every 4 seconds:

  • % chance Star Ranged gains +10% faster attacks (was: 5%)

Quiver of Speed

  • Cooldown: 3.9 seconds (was: 3.7)

Every 3.9 seconds:

  • Star Ranged gains +20% Crit Damage and +6% faster attacks (was: 20% and 12%)

Level Bonus
Every 3.9 seconds:

  • % chance Star Ranged gains +12% faster attacks (was: 6%)

Deathshot

  • Stamina: 1.65 (was: 1.45)

Level Bonus
On critical hit:

  • % chance to get +2 Damage (was: 1 Luck and 1 Stamina)

Dreadleaf

Level Bonus

  • % chance to inflict 2 Blind (was: reduce the Cooldown by 0.2 seconds)

Shadow Cloak (redesign)

  • Stars: 4

Start of Dawn:

  • Inflict 1 Blind per Star MeleeRangedPet

Every 4.6 seconds:

  • The next attack against you will miss

Level Bonus
When an attack misses you:

  • Star MeleeRangedPet gain +10% Crit Damage

Pepper Pepper

Golden Omelette

  • Cooldown: 4.4 seconds (was: 4.2)

On shop entered:

  • Gain 2 Gold (was: 1)

Blind Bake Pie

  • Cooldown: 5.0 seconds (was: 5.2)

Perpetual Stew

  • Recipe: Mystery Stew + Butter + Spice (was: Cauldron + Carrot + Butter + Spice)
  • Price: 21 Gold (was: 20)
  • Items absorbed to Mystery Stew will transfer over to Perpetual Stew when crafted

Kitten’s Oven Mittens

On shop entered: (new)

  • Spend 4 Gold to get 1 Spicy Sausage or 1 Dragonbreath Chili

Rolling Pin Nunchucks

  • Type: MeleeType Tool (was: Melee)

On critical hit:

  • Inflict Stun for 1 second

Per Blind on opponent:

  • Gain +1% Crit Chance (was: +10% Crit Damage)

The Tenderizer

On hit:

  • Remove 24 Max Health (remove)

On critical hit:

  • Remove 15% Max Health (was: remove 36)

Nice Spice Rack

  • Stars: 10 (was: 12)
  • New Star pattern

Ronan Ronan

Knight’s Sigil (Redesign)

  • Price: 7 Gold (was: 9)

Every 150 Armor lost:

  • Gain 1 Empower per Star Type Armor

Level Bonus
When time of day changes:

  • % chance to gain 4 Empower

Tournament Lance

Start of Dawn:

  • Gain +1 Damage and +5% Crit Chance per Star Cactus (was: +2 Damage)

On hit:

  • Gain +1% Crit Chance per Star Cactus (remove)

Errant Lance

Start of Dawn:

  • Gain +3 Damage and +7% Crit Chance per Star Cactus (was: +3 Damage)

On hit:

  • Gain +1% Crit Chance per Star Cactus (remove)

Per Thorns on you:

  • Gain +3% Crit Damage (remove)

Shield Spikes

  • Stars: 6 (was: 8)

Winged Thorns

  • Your Thorns also activate on enemy Ranged attacks (remove)

Every 3.3 seconds:

  • Gain 1 Thorns and 0 Haste (was: 1 and 1)
  • Deal 1 Damage per Thorns on you

When hit (Ranged):

  • This goes 15% Faster

Level Bonus

  • % chance to gain 1 Thorns and 0 Haste (was: 1 and 1)

Sage Sage

Jade Dagger

  • Crit Chance: 10% (was: 0%)

Moonlit Blade

  • Damage: 8-14 (was: 7-11)

On hit:

  • Inflict 2 Bleed (was: 4)

On critical hit:

  • Inflict 2 Bleed (was: 4)

Zephyr’s Edge

  • Damage: 12-19 (was: 9-14)

On hit:

  • Inflict 3 Bleed and 0 Poison (was: 4 and 3)

On critical hit:

  • Inflict 3 Bleed and 3 Poison (was: 4 and 6)

Astral Reaver

  • Damage: 15-24 (was: 12-18)

On hit:

  • Inflict 6 Bleed and 6 Poison (was: 8 and 10)

Astral Gloves (redesign)

Start of Dawn:

  • Gain 35 Armor
  • Star Bolts gain 1 quantity
  • Star Katana require 1 less hit to trigger
  • Star MeleeRanged gain +10% Crit Chance

Level Bonus
Every 4.8 seconds:

  • % chance Star MeleeRanged gain +20% Crit Damage

Flashbang

Health below 50%:

  • Inflict 20 Blind for 6 seconds (was: to both players)

Level Bonus
Every 3.3 seconds:

  • % chance to inflict 3 Blind (was: only during Dusk and Night)

Plague Ichor

On shop entered:

  • Destroy this if there is no Star Type Food (new)
  • Star Type Food turn into Plague Ichor

Tink Tink

Drillbot

  • Cooldown: 3.2 seconds (was: 4.8)

Start of Dawn:

  • Gain +5% Crit Chance per Star Type Tool (remove)

Enhanced Drillbot

  • Cooldown: 3.7 seconds (was: 4.6)

On critical hit: (was: on hit)

  • Gain 1 Haste per Star Part (was: per Star Part or Type Tool)

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