Update 2.1
Balance changesHeistmas midseason update
Patch Notes 2.1
Features
- New Crafting Hammer for instantly merging in the Shop for It unlocks at player level 18
- Hob’s first Heist in a Gauntlet is chosen from a selection of three in round 1
Quality of Life
- New Quick Upgrade Mode in Item Collection
- Option to filter items by favorite
- Items can be upgraded directly from their cards
- Updated Sabotage tooltip for clarity
- Items in combat and match history are now highlighted when selected for tooltip
- Daily Deals now reset at 02:00 local time like other daily timers
- Changed visibility of a Season Hero to always show regardless of players progress
- Improved the mid season experience and communication
- Added Dodge to Tooltip information popup
- Season leaderboard button added to the main screen
- Random hero won’t roll the same hero twice in a row
Fixes
- Win Streaks no longer reset if you have a positive ranking change, (“Victory”)
- Disabled Drag Offset now holds items at the point where you tap instead of the item center.
- Resolved edge case where Season Quest progress would be lost
- Player Profile item count and levels now properly only count regular items and Relics.
- Fixed various ranking desynchronization issues
- Auto claim matching rewards now stack Hero Chests on both sides of the Hero Path
- Indomitable Snowman no longer show absorb lines when full
- Small Present now counts for Opening a Present
- Infernal Tide now behaves as its tooltip says
- Trick-or-Treat Bucket no longer breaks Shop Effects if it can’t spawn anything
- Card Trap no longer breaks Shop Effects if it can’t spawn anything
- Sticky Stuff didn’t display updated visuals when absorbed on Head Chef’s Skewer, Charcuterie Shield, or Blind Bake Pie
- Durable Matter Converter and Delicate Matter Converter now activate properly.
- Zephyr’s Edge was missing 3 on critical hit
- Astral Gloves properly resets now
This update ships with balance changes — see the full 2.1 balance breakdown.
Balance Changes 2.1
Relics
Healing Seed
On activation:
- 8% chance to trigger (was: 10%)
Eternal Heart
Health below 30%:
- Heal for 3 per every second for 10 seconds (was: for 30 seconds)
Grandpaw’s Pepper Mill
- : 3.6 seconds (was: 3.0)
Level Bonus
Every 3.6 seconds:
- % chance to heal for 6 per (was: 4)
Pet Trainer’s Whistle
Level Bonus
On critical hit:
- % chance for that to gain +3 (was: +2)
Plaguebringer’s Pendant
Every 4 seconds:
- Use 6 to activate on opponent (was: 9)
Pebbles the Golem Lord
On shop entered:
- Find a shiny rock! (Was: Go mining (underground))
Rat King’s Crown
On shop entered:
- 100% chance to catch 1 Brown Rat (was: 50%)
Shared
Throwing Hatchet
On hit:
- Remove 4 (removed)
- Inflict 2 (was: 1)
Tidepiercer
- : 3.2 seconds (was: 3.9)
Wooden Club
On hit:
- 10% chance to inflict for 0.5 second (removed)
- 100% chance to remove 1 (was: 50% chance)
Magic Dagger
- : 2.9 seconds (was: 2.5)
On hit:
- Gain 3 (was: 2)
Bolstering Bag
Reduces duration on items inside by 50% (was: 40%)
Deathhowl
On hit:
- Inflict 1 per on opponent
- Steal 4
- Use 4 to inflict 1 per
Axe of Abraxas
- Price: 11 (was: 12)
Creepy Doll
- Price: 10 (was: 12)
Seeds
- Price: 7 (was: 8)
Buzz
Caterpillar
On hit:
- Gain 1 per (was: )
Brambleheart
- s: 2 (was: 3)
- New pattern
Start of
- Gain 2 per (was: 1)
Level Bonus
When time of day changes:
- % chance to gain 2 per (was: 1)
Pyrefly
- s: 1 (new)
On hit:
- Inflict 1
- Inflict 1 per (new)
Drakefly
On hit:
- Inflict 2
- Gain 3 per (was: per )
Scorpionfly
On hit:
- Inflict 4
- Remove 1 per (was: per )
Goliathfly
On hit:
- Gain 6 per (was: per )
- Inflict 3 per (was: per )
Pollen Palace
When time of day changes:
- Bees gain +5 per Honey (was: +3)
Level Bonus
When time of day changes:
- % chance Bees gain +5 per Honey (was: +3)
Frostwing
On Bees hit:
- 30% chance to inflict 2 (was: 20%)
Lily Pad Prince
On hit:
- a random enemy for 6 seconds (was: 10 seconds)
Celeste
Elementium Ore
Discharge (18 ) (was: 16)
Level Bonus
On hit:
- % chance to an enemy item for 2 seconds (was: 3)
Thunderstrike Ring
On critical hit:
- Gain 4 (was: 3)
Discharge (40 ) (was: 28)
Storm Lute
When items Overload:
- Gain 8 (was: 11)
Chana
Cinderstaff
Per on opponent:
- Gain +0.35 (was: +0.5)
Frostbite Wand
- : 2.6 seconds (was: 2.4)
Dorf
Steel Pickaxe
On critical hit:
- Inflict 1 (was: 2)
Adamantite Axepick
On critical hit:
- Inflict 2 (was: 4)
Gemforged Warpick
On critical hit:
- Inflict 3 (was: 5)
Dark Iron Anvil
On hit:
- 30% chance for to gain +2 (was: 35% chance)
Baby Core Creeper
When hit ():
- 40% chance to:
- Inflict 1
- Molten Core Creepers gain +10% faster attacks (was: +5%)
Enoch
Soulharvester
Per trapped:
- Gain +1.5 (was: +2)
Reaper’s Judgment
Per trapped:
- Gain +2 (was: +3)
Purrfect Mask
- Will no longer transform Brown Rats that are locked
- : 3.2 seconds (was: 4.3)
Per on you:
- gains +0.5 and +0.5% (was: +0.5 and +1%)
Unblinking Overwatch
- : 3.6 seconds (was: 3.3)
Rebirth Mask
When hit: ():
- 25% chance to gain 6 per (was: 3)
When hit: ():
- 25% chance to heal for 10 per (was: 6)
Level Bonus
When this item activates:
- % chance to heal for 10 per (was: 6)
Harkon
Berserker Potion
Health below 30%:
- Gain 2 (was: 3)
Level Bonus
When consumed:
- % chance to gain 2 after 3 seconds (was: gain 5 per second for 3 seconds)
Ironhowl
- : 8-11 (was: 7-10)
Bonecrusher
- : 8-12 (was: 7-11)
Wolfstrike
- : 7-13 (was: 7-11)
Deathbringer
- : 12-19 (was: 10-17)
Doombringer
- : 9-17 (was: 8-14)
Warbringer
- : 11-17 (was: 9-15)
Lost Runeword
When time of day changes:
- Gain 4 and 2 per Rune (was: 3 and 1)
Pet Rock
- : 3.1 seconds (was: 2.8)
Hob Gang
Dagger
- Recipe: Lockpick Dart + Iron Bar (was: Lockpick Dart + Iron Bar + Ball of Thread)
Trusty Trench Coat
When hit 5 times ():
- Gain 1 per item from another hero
- Cleanse 4 (was: 6)
Partial Invisibility Cloak
When hit 5 times ():
- Gain 2 per item from another hero
- Cleanse 5 (was: 8)
Concentrated Dilution Liquid
- : 5.8 seconds (was: 6.6)
EZ-Share Gas Mask
- : 3.8 seconds (was: 3.3)
Gobituary Dart
- Quantity: 3 (was: 4)
On hit:
- Inflict 1 every second for 12 seconds (was: 4 every 4 seconds for 44 seconds)
Heists
- All Step 1 Heists now only require a Lockpick Dart
The Moonlit Drill Bit
- Step 2 now awards a Refined Jade (was: Jade Stone)
- Step 3 awards a Jade Stone and Gleaming Kunai (was: Magic Essence)
- Step 4 awards a Magic Essence (was: Jade Stone and Gleaming Kunai)
Graveyard Skullduggery
- Step 1 awards a Simple Sickle (was: Graveyard Soil)
- Step 2 awards a Simple Sickle and Graveyard Soil (was: Grim Scythe)
The Cookout Break-in
- Step 1 also awards a Bag of Flour
Morrow
Flamescale Seadrake
- : 3.8 seconds (was: 3.3)
Leaky Prototype
- : 3.2 seconds (was: 3.5)
Nymphedora
Poison Arrows
Level Bonus
On hit:
- % chance to inflict 3 (was: 2)
Pepper
Croissant Crossbow
On critical hit:
- Gain +10% per (was: +8%)
Charcuterie Shield
When hit ():
- 15% chance to activate absorbed items (was: 10%)
The Tenderizer
On hit: (was: on critical hit)
- Remove 15%
Rolling Pin Nunchucks
- : 2.9 seconds (was: 3.2)
Grape Juice Cask
On use:
- Gain 1 (was: 2)
Ronan
Weapons Rack
On hit:
- 20% chance another triggers a free attack (was: 25%)
Level Bonus
When time of day changes:
- % chance gains +25% faster attacks (was: 20%)
Sage
Autotrigger
- Shortcut Recipe: Whetstone + Iron Bolt (new)
- Now unlocked from level 1 (was: 3)
Gleaming Kunai
- Now unlocked from level 3 (was: 5)
Plague Ichor
Every 3 seconds: (was: 3.2)
Kitsune Spirit Mask
Every 3.8 seconds: (was: 4.2)
- gains +2 and +10% (was: +3 and +10%)
Level Bonus
Every 3.8 seconds: (was: 4.2)
- % chance gains +3 (was: +2)
Tink
Enhanced Drillbot
- : 3.1 seconds (was: 3.7)
Start of :
- Gain +15% per (was: 10%)
Portable Siege Engine
- : 4 seconds (was: 6)
Sprint Bot
On hit:
- Gain 3 (was: 4)
Big Clockwork Bomb
Every 12 seconds:
- Inflict 14 (was: 20)
- Use 2 to inflict 12 (was: 8)
- Use 3 to inflict 10 (was: 6)




























































































