Update 4.1.0
Balance changesNew features
- Wild Garden - A new permanent meta game: plant seeds, tend to visitors, harvest resources, and boost growth with sunshine
- Crafting Hammer now works on Absorbing items
Quality of Life
- Thai language support
- Added internal glossary to improve translation phrasings
- Season summary can now be revisited after a season ends
- Update Available popup improved and will warn if you have an active Ranked run which would be dropped
- Russian players should now be able to use YooKassa on iOS
- New quests are highlighted with an icon to help achievement hunters
- Improved performance when app goes to the background, alleviating crashes during ads
- Recipe popup will now prioritize shared and current hero recipes on top
Fixes
- Broom is no longer using a hidden 40% chance to apply its main effect
- Fixed replays not showing stamina usage
- Fixed missing Favorite option in Item Info Popup in some places
- Fixed an issue with gauntlet seeding that could cause weird randomization
- Fixed a rare occurrence of a Hero Rank being reverted to old value if the user immediately started a new run before a rank submission had fully completed
- Fixed issues in Match History Replay where item counters were missing
- Fixed issue in Match History Replay where Ranks were not always correctly shown
- Fixed that the daily reset of Season Bonus Points was done at midnight UTC, and not local time 2AM like other daily timers.
- Fixed some events would not payout correct amount of points per heart
- Fixed issue where switching main screen tabs could get stuck
This update ships with balance changes — see the full 4.1.0 balance breakdown.
Balance changes
Relics
Karmic Essence
Every 3 seconds:
- Use 1 → 2 to gain 2
When critically hit ():
- Deal 2 → 1 per on you
Shared
Broom
On hit:
- 40% → 100% chance to inflict 1 → 2 for 5 seconds
Level Bonus
On hit:
- % chance to inflict 1 → 2 for 5 seconds
Designer’s note: 40% → 100% was already part of the tooltip from 4.0.2, but we missed the underlying ability. This is technically a bug fix, but I included it here for transparency
Iron Bar
When item activates:
- 30% → 20% chance to gain 4 → 6
Level Bonus
- % chance to gain 4 → 6
Steel Bar
When item activates:
- 30% → 20% chance to gain 9 → 12
Level Bonus
- % chance to gain 9 → 12
Adamantite Bar
When item activates:
- 30% → 20% chance to gain 18 → 24
Level Bonus
- % chance to gain 18 → 24
Serpent’s Tongue
On hit:
- Use 5 → 3 from opponent to:
- Inflict 2
- Heal for 12
Per on opponent:
- Gain +0.5% → +0%
Level Bonus
On hit:
- % chance to inflict 1 → 2
Fur Boots
This and → and are not affected by
Tainted Soulstone
Every 3.8 seconds:
- Both players gain 2 and 2
- Use 6 to activate
Per 15 → 0 gained by opponent:
- Activate (removed)
Man-o-lorian Helmet
Start of :
- Gain 1 per for 10 seconds → Reduce duration on by 50%
Electric Seasnake
- Rarity: Rare → Epic
- Price: 5 → 8
- : 3-6 → 1-12
- : 80% → 75%
Discharge (22 → 8 ):
- Gain +3 → +1 Max
Doomsday Oarfish
- : 7-9 → 28-46
Celeste
Hailstorm Scepter
Discharge (21 → 24 )
Hurricane Focus
Discharge (26 → 30 )
Electric Crown
Level Bonus
When this item activates → When this gains :
- % chance to gain 2 → 1 per
Chana
Wizard Hat
Every 30 → 35 used:
- Gain 3 and 12 → 6 per
- gains +60% → 70%
- This requires 0 → 1 more to trigger
Level Bonus
- Empowered the level 5/10/15 version to be -3 instead of -1 (total: -14 → -20)
Enoch
Boo Bar
Every 4.5 seconds:
- Steal → Remove 1 and → or 1
Level Bonus (new)
When removing or :
- % chance to steal it instead
Fern
Oakheart Acorn
While this blooms:
- Reduce taken by 5% → 0%
Every 9 seconds:
- Heal 0 → 4
Level Bonus
When time of day changes → Every 9 seconds:
- % chance to heal 4
Harkon
Pet Rock
- : 5 → 3
On hit:
- 50% → 100% chance to an enemy item for 4 → 1.5 seconds
Hob Gang
Goblin Spice Mix
Every 4.4 seconds:
- Inflict 1 → 0 per
- Steal 0 → 1 per of another type
- Steal 3 per type on opponent (unchanged)
Level Bonus
Every 4.4 seconds:
- % chance to inflict 1 → 0 per
- % chance to steal 0 → 4 per type on opponent
Concentrated Dilution Liquid
- Uses: 3 → 2
Pepper
Nice Spice Rack
- : 10 → 6
Every 5.7 seconds:
- Gain 1 → 2 per different
- Heal for 4 → 8 per different
Level Bonus
Every 5.7 seconds
- X% chance to heal for 4 → 8 and gain 1 → 2 per different
Ronan
Shield Spikes
Per 20 → 16 gained by items:
- gain +1
- Gain 2
- This requires 0 → 2 more to trigger
Level Bonus
When this item activates → Per 16 gained by items:
- % chance to gain 2 → 0
- % chance gain +1
Hungering Ward
When hit ():
- 40% chance to block 1 → 3
When critically hit ():
- Steal 3 → 0 per
Level Bonus
When blocking : → When increasing blocking:
- % chance to block another 12 → chance to increase blocking by 1 more
Sage
Shadow Satchel
Every 3 → 4 inflicted by inside:
- Gain 1
Titanwood Repeater
When this shoots a Bolt or Dart:
- That shot gets +10 → +9
Arcane Bolt Blaster
When this shoots a Bolt or Dart:
- That shot gets +15 → +12 and +15%
- Use 4 → 5 to double that bonus
Level Bonus
On hit:
- % chance to inflict 1 → 2
Bolt Quiver
Start of , , , → , , :
- Bolts and Darts gain +1 → +2 quantity
Midori Quiver
Start of , , , → , , :
- Bolts and Darts gain +1 → +2 quantity
Tink
Power Vacuum
Every 2.9 seconds:
- Use 20 → 16 to steal 10 → 8
- This has 1% chance per to steal another 10 → 8
(Sorry, I missed copying out the Tink section when originally posting)






























