Patch notes

v5.0May 29, 2026

Update 5.0

Balance changes

Season 5 - Sands of Fate

Duration: 56 days
Launch Date: June 1st
Theme: The desert winds are shifting and ancient secrets stir beneath the sands! This season, barter with genies, forge desert blades, and bend the flow of time itself.

Note: To count for the leaderboards, your hero will have to play and complete at least one run in this season.

New features

New Hero : Zahir Zahir

  • Zahir is a cunning desert wanderer who trades, tricks, and twists fate to gain the upper hand! Wield cursed bargains, command sand and scarabs, and manipulate the flow of day and night.
  • Zahir is initially available exclusively in the Gold Pass, and will be available in the Subscribers weekly rotation in week 2, and free rotation in week 3. In week 4 they become available for general purchase for gems and normal purchases.

Zahir Mechanics:

Bargains

  • Strike deals with the desert — Bargains are powerful effects with a tradeoff. Gain strength at a cost, or sacrifice one thing to supercharge another.

Time of Day

  • Zahir’s items can manipulate the length of Dawn Day and Dusk phases during combat.
  • Some items gain different effects depending on the current time of day, rewarding you for building around the cycle.

Seasonal Mechanic

Genie Lamps

  • Find Genie Lamps in the shop — for 3 turns the genie gives you a random item. Lamps won’t repeat items you’ve already received from that lamp.

General mechanics

Disable

  • A new status effect that prevents an item from activating — distinct from Stun Stun. Disabled items show a unique icon and can be filtered separately in the Item Collection.

Insanity Rework

  • Insanity Insanity no longer increases damage dealt. It still increases damage received and drains Max Health Max Health.
  • Insanity can now be cleansed, but is irresistible — Resist Resist has no effect against it.

Share Replay

  • Share your best (or worst) moments! You can now share match replays with friends and the community via a link.
  • Recipients can watch the full replay, view fight statistics, and browse the combat log — even if they weren’t there.
  • Share directly from the combat results screen or from your Match History.
  • Works via deep links — tapping a shared link opens the replay directly in the app.

Events

Limited Time Event Updates

  • No Score on Losses — Standard events no longer award score for lost matches. Build to win!
  • Speed Brawl is exempt from the no-score-on-loss rule.
  • Banned item rules:
    • Cannot be absorbed
    • Are no longer removed from inventories for combat
    • Do count for Star purposes
    • Can still be part of a recipe
    • Shop abilities like Sale Chance increase of Goblin Gizmo do not work

Cosmetics

New Skins for Ronan Ronan and Morrow Morrow

  • Both heroes have received brand-new purchasable skins, and their existing skins have been updated.

Zahir Cosmetics

  • Zahir launches with multiple skins, a player banner, avatar, and season badge.

Boons

  • New Boons have been added for Season 5, including Cronenberg Kibble, Twilight Mantle, and One More Wish.
  • Boons now show level-up information so you can see what each upgrade tier unlocks.
  • Existing Boon designs and icons have been refreshed.

Wild Garden

  • 🧺 Garden Basket capacity has been increased — max is now 100, with more upgrade steps along the way.
  • Boosted sunshine charge available for Zahir Zahir with a visual indicator.

Plant Card Rewards

  • All plants have had their item card rewards adjusted
    • Greater variety of item cards in the “sometimes produces” category
    • Fewer item cards in the “always produces” category
    • Overall fewer item cards per harvest

Garden Market

  • Limited and Special Seed offer cooldowns increased from 6 hours to 8 hours to match the store’s limited deals.
  • Pickaxe offers adjusted (10 axes per 250 Flower flowers).
  • Pickaxe purchases now have a daily limit.
  • Added a clear button for completed obstacles on garden plots.
  • Added two new avatars

Visitors

  • 8 new visitors added (one of them was just busy bumbling around)

Clovers and Creepers

  • 1 → 2 hour Cooldown
  • 4 → 8 Leaf per harvest

Oak and Ash

  • 5 → 6 Leaf per harvest
  • 5 → 6 Twig per harvest

Quality of Life

Upgrade All

  • A new Upgrade All button in quick upgrade mode lets you bulk-upgrade your items in one go, showing the total Gold cost as a toast.

Notifications

  • The notification system has been rebuilt with a priority queue so you get the most relevant notification instead of the most recent one.
  • New notifications for: Season Start, Hero Rotation, Late Season reminders, and Re-engagement.
  • Tapping a notification now takes you to the relevant screen (e.g., tapping a garden notification opens the garden).

Chests

  • Enchanted Chests now show scaling information so you can see how rewards grow at higher tiers.
  • Higher-tier chests now include more available card rarities.
  • Owning more heroes grants a bonus to Chest rewards.

Other

  • Tooltips now stay on-screen even at the edges of the display.
  • Items in Dynamic Loot Tables are now visible in tooltip info.
  • Player Avatars are now shown on the Player Profile button on the main screen.
  • Item tooltips now show a “Times Activated” metric.
  • Added a “number of attacks dodged” stat to fight statistics.
  • Item Search Filtering now supports text in chosen language, e.g. typing “Poison” will find Poison related items
  • Added a possibility to refresh IAP prices, if they had failed on the first attempt
  • Improved recipe display for recipes with multiple outputs (eg: Cocoonling)
  • Support can be accessed from the main screen burger menu
  • Items that can be stolen by Hob Gang can be searched in the item collection with the terms “Magnetic” and “Grabbable”

Fixes

  • Fixed in-combat modifications not surviving app exit after combat ended
  • Fixed that Season Pass alternative gem rewards for owned heroes could fail if unclaimed until season end
  • Fixed that item attack entries were missing in Match History Replay Combat Log, and that concurrent events showed individual times instead of dashes.

Balance Summary

  • 40+ new items added for Zahir and Shared
  • All Melee melee weapons now have 75% or less accuracy
  • All Ranged ranged weapons now have 60% or less accuracy — plus a new 0–15% bonus damage to compensate for accuracy punishment
  • All Pet pets now have 75% or less accuracy
  • Extensive tuning passes on most heroes.
  • Multiple DPS audit adjustments for melee weapons
  • Damage and Stamina tuning across the board
  • Cocoonling received new recipes to direct which Butterfly it becomes

A dev blog regarding balancing will follow tomorrow.

This update ships with balance changes — see the full 5.0 balance breakdown.

Balance changes

Mechanics

Accuracy Accuracy, Damage Damage, and Stamina Stamina

  • Items no longer gain Accuracy from being a higher rarity.
  • Most Melee and Pet items will now have base 75% Accuracy, with some additional granted by item levels
  • Most Ranged items now have base 60% Accuracy. Ranged items that had an Accuracy penalty larger than 15% have received a similar amount of +Damage to compensate.
    • We anticipate this to help Ranged weapons feel more distinct, and not just “Melee but better”
  • The majority of all MeleeRanged weapons have had some portion of their Accuracy, Damage, and Stamina significantly adjusted.
    • To not drown out the more meaningful no

Insanity Insanity

We’ve made the following changes to how Insanity functions:

  • Insanity no longer amplifies Damage dealt. +Damage taken and -Max Health remain.
  • Insanity can no longer be prevented by Resist. This special condition is being removed from Morrow’s items and made part of the overall mechanic.

As part of this, Morrow Morrow received an extensive retooling of his kit. Not all item changes will be fully spelled out here, with a focus on clarity on the new item. Please be sure to check out the items in-game to better understand them.

Introducing: Disable Disable!

“Item Stun” has been replaced with Disable. This is the same mechanic, but the new icon and new name will help them be less confusing to new players and will make it easier for us to add things like Stun Duration to Fight Stats.

Pickaxe Relics

Amberheart Amulet

When time of day changes:

  • Gain 8 Max Health and 1 → 0 Luck per Star PetType Plant

Every 4.2 seconds:

  • Cleanse 0 → 1 Curse and 0 → 1 Chill per Star PetType Plant

Level Bonus
When time of day changes:

  • % chance to heal for 12 → 15 Health per Star PetType Plant

Blood Moon Berry

  • Star: 5 → 6

Five Leaf Cave Clover

  • Cooldown: 5 → 4.2

Fortress Ring

  • Star: Pattern adjusted

Hag’s Hatred

Start of Dawn:

  • 7% → 0% faster per StarType Skull

Every 4.5 → 3.7 seconds:

  • Gain 1 Mana and inflict 1 Curse per Star PetType Accessory → add Type Skull
  • Use 3 → 0 Mana to steal 1 Health per Curse → steal 5 Health per Star PetType AccessoryType Skull

Merman’s Delight

  • Star: Pattern adjusted

On shop entered:

  • 40% → 50% chance to Go Fishing (Shallow)
  • +0% → +10% per failed attempt until success

Pet Trainer’s Whistle

When time of day changes → Every 4 seconds:

  • Gain 1 Luck per Star Pet

On Star MeleeRangedPet hit: → When time of day changes:

  • 20% → 100% chance Star Pet gain +1 → +5 Damage

Plaguebringer’s Pendant

Every 5 → 0 Poison inflicted by Star items:

  • Gain 3 → 0 Mana

Every 4 seconds:

  • Inflict 0 → 1 Poison

Spinegrowth Signet

  • Star: Pattern Adjusted

Shared Shared

  • 2 new items have been added

Swords

  • Damage and Stamina significantly adjusted

Fisherman’s Hook

On shop entered:

  • 20 → 35% chance to Go Fishing (Shallow)
  • +0% → +5% per failed attempt until success

Woodsman’s Axe

On hit:

  • 50% → 100% chance to inflict 3 → 2 Bleed

Fine Sword

On hit:

  • Gain +1 Damage and +5% → +0% Crit Chance

Level Bonus
On critical hit → On hit:

  • % chance to gain 1 Stamina

Amethyst Blade

On hit:

  • Gain +2 → +1 Damage and 1 → 3 Mana
  • Use 3 → 5 Mana to:
    • Gain 3 Lifesteal
    • Remove 3 Empower

Flaming Sword

  • Crit Chance: 10% → 20%

On hit:

  • Gain 3 Haste or inflict 3 Burn → Gain 2 Haste and inflict 2 Burn

Level Bonus
On hit:

  • % chance to gain 1 → 0 Haste and inflict 1 → 2 Burn

Unholy Sword

On hit:

  • Gain 2 Lifesteal and +2 → +1 Damage

Odd Cod

Every 4.4 seconds:

  • Inflict 1 Insanity
  • Inflict 1 → 0 Insanity to yourself

Unfortunate Tuna

Every 3 seconds:

  • Inflict 1 Insanity
  • Inflict 1 → 0 Insanity to yourself

Wild Rose

Start of Dawn:

  • Gain 4 → 3 Luck and 0 → 1 Thorns
  • Inflict 1 Bleed on yourself

Carrot

Every 5 seconds:

  • Gain 3 → 4 Max Health and 1 Luck

Level Bonus
Every 5 seconds:

  • % chance to gain 3 → 4 Max Health and 1 Luck

Absorb

  • Gain 3 → 4 Max Health and 1 Luck

Predator Teeth

Level Bonus
When time of day changes: → When this inflicts Bleed:

  • % chance to gain 2 Thorns → inflict 1 Bleed

Pitahaya

Absorb

  • Gain 1 Haste and cleanse 1 → 2 Debuff

Lava Rock

  • Type: RangedType Mineral → +Type Charm

Absorb

  • Inflict 1-2 Burn

Holy Essence

Every 3 seconds:

  • Use 2 Mana to gain 2 → 3 Resist

Death Essence

Every 3 seconds:

  • Use 2 Mana to inflict 2 → 3 Curse

Level Bonus
Every 3 seconds:

  • % chance to inflict 1 → 2 Poison

Emerald Scarab

Level Bonus
On critical hit:

  • % chance to steal 1 → 2 Buff

Moldemort

  • Type: added Type Skull

On hit:

  • Disable Star Type Rat for 1 second
  • Gain 6 → 9 Damage per Star Type Rat
  • Cleanse 0 → 1 Debuff per Star Type Rat
  • Inflict 0 → 1 Chill per Star Type Rat

Level Bonus
On critical hit:

  • % chance to inflict 3 → 6 Curse

Hag’s Cauldron

  • Recipe has been updated

Tainted Soulstone

Every 3.8 seconds:

  • Both players gain 2 Mana and 2 Poison → Gain 2 Mana and inflict 2 Poison

Every 3.8 seconds: → When time of day changes:

  • Use 6 → 0 Mana to activate: Poison on opponent

Level Bonus
Every 3.8 seconds:

  • % chance both players gain 2 Mana and 2 Poison → Gain 2 Mana and inflict 2 Poison

Gothic Shield

When hit (MeleeRangedPet):

  • 50% chance to:
    • Block 20 Damage
    • Drain 0.5 Stamina → when blocking MeleeRanged

Infernal Tide

  • Cooldown: 3.5 → 3.1

On hit:

  • Use 5 Mana to gain 3 Regeneration and inflict 3 Burn

On critical hit → While opponent has 40+ Burn:

  • Gain 1 Max Health per Regeneration on you → on hit

On critical hit → While you have 40+ Regeneration:

  • Remove 1 Max Health per 2 Burn on opponent → on hit

Per Regeneration on you:

  • Gain +1% → 0% Crit Chance

Buzz Buzz

Cocoonling

You can now steer the evolution into butterflies by combining it with specific flowers, or allow it to evolve randomly as before.

Bramblebat and Fluttercatcher

  • Damage and Stamina significantly adjusted

Fluttercatcher

  • Star: 4 → 2

On shop entered:

  • 25% → 50% chance per Star Type Plant to catch 1 Insect

Celeste Celeste

Swords and Staves

  • Damage and Stamina significantly adjusted

Voltaic Shiv

Level Bonus
On hit:

  • % chance to gain 1 → 2 Static

Thunder Sword

Level Bonus
On hit:

  • % chance to gain 1 → 3 Static

Thunderstorm Spear

Level Bonus
On Discharge → On hit:

  • % chance to discharge again → gain 4 Static

Elementium Bulwark

When hit (MeleeRangedPet):

  • 40% chance to:
    • Block 16 Damage
    • Gain 1 Static
    • Drain 0.5 Stamina → when blocking MeleeRanged

Lightning Rod

On hit:

  • Gain 2 → 1 Static
  • Use 1 Mana to gain 4 Static

Discharge (12 → 15 Static)

  • Deal 16 Damage

Stormcloud Staff

On hit:

  • This gains 2 → 0 Static
  • Star items gain 2 Static
  • Use 2 Mana to gain 6 Static

Discharge (16 → 18 Static):

  • Deal 26 → 33 Damage
  • Disable 1 enemy item for 1.5 seconds

Hailstorm Scepter

On hit:

  • This gains 2 → 0 Static
  • Star items gain 3 Static
  • Use 3 Mana to gain 8 → 9 Static

Discharge (24 → 27 Static):

  • Deal 42 → 33 Damage
  • Inflict 1 Chill per second for 5 seconds

Hurricane Focus

On hit:

  • This gains 4 → 0 Static
  • Star items gain 4 Static
  • Use 4 Mana to gain 10 → 12 Static

Discharge (30 → 36 Static):

  • Deal 72 → 48 Damage
  • Remove 2 Buff per Star Type Accessory
  • Inflict 2 Chill per second for 5 seconds

Charged Tesseract

Every 5.2 seconds:

  • Gain 1 Empower and 2 Mana
  • Star items gain 4 → 3 Static

Chain Lightning Codex

Discharge (24 → 26 Static)

  • Inflict Disable on 3 enemy items for 2 → 1.5 seconds

Level Bonus
Every 4.8 seconds:

  • % chance to Disable 3 → 2 enemy item for 1 second

Rolling Thunder Tablet

Every 4.8 seconds:

  • Use 5 Mana to:
    • Deal 1-99 Damage:
    • Inflict Stun for 0.5 seconds
    • Inflict Disable on 1 enemy item for 3 → 2 seconds
  • Discharge: 28 → 34 Static

Level Bonus
Every 4.8 seconds:

  • % chance to Disable 2 enemy items for 3 → 2 seconds

Chana Chana

Fire Wands and Staves

  • Damage and Stamina significantly adjusted

Searing Wand

On hit:

  • Use 3 Mana to deal 0 → 4 Damage and inflict 2 Burn

Wicked Stick

On hit:

  • Gain 2 Mana
  • Remove 1 Mana → 1 Buff

Blazing Rod

On hit:

  • Use 5 → 4 Mana to inflict 3 Burn

Hungry Wand

On hit:

  • Steal 1 → 0 Mana
  • Use 5 Mana to remove 0 → 2 Buff and inflict 3 Burn

Cinderstaff

On hit:

  • Steal 1 → 0 Mana
  • Use 6 Mana to remove 0 → 3 Buff and inflict 5 → 4 Burn

Conflagration Staff

On hit:

  • Steal 1 → 0 Mana
  • Use 7 Mana to remove 0 → 4 Buff and inflict 7 → 5 Burn

On Star item activation:

  • 30% chance to cleanse 0 → 1 Debuff and inflict 1 Burn

Iceburn Scepter

Level Bonus
On hit:

  • % chance to inflict 2 Chill → or 2 Burn

Dorf Dorf

Picks

  • Damage and Stamina significantly adjusted

Grandma’s Dusty Blast Box

Start of Dawn:

  • 1 Star Bomb goes +33% → +50% faster
  • 1 other Star Bomb goes +20% faster

Blast Furnace Bellows

  • Cooldown: 5.6 → 4.8 seconds

Baby Core Creeper

Level Bonus
On hit:

  • % chance to inflict 1 → 3 Burn

Enoch Enoch

  • Adjusted item unlock order for level 1 Enoch Enochs
  • Hero buffs: 2/4 → 3/6 Curse

Scythes

  • Damage and Stamina significantly adjusted
  • Curse → Crit Damage removed

Soulharvester

  • Type: Added Type Skull

Reaper’s Judgment

  • Type: Added Type Skull
  • Recipe: Soulharvester + (Spiderweb → Black Cat)

On hit:

  • Steal 16 Max Health → and 2 Buff
  • Inflict 3 Curse and 2 → 0 Chill

Harvest Pumpkin

Every 5.2 seconds:

  • Gain 2 → 5 Max Health
  • 50% → 0% chance to inflict 1 → 0 Curse

Level Bonus
Every 5.2 seconds:

  • % chance to gain 4 → 0 Max Health or inflict 1 Curse

Lantern (streamlined)

Every 3.7 seconds:

  • Gain 2 Resist during DawnDay
  • Inflict 2 Blind during DuskNight

Jack-o-Lantern (streamlined)

Every 3.5 seconds:

  • Gain 2 Resist and 1 Regeneration during DawnDay
  • Inflict 2 Blind and 2 Curse during DuskNight

Cat-o-Lantern (streamlined)

Every 3.2 seconds:

  • Steal 9 Max Health and 2 Buff during DawnDay
  • Inflict 3 Poison and 3 Curse during DuskNight

Scarecrow (streamlined)

Every 3.2 seconds:

  • Gain 3 Resist and 3 Regeneration during DawnDay
  • Inflict 4 Blind and 4 Curse during DuskNight

Start of Day:

  • Disable 2 enemy Pet for 1.5 seconds

Crowbane (streamlined)

Every 3.1 seconds:

  • Gain 6 Resist and steal 25 Max Health and 4 Buff during DawnDay
  • Inflict 4 Blind, 4 Poison, 4 Curse during DuskNight

Start of Day:

  • Disable 5 enemy Pet for 1.5 seconds

Bucket of Nightmares

Every 30 → 20 healed or overhealed by opponent:

  • Inflict 1 Blind
  • This ability requires 5 more Health to trigger

Gourd Grimace (streamlined)

  • Star: 10 → 6
  • Star: Pattern adjusted

Every 4.3 seconds:

  • Star MeleeRangedPet gains +2% Crit Chance per Star Pumpkin
  • Gain 1 Regeneration → 15 Max Health per Star MeleeRangedPet or Pumpkin during DawnDay
  • Inflict 2 Curse per Star MeleeRangedPet or Pumpkin during DuskNight

Purrfect Mask

Per Luck on you:

  • Star Pet gains +5% → +10% Crit Damage

Bat Visor

Level Bonus (new)
On Star Pet hit:

  • % chance to steal 5 Health

Fern Fern

Spears & Living Staff

  • Damage and Stamina significantly adjusted

Sapwood Javelin

While this blooms:

  • Inflict 2 → 3 Bleed on critical hit

Bloodwood Spear

While this blooms:

  • Inflict 3 → 4 Bleed on critical hit

Oakblood Glaive

While this blooms:

  • Inflict 4 → 6 Bleed on critical hit

Living Staff

Per Thorns on you:

  • Gain +1 → +2 Damage

Arboreal Defender

When hit (MeleeRangedPet):

  • 40% chance to:
    • Block 12 Damage
    • Drain 0.5 Stamina → when blocking MeleeRanged

Regrowth Barrier

When hit (MeleeRangedPet):

  • 40% chance to:
    • Block 14 Damage
    • Drain 0.5 Stamina → when blocking MeleeRanged

Nightingale

Every 3 seconds:

  • Star Bloomers bloom
  • Gain 2 → 4 Luck

Ocarina Of Thyme

Start of DawnDayDuskNight:

  • Star items Bloom for 5 → 6 seconds
  • Inflict Disable on 5 → 2 enemy Pet for 5 → 6 seconds

Grovekeeper Crown

While this blooms:

  • Gain 50% → 30% faster activations

Lanternbug

Changed from Weapon Levels to Generic Levels
Start of DawnDayDuskNight:

  • Star items Bloom for 5 seconds
  • Inflict 10 → 12 Burn

Level Bonus
When time of day changes → Start of DawnDayDuskNight:

  • % chance to inflict 5 → 8 Burn

Venus Pitfall

When hit (MeleeRangedPet):

  • 25%+ chance to:
    • Inflict 1 Poison per Star PetType Plant
    • If this is blooming:
      • Slow attacking MeleeRangedPet by 10% → 15%

Harkon Harkon

Axes and Hammers

  • Damage and Stamina significantly adjusted
  • Does not include Warbringer or Cataclysm

Hob Gang Hob Gang

Bolts

All bolts now have 100% baseline accuracy. They can still miss if something is giving them negative accuracy (eg: Blind, Morning Fog), but in general: they’re only used when the crossbow already hit, so these will also hit.

Dartguns and Safe Crackers

  • Damage and Stamina significantly adjusted

Tactical Blowgun

When this shoots a Dart or a Bolt:

  • Inflict 1 Poison → Gain 6 Armor

Level Bonus
On hit:

  • 60% chance to inflict 1 Poison → gain 6 Armor

Harper-Sonic Dart Sling

  • Star: Updated pattern

When this shoots a Dart or a Bolt:

  • Inflict 2 → 0 Poison and 3 → 5 Bleed

Level Bonus
On hit:

  • % chance to inflict 1 → 0 Poison and 2 → 3 Bleed

Gobituary Dart

On hit:

  • Inflict 2 → 3 Poison per second for 8 seconds

Level Bonus
On hit:

  • % chance to inflict 2 → 6 Poison

Kragg Kragg

Flails and Staves

  • Damage and Stamina significantly adjusted

Bellringer Beetle

  • Cooldown: 3.9 → 3.3

Scroll of Awakening

Level Bonus
Every 5 seconds:

  • % chance to gain 4 Buff per Star RangedType MineralType PotionType Accessory → Star MeleePet

Mala Necklace

When you get Stun:

  • Heal for 7 → 10 Health per Star Scroll or Bell → Star item

Level Bonus
Every 3.4 seconds:

  • % chance to Stun yourself for 0.4 → 0.2 seconds

Third Eye Blindfold

Every 3 Blind inflicted on you

  • Cleanse 1 Blind
  • 50% chance to gain 0 → 1 Empower

Sewer-dwelling Sensei

On hit:

  • Star Pet → This and Star Pet gains +3 → +2 Damage

Morrow Morrow

Morrow Morrow has been extensively reworked to align with the updated Insanity. Many Insanity related changes will be abridged to reduce confusion.
Call of the Void has been updated to inflict 5 Insanity for 3 seconds (was for 5 seconds)

Fishing Tools

  • Damage and Stamina significantly adjusted

Briny Fish Basket

On shop entered:

  • If there is a Type Tool inside:
    • Get 1 Guppy (unchanged)
  • If not:
    • Get 0 → 1 Length of Rope

Faulty Compass (Reworked)

  • Star: 1 → 2
  • Price: 8 → 6 Gold

Start of DawnDayDuskNight:

  • Gain 3 Haste per Star Type Potion
  • Gain 3 Luck per Star Type Charm
  • Gain 3 Regeneration per Star Type Food
  • Gain 3 Mana per Star Type Fish
  • Inflict 1 Insanity on yourself

Level Bonus
When this gains Buff:

  • % chance to gain that many Buff again

Absorb

  • Inflict 2 Insanity

Captain’s Cap

Every 4 seconds:

  • Use 0 → 1 Mana to inflict 0 → 1 Insanity

Squirming Bicorne

Every 3.7 seconds:

  • Inflict 0 → 1 Insanity
  • Use 0 → 2 Mana to inflict Call of the Void on your opponent

Bottom Trawl

Type Fish, crab, or lobster inside activates:

  • 15% → 30% chance to gain 1 Haste, 1 Luck, 1 Regeneration, 1 Mana or 1 → 0 Insanity

Level Bonus
When this gains Buff:

  • % chance to gain that many Buff again

Cast Iron Anchor

Start of Dawn:

  • Gain +0% → +15% faster attacks per absorbed Reef Knot

On hit:

  • Gain 2 → 0 Haste per Star Reef Knot
  • Inflict 2 Chill

On shop entered:

  • Absorb Star Reef Knot (0/0 → 0/1)
  • 0% → 25% chance to Go Fishing (Deep)

Level Bonus
On hit:

  • % chance to inflict 1 → 2 Chill

Admiralty Anchor

Start of Dawn:

  • Gain +0 → +15% faster attacks per absorbed Reef Knot

On hit:

  • Gain 2 → 0 Haste per Star Reef Knot

On shop entered:

  • Absorb Star Reef Knot (0/0 → 0/2)
  • 50% chance to Go Fishing (Abyssal)
  • +0% → +10% per failed attempt until success

Level Bonus
On hit:

  • % chance to inflict 1 → 3 Bleed or 1 → 3 Chill

Everdrift Anchor

Start of Dawn:

  • Gain +0% → 15% faster attacks per absorbed Reef Knot

On hit:

  • Gain 3 → 0 Haste per Star Reef Knot
  • Inflict 4 → 2 Chill, 0 → 2 Bleed, 3 → 0 Insanity
  • Inflict Call of the Void
  • Inflict 3 → 1 Insanity on yourself

Call of the Void:

  • Inflict 5 Insanity for 3 seconds

On shop entered:

  • Absorb Star Reef Knot (0/3)

Level Bonus
On hit:

  • % chance to inflict 1 Chill, 0 → 1 Bleed, and 1 Insanity

Three Eyed Crab

On hit:

  • Gain 3 Max Health and 3 Armor
  • Use 1 Mana to inflict 2→ 1 Insanity and inflict 2 → 0 Insanity to yourself

Slithering Lobster

On hit:

  • Gain 6 Max Health and 6 Armor
  • Use 3 → 2 Mana to:
    • Inflict 3 → 2 Chill
    • Inflict 3 → 2 Insanity
    • Inflict 3 → 0 Insanity to yourself

Feathered First Mate

Start of Dawn, Day, Dusk, Night:

  • Gain +0% → +10% faster attacks per Star Type Fish

On hit:

  • Inflict 1 Insanity
  • Inflict 1 → 0 Insanity on yourself
  • Disable 2 → 1 opponent Type Food for 2 → 4 seconds

On critical hit:

  • Gain 1 → 0 Haste per Star Type Fish

Per Insanity on you:

  • Gain +2% → 0% Crit Chance

Level Bonus
On hit:

  • % chance to gain 1 Haste per Star Type Fish → to gain 1 Haste

Writhing Tentacle

  • Cooldown: 3.6 → 3.1
  • Price: 12 → 9 Gold

On hit:

  • Gain → Steal 3 Max Health
  • Inflict 1 Chill and 1 Insanity
  • Inflict 1 → 0 Insanity on yourself

On miss:

  • Inflict 0 → 1 Insanity on yourself

Per Insanity on you → on both players combined:

  • Gain +1% faster attacks

Level Bonus
On hit:

  • % chance to inflict 1 → 2 Chill

Absorb

  • Inflict 2 Chill and 3 → 1 Insanity

Whispering Conch

Every 3.5 seconds:

  • Gain 8 Armor
  • Inflict 0 → 1 Insanity on yourself
  • Inflict Call of the Void on both players → on your opponent

Per Insanity on you → on both players combined:

  • Gain +10% → 5% faster activations

Call of the Void:

  • Suffer 5 Insanity for 5 → 3 seconds

Level Bonus
Every 3.5 seconds:

  • % chance to gain 12 Armor and 0 → 1 Insanity (self)

The Voidcaller

  • Cooldown: 3.9 → 3.3

Start of Dawn:

  • Inflict 1 → 0 Insanity on both players every second

On hit:

  • Gain 15 Max Health → Steal 18 Max Health
  • Inflict 0 → 3 Chill and 0 → 3 Insanity

On critical hit:

  • Inflict Call of the Void on your opponent three times

Per Insanity on both players combined:

  • Gain +1% Crit Chance, +1 → 0% Crit Damage, +1 → 3% faster attacks

Call of the Void:

  • Suffer 5 Insanity for 3 seconds

Level Bonus
On hit:

  • % chance to inflict 2 Chill and 1 → 2 Insanity

Chum Bucket

Start of Dawn:

  • Star Pet gains +10% → +25% faster attacks

Level Bonus
On Star Pet critical hit:

  • % chance to inflict 1 → 2 Bleed

Leaky Prototype

Start of Dawn:

  • Gain 0 → 40 Armor
  • Reduce Stun duration by 90%
  • Reduce Damage taken by 0 → 10% per Star Type Fish

Every 3.2 → 3.5 seconds:

  • Inflict 1 Insanity on yourself
  • Gain 15 Armor per Star Type Armor → 8 Armor per Star Type Fish

Level Bonus
Every 3.2 → 3.5 seconds:

  • % chance to gain 15 Armor per Star Type Armor → 10 Armor per Star Type Fish

Worn-out Lifebuoy

Every 3.7 seconds:

  • Cleanse 7 → 0 different Debuff
  • Inflict 3 Insanity on yourself
  • Heal for 0% → 8% of your missing Health

Health below 40%:

  • Gain 5 → 0 Max Health and 1 → 0 Regeneration per Insanity on you

Level Bonus
Every 3.7 seconds:

  • % chance to gain 1 → 0 Max Health per Insanity on you
  • % chance to cleanse 0 → 1 of each Debuff

Nymphedora Nymphedora

Bows and Knives

  • Damage and Stamina significantly adjusted

Evergreen Arc

On critical hit → On hit:

  • Gain +2 Damage

On critical hit:

  • Gain 0 → 1 Haste

Snake Oil

Absorb

  • Gain 3 → 2 Haste

Eagle Eye Amulet

  • Price: 5 → 4 Gold

Start of Dawn:

  • Star MeleeRangedPet gains +30 → +10% Accuracy

Per Luck on you → If you have 10+ Luck:

  • Star MeleeRangedPet gains +1 → +10% Crit Chance

Level Bonus (new)
When time of day changes:

  • % chance to gain 2 Luck

Corny Corn

Every 4.2 seconds:

  • Heal for 7 → 6 Health

Level Bonus
Every 4.2 seconds:

  • % chance to gain 1 Luck and heal for 0 → 6 Health

Leafbound Striders

Every 3.6 seconds:

  • Gain 1 Stamina
  • Star MeleeRanged gains +25% → +15% Crit Damage

Level Bonus
Every 3.6 seconds:

  • % chance to gain 1 Stamina and Star MeleeRanged gain +25% → +15% Crit Damage

Fiery Quiver

Every 3.2 seconds:

  • Star Ranged: gains +1 → +2 Damage

Blazegaze

Level Bonus
On hit:

  • % chance to inflict 1 Burn and 0 → 1 Blind

Pepper Pepper

Knives and Ladles

  • Damage and Stamina significantly adjusted
  • Faster attacks per Star Type Ingredient replaced with shortening the Cooldown of Star Type Ingredient

Paring Knife

On hit:

  • Skip 0.8 seconds of Cooldown of Star Type Ingredient

Chef’s Knife

On hit:

  • Inflict 1 → 0 Bleed
  • Skip 1.0 seconds of Cooldown of Star Type Ingredient

On critical hit:

  • Star Type Ingredient gains +5 → 0% faster activations
  • Inflict 1 → 0 Bleed

Koneko Steel Knife

On hit:

  • Skip 1.2 seconds of Cooldown of Star Type Ingredient

On critical hit:

  • Star Type Ingredient gains +5 → 0% faster activations
  • Inflict 2 → 0 Bleed

Level Bonus
On hit:

  • % chance to inflict 1 → 2 Bleed

Wooden Spoon (redesigned)

  • Type: MeleeType Tool → Type AccessoryType Tool
  • Removed Damage, Accuracy, etc

Start of Dawn:

  • Gain +1 → 0 Damage per Star Type Food

On Star Type Food activation:

  • Use 0 → 1 Mana to gain 0 → 1 Buff

Level Bonus (new)
On hit → Every 4.3 seconds:

  • % chance to heal 5 Health

Soup Ladle

  • Star: 1 → 0

Start of Dawn:

  • Gain +1 → 0 Damage per Star Type Food

On hit:

  • Gain 1 → 0 Buff per Star Type Food
  • Use 0 → 2 Mana to gain 2 Buff

Campfire Skillet

Start of Dawn:

  • Gain +1 → 0 Damage per Star Type Food

On hit:

  • Gain 1 → 0 Buff per Star Type Food
  • Gain 5 Armor → per Star Type Food
  • Use 0 → 2 Mana to gain 3 Buff

Level Bonus
On hit:

  • % chance to gain 1 Buff and 0 → 5 Armor

Cheese Wheel of Fortune

Every 8 → 4 seconds:

  • Gain 1 Luck per Star Type Rat → per Star cheese

On Star Type Rat hit:

  • 50% chance for all Type Rat to gain +1 Damage → +2 max Damage

Level Bonus
On Star Type Rat critical hit:

  • % chance for all Star Type Rat to gain +1 Damage → +10% Crit Damage

Grape Juice Cask

On Star Type Potion consumed:

  • Gain 1 → 2 Buff

Nice Spice Rack

  • Cooldown: 5.7 → 4.9

Rolling Pin Nunchucks

Level Bonus
On hit:

  • % chance to inflict 1 → 2 Blind

The Tenderizer

  • Stamina: 2.1 → 1.5

Ronan Ronan

Swords

  • Damage and Stamina significantly adjusted

Twinmaw

On hit:

  • Gain 2 → 1 Thorns
  • Inflict 2 → 3 Bleed

Per Bleed on opponent:

  • Gain +2 → +0% Crit Damage

Level Bonus (new)
On hit:

  • % chance to gain 1 Stamina

Hungering Ward

  • Base Damage blocking value: 3 → 5 Damage

Shield Spikes

Per 16 → 14 Armor gained by Star items

Sage Sage

Bolts

All bolts now have 100% baseline accuracy. They can still miss if something is giving them negative accuracy (eg: Blind, Morning Fog), but in general: they’re only used when the crossbow already hit, so these will also hit.

Crossbows

  • Damage and Stamina significantly adjusted

Scroll of Replenishment

Every 5 seconds:

  • Gain 1 Regeneration per Star Type FoodPet → added Type Potion

After 15 seconds:

  • Activate Regeneration 2 times
  • Restore 0 → 1 use to Star Type Potion

Level Bonus
Every 5 seconds:

  • % chance to gain 1 Regeneration per Star Type FoodPet → added Type Potion

Timeless Hourglass

Health below 20%:

  • Both players cleanse all Debuff → You cleanse 75 Debuff
  • Both players heal 1000 Health → You heal 500 Health

Serpent Deathbolt

On Star Pet inflicts Poison → On Star Pet hits:

  • The next hit with this inflicts +3 Poison

Tink Tink

Tools

  • Damage and Stamina significantly adjusted

Power Vacuum

Every 2.9 → 3.5 seconds:

  • Gain 4 Mana, 2 → 0 Luck, 1 → 2 Haste

Level Bonus
Every 2.9 → 3.5 seconds:

  • Gain 4 Mana, 2 → 0 Luck, 1 → 2 Haste

Potion Mixer

On Star Type Potion consumed:

  • Gain 0 → 2 Buff

Edge Calibrator

Start of Dawn:

  • Star Type Tool → and Melee gain +20% Crit Chance

On Star Type Tool hit:

  • 40% chance for ( → this and) all Star Type Tool → and Melee to gain +2 Damage

Portable Siege Engine

On shop entered:

  • Find 0 → 1 special rock!

Zahir Zahir

A new hero has entered the Brawl. Introducing Zahir Zahir!

Appendix - DamageAccuracyStaminaCooldown adjustments

This is the per-item listing for the specific damage tuning applied. I know some of our nerds love to see the exact adjustments, or reference them later, so I’m happy to share them as an appendix here.
Fun fact: These notes are 804 lines long. The main balance notes, with the abbreviated “Damage and Stamina significantly adjusted”, are 817 lines long.

Shared Shared

Amethyst Blade

  • Accuracy: 90 % → 75 %
  • Damage: 7-12 → 10-17

Aristorat

  • Accuracy: 80 % → 75 %

Axe of Abraxas

  • Accuracy: 85 % → 75 %
  • Damage: 12-17 → 21-27
  • Stamina: 1.8 → 1.5

Bloodletter

  • Accuracy: 85 % → 75 %
  • Damage: 8-13 → 17-22
  • Stamina: 1.1 → 1.2

Boomslang

  • Accuracy: 80 % → 75 %

Boulder

  • Accuracy: 90 % → 60 %
  • Damage: 24-32 → 28-37

Brainsquasher

  • Accuracy: 85 % → 75 %

Bumblerat

  • Accuracy: 80 % → 75 %

Corruptor’s Wisdom

  • Accuracy: 90 % → 60 %
  • Damage: 8-12 → 9-14

Count Ratula

  • Accuracy: 85 % → 75 %

Dagger

  • Accuracy: 80 % → 75 %

Deathhowl

  • Accuracy: 85 % → 75 %

Doomsday Oarfish

  • Accuracy: 80 % → 75 %

Double-ender

  • Accuracy: 90 % → 75 %

Dragon’s Tail Jelly

  • Accuracy: 80 % → 75 %

Emerald Scarab

  • Accuracy: 85 % → 75 %

Fang the Rattleslang

  • Accuracy: 85 % → 75 %

Fine Sword

  • Accuracy: 85 % → 75 %
  • Crit Chance: 10%
  • Stamina: 1.2 → 1.15
  • Cooldown: 2.0 → 2.1

Fishing Harpoon

  • Accuracy: 80 % → 60 %
  • Damage: 6-10 → 7-12

Fishing Rod

  • Accuracy: 75 % → 60 %
  • Damage: 6-9 → 7-10

Flaming Sword

  • Accuracy: 90 % → 75 %
  • Crit Chance: 10% → 20%
  • Stamina: 1.4 → 1.5

Frost Cleaver

  • Accuracy: 85 % → 75 %

Frost Dagger

  • Accuracy: 85 % → 75 %

Glasshead

  • Accuracy: 80 % → 75 %

Green Snapper

  • Accuracy: 80 % → 75 %

Hooked Dagger

  • Accuracy: 85 % → 75 %

Infernal Tide

  • Accuracy: 90 % → 60 %
  • Damage: 7-12 → 8-14
  • Cooldown: 3.5 → 3.1

Iron Sword

  • Accuracy: 90 % → 75 %
  • Damage: 4-7 → 4-8
  • Cooldown: 1.8 → 2.0

Lava Boulder

  • Accuracy: 90 % → 60 %
  • Damage: 21-41 → 24-47

Lava Dagger

  • Accuracy: 85 % → 75 %

Lava Golem

  • Accuracy: 90 % → 75 %

Lava Rock

  • Accuracy: 80 % → 60 %
  • Damage: 5-11 → 6-13

Leviathan

  • Accuracy: 85 % → 75 %

Magic Dagger

  • Accuracy: 85 % → 75 %

Mallet

  • Accuracy: 85 % → 75 %
  • Damage: 5-14 → 5-9

Moldemort

  • Accuracy: 85 % → 75 %

Muck Rat

  • Accuracy: 80 % → 75 %

Mystic Rat

  • Accuracy: 80 % → 75 %

Neptune’s Wrath

  • Accuracy: 90 % → 60 %
  • Damage: 16-22 → 18-25

Night Angler

  • Accuracy: 80 % → 75 %

Pebbles the Golem Lord

  • Accuracy: 80 % → 75 %

Plague Rat

  • Accuracy: 80 % → 75 %

Poison Dagger

  • Accuracy: 85 % → 75 %

Polyphemus’ Bane

  • Accuracy: 85 % → 60 %
  • Damage: 10-14 → 12-16

Rat Lich

  • Accuracy: 80 % → 75 %

Rat Romancer

  • Accuracy: 80 % → 75 %

Ratbone

  • Accuracy: 80 % → 75 %

Ratnaros

  • Accuracy: 85 % → 75 %

Ratuman the White

  • Accuracy: 85 % → 75 %

Ratymandias

  • Accuracy: 85 % → 75 %

Reefspike

  • Accuracy: 80 % → 75 %

River Rat

  • Accuracy: 80 % → 75 %

Robo Rat 2.0

  • Accuracy: 80 % → 75 %

Rock

  • Accuracy: 80 % → 60 %
  • Damage: 3-6 → 3-7

Royal Seax

  • Accuracy: 85 % → 75 %

Sawfin Shark

  • Accuracy: 80 % → 75 %

Serpent’s Tongue

  • Accuracy: 85 % → 75 %
  • Damage: 8-11 → 5-8
  • Stamina: 1.2 → 0.9

Shovel

  • Accuracy: 85 % → 75 %

Sorcerat

  • Accuracy: 80 % → 75 %

Soulstealer

  • Accuracy: 85 % → 75 %

Spiked Sickle

  • Accuracy: 85 % → 75 %

Staff of Wisdom

  • Accuracy: 85 % → 60 %
  • Damage: 5-9 → 6-10

Stone Golem

  • Accuracy: 85 % → 75 %

Throwing Hatchet

  • Accuracy: 90 % → 60 %
  • Damage: 6-9 → 7-10

Tidal Staff

  • Accuracy: 85 % → 60 %
  • Damage: 7-11 → 8-13

Tidepiercer

  • Accuracy: 80 % → 75 %
  • Damage: 6-10 → 22-27

Torch

  • Accuracy: 80 % → 75 %

Unholy Sword

  • Accuracy: 90 % → 75 %
  • Damage: 9-15 → 18-24
  • Crit Chance: 0 → 10%

Vampire Bat

  • Accuracy: 80 % → 75 %

Vampire Worm

  • Accuracy: 80 % → 75 %

Vampire’s Scepter

  • Accuracy: 90 % → 60 %
  • Damage: 7-11 → 8-13

Willow Wand

  • Accuracy: 70 % → 60 %
  • Damage: 5-7 → 4-8
  • Cooldown: 2.4 → 2.7

Wing Clipper

  • Accuracy: 85 % → 75 %

Wooden Sword

  • Damage: 2-4 → 3-4
  • Cooldown: 1.8 → 2.0

Wooden Stick

  • Accuracy: 75 % → 60 %

Woodsman’s Axe

  • Accuracy: 85 % → 75 %
  • Damage: 7-19 → 11-16
  • Stamina: 1.55 → 1.6

Wooden Club

  • Damage: 4-7 → 4-6

Buzz Buzz

Amethyst Dancer

  • Accuracy: 80 % → 75 %

Bramblebat

  • Accuracy: 80 % → 75 %
  • Damage: 5-9 → 14-21
  • Stamina: 1.6 → 2.1

Drakefly

  • Accuracy: 80 % → 75 %

Fluttercatcher

  • Accuracy: 80 % → 75 %
  • Damage: 7-11 → 11-13
  • Stamina: 1.3 → 1.5

Frostwing

  • Accuracy: 80 % → 75 %

Goliathfly

  • Accuracy: 90 % → 75 %

Lily Pad Prince

  • Accuracy: 80 % → 75 %

Ruby Admiral

  • Accuracy: 80 % → 75 %

Sapphire Morpho

  • Accuracy: 80 % → 75 %

Scorpionfly

  • Accuracy: 85 % → 75 %

Spiked Whip

  • Accuracy: 80 % → 75 %

Starwing

  • Accuracy: 85 % → 75 %

Celeste Celeste

Electrobat

  • Accuracy: 85 % → 75 %

Elementium Golem

  • Accuracy: 90 % → 75 %

Elementium Ore

  • Accuracy: 75 % → 60 %
  • Damage: 3-6 → 3-7

Fulmination Hammer

  • Accuracy: 90 % → 75 %
  • Damage: 1-33 → 1-44

Hailstorm Scepter

  • Accuracy: 85 % → 60 %
  • Damage: 1-18 → 1-23
  • Stamina: 1.4 → 1.8

Hurricane Focus

  • Accuracy: 90 % → 60 %
  • Damage: 1-24 → 1-28
  • Stamina: 1.5 → 1.9

Lightning Rod

  • Accuracy: 80 % → 60 %
  • Damage: 1-12 → 1-14

Stormcloud Staff

  • Accuracy: 85 % → 60 %
  • Damage: 1-16 → 1-18
  • Stamina: 1.4 → 1.5

Stormstrike Gavel

  • Accuracy: 80 % → 75 %
  • Damage: 1-21 → 1-19
  • Stamina: 1.3 → 1.5

Storm Lute

  • Accuracy: 85 % → 75 %

Thunder Rat

  • Accuracy: 90 % → 75 %

Thunder Sword

  • Accuracy: 85 % → 75 %
  • Cooldown: 2.8 → 2.6

Thunderstorm Spear

  • Accuracy: 90 % → 60 %
  • Damage: 1-29 → 1-61
  • Stamina: 1.6 → 1.8

Voltaic Shiv

  • Accuracy: 85 % → 75 %
  • Damage: 1-13 → 1-11
  • Cooldown: 2.6 → 2.4

Zap Rat

  • Accuracy: 80 % → 75 %

Chana Chana

Blazing Rod

  • Accuracy: 80 % → 60 %
  • Damage: 5-9 → 12-18

Chillbane

  • Accuracy: 85 % → 60 %
  • Damage: 5-8 → 6-9

Cinderstaff

  • Accuracy: 90 % → 60 %
  • Damage: 7-12 → 19-25
  • Stamina: 1.9 → 1.8

Conflagration Staff

  • Accuracy: 90 % → 60 %
  • Damage: 9-16→ 25-36

Cryoblaze Staff

  • Accuracy: 90 % → 60 %
  • Damage: 11-14 → 13-16

Frostbite Wand

  • Accuracy: 90 % → 60 %
  • Damage: 6-10 → 7-12

Frozen Stick

  • Accuracy: 75 % → 60 %
  • Damage: 4-6 → 5-7

Hungry Wand

  • Accuracy: 80 % → 60 %
  • Damage: 5-8 → 7-11

Iceburn Scepter

  • Accuracy: 80 % → 75 %

Searing Wand

  • Accuracy: 80 % → 60 %
  • Damage: 4-6 → 5-7

Wand of Backdraft

  • Accuracy: 75 % → 60 %
  • Damage: 3-7 → 3-8

Wicked Stick

  • Accuracy: 80 % → 60 %
  • Damage: 2-5 → 4-6

Dorf Dorf

Adamantite Axepick

  • Accuracy: 90 % → 75 %
  • Damage: 10-14 → 20-26
  • Stamina: 1.5 → 1.65

Adamantite Forge Hammer

  • Accuracy: 90 % → 75 %

Adamantite Ore

  • Accuracy: 80 % → 60 %
  • Damage: 6-9 → 7-10

Baby Core Creeper

  • Accuracy: 80 % → 75 %

Caged Songbird

  • Accuracy: 85 % → 75 %

Crystal Cluster

  • Accuracy: 80 % → 60 %
  • Damage: 40-54 → 46-62

Crystal Shard

  • Accuracy: 80 % → 60 %
  • Damage: 3-6 → 3-7

Crystal Golem

  • Accuracy: 90 % → 75 %

Gemforged Warpick

  • Accuracy: 90 % → 75 %
  • Damage: 14-18 → 26-36
  • Stamina: 1.6 → 1.7

Gemstone Forge Hammer

  • Accuracy: 90 % → 75 %
  • Damage: 7-9 → 7-10
  • Stamina: 1.3 → 1.5

Gold Ore

  • Accuracy: 80 % → 60 %
  • Damage: 6-9 → 7-10

Gold Attuned Shovel

  • Accuracy: 85 % → 75 %

Iron Forge Hammer

  • Accuracy: 80 % → 75 %

Iron Ore

  • Accuracy: 80 % → 60 %
  • Damage: 3-6 → 3-7

Lumps of Coal

  • Accuracy: 80 % → 60 %
  • Damage: 3-6 → 3-7

Mining Pick

  • Accuracy: 80 % → 75 %
  • Damage: 5-8 → 6-9

Molten Core Creeper

  • Accuracy: 85 % → 75 %

Proto-Golem

  • Accuracy: 90 % → 75 %

Steel Forge Hammer

  • Accuracy: 85 % → 75 %

Steel Pickaxe

  • Accuracy: 85 % → 75 %
  • Damage: 7-11 → 12-20
  • Stamina: 1.4 → 1.5

Enoch Enoch

All-Seeing Bat

  • Accuracy: 85 % → 75 %

Ancient Soul

  • Accuracy: 85 % → 75 %

Duskreaver

  • Accuracy: 85 % → 75 %
  • Damage: 8-12 → 14-22
  • Stamina: 1.5 → 1.7

Flying Broom

  • Accuracy: 80 % → 75 %

Grim Scythe

  • Accuracy: 80 % → 75 %
  • Damage: 7-11 → 10-16

Haunted Bat

  • Accuracy: 85 % → 75 %

Reaper’s Judgement

  • Accuracy: 90 % → 75 %
  • Damage: 14-20 → 36-44
  • Stamina: 1.8 → 2

Simple Scythe

  • Damage: 3-6 → 4-6

Soulharvester

  • Accuracy: 85 % → 75 %
  • Damage: 10-16 → 20-32
  • Stamina: 1.75 → 1.85

Fern Fern

Bloodwood Spear

  • Accuracy: 90 % → 60 %
  • Damage: 8-16 → 16-24
  • Stamina: 1.5 → 1.6

Dendromancy Rod

  • Accuracy: 85 % → 60 %
  • Damage: 8-12 → 9-14

Glittercall Magpie

  • Accuracy: 85 % → 75 %

Jackalope

  • Accuracy: 80 % → 75 %

Lanternbug

  • Accuracy: 90 % → 75 %

Leafblade Skean

  • Accuracy: 80 % → 75 %

Living Staff

  • Accuracy: 85 % → 60 %
  • Damage: 13-25 → 26-34

Nightingale

  • Accuracy: 90 % → 75 %

Nightsong Raven

  • Accuracy: 90 % → 75 %

Oakblood Glaive

  • Accuracy: 90 % → 60 %
  • Damage: 10-20 → 24-32
  • Stamina: 1.5 → 1.7

Perennial Recurve

  • Accuracy: 85 % → 60 %
  • Damage: 4-12 → 5-14

Pinewhisper Thrush

  • Accuracy: 80 % → 75 %

Ratatoskr

  • Accuracy: 85 % → 75 %

Sapwood Javelin

  • Accuracy: 85 % → 60 %
  • Damage: 6-11 → 11-18
  • Stamina: 1.4 → 1.5

Harkon Harkon

Ancestral Spirit

  • Accuracy: 85 % → 75 %

Bonecrusher

  • Accuracy: 85 % → 75 %
  • Damage: 9-13 → 12-17
  • Stamina: 1.4 → 1.6

Bonesaw

  • Accuracy: 80 % → 75 %
  • Damage: 5-7 → 4-10
  • Stamina: 1.35 → 1.2

Bloodrage Axe

  • Accuracy: 80 % → 75 %

Cataclysm

  • Accuracy: 90 % → 75 %

Dark Omen

  • Accuracy: 85 % → 75 %
  • Damage: 7-12 → 7-11
  • Stamina: 1.4 → 1.6

Deathbringer

  • Accuracy: 85 % → 75 %
  • Damage: 17-23 → 20-26

Doombringer

  • Accuracy: 85 % → 75 %
  • Damage: 9-17 → 13-20
  • Stamina: 1.6 → 1.9

Fury Edge

  • Accuracy: 80 % → 75 %
  • Damage: 7-9 → 14-19

Ironhowl

  • Accuracy: 85 % → 75 %
  • Damage: 8-11 → 12-17
  • Stamina: 1.5 → 1.6
  • Cooldown: 3.1 → 2.7

Ragnarok

  • Accuracy: 90 % → 75 %
  • Damage: 18-34 → 34-42

Sledgehammer

  • Stamina: 1.5 → 1.3

Skullsmasher

  • Accuracy: 85 % → 75 %
  • Damage: 12-18 → 14-19

Tomahawk

  • Accuracy: 80 % → 75 %
  • Damage: 5-8 → 4-6
  • Stamina: 1.42 → 1.2
  • Cooldown: 3.0 → 2.4

Warbringer

  • Accuracy: 85 % → 75 %
  • Damage: 11-17 → 22-28

Warhammer

  • Accuracy: 80 % → 75 %
  • Damage: 6-9 → 6-10
  • Stamina: 1.6 → 1.5

Wolfstrike

  • Accuracy: 85 % → 75 %

World’s End

  • Accuracy: 90 % → 75 %

Hob Gang Hob Gang

Bolt Cutter

  • Accuracy: 85 % → 75 %

Gobituary Dart

  • Accuracy: 90 % → 100 %
  • Damage: 10-20 → 12-23

Gobliterator Dart

  • Accuracy: 90 % → 100 %
  • Damage: 9-14 → 10-16

Gobnoxious Dart

  • Accuracy: 90 % → 100 %
  • Damage: 7-10 → 8-12

Harper-Sonic Dart Sling

  • Accuracy: 85 % → 60 %
  • Damage: 8-13 → 22-30

Lockpick Dart

  • Accuracy: 80 % → 100 %
  • Damage: 3-5 → 3-6

Rat Burglar

  • Accuracy: 80 % → 75 %

Simple Blowgun

  • Accuracy: 75 % → 100 %
  • Damage: 3-5 → 3-6

Sticky Dart

  • Accuracy: 85 % → 100 %
  • Damage: 5-8 → 6-9

Tactical Blowgun

  • Accuracy: 80 % → 100 %
  • Damage: 7-11 → 10-15

Trangoblizer Dart

  • Accuracy: 90 % → 100 %
  • Damage: 7-10 → 8-12

Unsafe Safe Cracker

  • Accuracy: 90 % → 75 %
  • Damage: 9-14 → 12-17

Vitri-Oil Vault Drill

  • Accuracy: 90 % → 75 %
  • Damage: 10-16 → 16-24

Kragg Kragg

Aping Acolyte

  • Accuracy: 80 % → 75 %

Bellringer Beetle

  • Accuracy: 90 % → 75 %
  • Cooldown: 3.9 → 3.3

Ceremonial Lathi

  • Accuracy: 85 % → 75 %

Elemental Greatstaff

  • Accuracy: 90 % → 75 %
  • Damage: 9-18 → 24-30
  • Stamina: 1.5 → 1.8

Flail of Atonement

  • Accuracy: 90 % → 75 %
  • Damage: 7-14 → 11-18
  • Stamina: 1.2 → 1.5

Fortified Sanjiegun

  • Accuracy: 90 % → 75 %
  • Damage: 6-12 → 9-13
  • Stamina: 1.2 → 1.45

Gururangutan

  • Accuracy: 90 % → 75 %

Martial Monkey

  • Accuracy: 85 % → 75 %

Quarterstaff

  • Accuracy: 80 % → 75 %

Sewer-dwelling Sensei

  • Accuracy: 90 % → 75 %

Tempered Ritual Staff

  • Accuracy: 90 % → 75 %
  • Damage: 8-16 → 13-17
  • Stamina: 1.4 → 1.65

Tonfas

  • Accuracy: 80 % → 75 %

Whirling Nunchucks

  • Accuracy: 85 % → 75 %
  • Damage: 5-10 → 6-10
  • Stamina: 1.2 → 1.35

Zenpanzee

  • Accuracy: 90 % → 75 %

Morrow Morrow

Admiralty Anchor

  • Accuracy: 85 % → 75 %
  • Damage: 13-26 → 36-78
  • Stamina: 2.0 → 2.5
  • Cooldown: 2.9 → 3.2

Blasted Gull

  • Accuracy: 80 % → 75 %

Cast Iron Anchor

  • Accuracy: 85 % → 75 %
  • Damage: 11-22 → 22-38
  • Stamina: 2
  • Cooldown: 2.7 → 2.9

Everdrift Anchor

  • Accuracy: 90 % → 75 %
  • Damage: 16-28 → 42-104
  • Stamina: 2.0 → 3.0
  • Cooldown: 3.1 → 3.6

Feathered First Mate

  • Accuracy: 80 % → 75 %

Flamescale Seadrake

  • Accuracy: 85 % → 75 %

Makeshift Oar

  • Accuracy: 80 % → 75 %
  • Damage: 6-11 → 7-12

Shoddy Handline

  • Accuracy: 80 % → 60 %
  • Damage: 3-6 → 5-9

Slithering Lobster

  • Accuracy: 80 % → 75 %

Sturdy Fly Gaff

  • Accuracy: 85 % → 60 %
  • Damage: 6-14 → 13-19
  • Stamina: 1.5 → 1.7

The Voidcaller

  • Accuracy: 85 % → 75 %
  • Cooldown: 3.9 → 3.3

Tiny Kraken Tooth

  • Accuracy: 85 % → 75 %

Three Eyed Crab

  • Accuracy: 80 % → 75 %

Writhing Tentacle

  • Accuracy: 80 % → 75 %
  • Cooldown: 3.6 → 3.1

Nymphedora Nymphedora

Blazegaze

  • Accuracy: 90 % → 75 %

Deathshot

  • Accuracy: 90 % → 60 %
  • Damage: 11-25 → 18-29

Dragonfang

  • Accuracy: 90 % → 75 %

Elven Blade

  • Accuracy: 80 % → 75 %
  • Damage: 5-8 → 4-7
  • Stamina: 1 → 1.15
  • Crit Chance: 15% → 0%

Evergreen Arc

  • Accuracy: 90 % → 60 %
  • Damage: 15-29 → 25-33
  • Stamina: 1.7 → 1.95

Final Blow

  • Accuracy: 85 % → 60 %
  • Damage: 3-12 → 3-14

Hunter’s Bow

  • Accuracy: 80 % → 60 %
  • Damage: 4-10 → 8-14
  • Stamina: 1.25 → 1.4

Hunting Knife

  • Accuracy: 80 % → 75 %
  • Stamina: 0.8 → 0.9
  • Damage: 2-5 → 2-4
  • Crit Chance: 10% → 0%

Light Bow

  • Accuracy: 75 % → 60 %
  • Damage: 3-9 → 4-8
  • Crit Chance 5% → 0%

Reptile Stalker

  • Accuracy: 85 % → 75 %

Silverbark Bow

  • Accuracy: 80 % → 60 %
  • Damage: 5-16 → 15-21
  • Stamina: 1.4 → 1.7

Stalker’s Shiv

  • Accuracy: 85 % → 75 %
  • Damage: 7-9 → 7-11
  • Crit Chance: 20% → 0%

Pepper Pepper

Campfire Skillet

  • Accuracy: 85 % → 75 %
  • Damage: 8-11 → 10-15
  • Cooldown: 2.6 → 3.1

Chef’s Knife

  • Accuracy: 80 % → 75 %
  • Damage: 4-6 → 4-5
  • Stamina: 1.15 → 0.75
  • Cooldown: 2.6 → 2.1
  • Crit Chance 5% → 0%

Croissant Crossbow

  • Accuracy: 85 % → 60 %
  • Damage: 9-14 → 10-16

Fuzzy Sous-chef

  • Accuracy: 80 % → 75 %

Grapeshot Slinger

  • Accuracy: 85 % → 60 %
  • Damage: 6-9 → 7-10

Head Chef’s Skewer

  • Accuracy: 85 % → 75 %
  • Damage: 10-15 → 20-28

Koneko Steel Knife

  • Accuracy: 85 % → 75 %
  • Damage: 7-10 → 9-11
  • Stamina: 1.2 → 0.85
  • Cooldown: 2.8 → 2.3
  • Crit Chance: 10% → 0%

Paring Knife

  • Damage: 3-5 → 2-3
  • Stamina: 1.1 → 0.6
  • Cooldown: 2.4 → 2.0

Rolling Pin Nunchucks

  • Accuracy: 85 % → 75 %

Soup Ladle

  • Accuracy: 80 % → 75 %
  • Damage: 5-9 → 6-10
  • Stamina: 1.3 → 1.2
  • Cooldown: 2.4 → 2.8

The Tenderizer

  • Accuracy: 85 % → 75 %

Ronan Ronan

Champion’s Ripper

  • Accuracy: 90 % → 75 %
  • Damage: 8-18 → 14-19

Errant Lance

  • Accuracy: 85 % → 60 %
  • Damage: 10-29 → 12-33

Excalibur

  • Accuracy: 90 % → 75 %
  • Damage: 32-45 → 40-52
  • Stamina: 2.5 → 2.1

Fanged Axe

  • Accuracy: 80 % → 75 %
  • Damage: 4-7 → 5-8

Fanged Blade

  • Accuracy: 85 % → 75 %
  • Damage: 10-16 → 9-13
  • Stamina: 1.3 → 1.4

Hooked Blade

  • Accuracy: 80 % → 75 %

Jagged Blade

  • Accuracy: 80 % → 75 %

Knights Razor

  • Accuracy: 85 % → 75 %
  • Damage: 5-10 → 5-8

Piercing Lance

  • Accuracy: 85 % → 60 %
  • Damage: 4-10 → 5-12

Rhongomiant

  • Accuracy: 90 % → 60 %
  • Damage: 14-35 → 16-40

Tournament Lance

  • Accuracy: 85 % → 60 %
  • Damage: 7-18 → 8-21

Twinmaw

  • Accuracy: 90 % → 75 %

Young Squire

  • Accuracy: 80 % → 75 %

Sage Sage

Arcane Bolt Blaster

  • Accuracy: 80 % → 60 %
  • Damage: 8-13 → 9-15
  • Stamina: 1.7 → 1.3

Astral Reaver

  • Accuracy: 90 % → 75 %

Flame Bolt

  • Accuracy: 90 % → 100 %
  • Damage: 11-16 → 13-18

Hand Crossbow

  • Accuracy: 75 % → 60 %
  • Damage: 2-4 → 4-7

Ironwood Boltcaster

  • Accuracy: 80 % → 60 %
  • Damage: 4-6 → 9-13
  • Stamina: 1.5 → 1.3

Iron Bolt

  • Accuracy: 80 % → 100 %
  • Damage: 4-6 → 5-7

Jade Dagger

  • Accuracy: 80 % → 75 %

Midori Bolt

  • Accuracy: 90 % → 100 %
  • Damage: 8-18 → 9-21

Moonlit Blade

  • Accuracy: 80 % → 75 %

Razor Bolt

  • Accuracy: 85 % → 100 %
  • Damage: 6-9 → 7-10

Serpent Deathbolt

  • Accuracy: 90 % → 100 %
  • Damage: 14-22 → 16-25

Soulpiercer

  • Accuracy: 90 % → 100 %
  • Damage: 18-26 → 21-30

Titanwood Repeater

  • Accuracy: 80 % → 60 %
  • Damage: 7-11 → 8-13
  • Stamina: 1.6 → 1.25

Toxic Bolt

  • Accuracy: 90 % → 100 %
  • Damage: 8-12 → 9-14

Zephyr’s Edge

  • Accuracy: 85 % → 75 %

Tink Tink

Carnage Saw

  • Accuracy: 80 % → 75 %

Crowbar

  • Accuracy: 85 % → 75 %

Forest Mower

  • Accuracy: 90 % → 75 %
  • Damage: 10-16 → 13-18

Mana Recycler

  • Accuracy: 80 % → 75 %

Pliers

  • Accuracy: 80 % → 75 %

Runesmith Goniometer

  • Accuracy: 80 % → 75 %
  • Damage: 9-14 → 18-28
  • Stamina: 1.6 → 1.7

Screwsmacker

  • Accuracy: 85 % → 75 %

Spanner

  • Accuracy: 80 % → 75 %

Welding Torch

  • Accuracy: 85 % → 75 %
  • Damage: 9-12 → 16-22

Index

Overview - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967072325800078\ Relics - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967272087654430\ Shared - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967448412258455\ Buzz - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967531593564180\ Celeste - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967605627228327\ Chana - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967647763206335\ Dorf - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967684375281904\ Enoch - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967767019720924\ Fern - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967828273336350\ Harkon - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967877707534456\ Hob Gang - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967914789507144\ Kragg - https://discord.com/channels/1212323336466604042/1509966202913427529/1509967946447851671\ Morrow - https://discord.com/channels/1212323336466604042/1509966202913427529/1509968242704252979\ Nymphedora - https://discord.com/channels/1212323336466604042/1509966202913427529/1509968443011502292\ Pepper - https://discord.com/channels/1212323336466604042/1509966202913427529/1509968491665424518\ Ronan - https://discord.com/channels/1212323336466604042/1509966202913427529/1509968541036843039\ Sage - https://discord.com/channels/1212323336466604042/1509966202913427529/1509968573747957861\ Tink - https://discord.com/channels/1212323336466604042/1509966202913427529/1509968676617588906\ Zahir - https://discord.com/channels/1212323336466604042/1509966202913427529/1509968732728987729\ Appendix - DamageAccuracyStaminaCooldown adjustments https://discord.com/channels/1212323336466604042/1509966202913427529/1510126801731588286

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