Patch notes

v5.1.0June 15, 2026

Update 5.1.0

Balance changes
  • New minigame event: Backpack Blitz
  • Wild Garden improvements: clearer basket capacity, fewer misclicks
  • Item search now filters by tooltip terms like cleanse or inflict poison
  • Combat log & Shared Replay fixes for more accurate fight tracking
  • Lots of balance changes

New features

  • New minigame event added: Backpack Blitz

Quality of Life

  • Added Time of Day durations to the game overview popup
  • Item search filtering now supports some tooltip terms such as cleanse. These can be combined with other terms to find specific items like inflict poison. Terms are localized.
  • Shop mergeable indicators for recipes that need a hero’s items now only show when you’re playing that hero, or when all required items are available in Shop and Inventory at the same time

Wild Garden

  • Moved the sunshine button next to the plant progress bar to avoid misclicking the finish button
  • Added 🧺 capacity under the button in the Wild Garden screen
  • Improved communication on resources when the basket is full
  • Added Wildcards Wild Card counter to the Wild Garden confirmation popup

Fixes

  • Emerald, Ruby and Diamond Chests will once again prioritize rolling cards for items that aren’t already max level
  • Fixed a rare situation where a user’s membership would temporarily appear inactive
  • Lock changes made after combat now carry over correctly into the next shop phase and replays
  • Fixed a partial save data corruption that could force a user to play with a very limited pool of items for several gauntlets
  • Fixed Crit Damage not updating in the tooltip when an opponent’s Bleed changed
  • Fixed a crash on the Game Over screen if an event ended during an event fight
  • Fixed combat log from a Shared Replay not tracking everything that occurred in the fight
  • Fixed some sorting issues in the Combat Log viewer during Match Replays
  • Shared Replay now displays the correct Trophy Crystal trophy count, even in Extended Run
  • Fixed a replay that could double-apply persistent combat modifications (affected replays only, not items migrated to Shop)
  • Fixed player-sourced debuffs resisted not being displayed in fight statistics
  • Fixed builds that manipulate Time of Day significantly could trigger the Dawn / Day animation in the wrong order
  • Fixed occasional erroneous inbox payouts of unclaimed Quest Indicator Daily and Weekly Quest rewards that had already been claimed
  • Fixed sorting of Player Avatars not being based on newest acquired

Art

  • Emperor Cobra: Changed art to better align with cell placements
  • God-King Khopesh: Tweaked item’s art style
  • Bellringer Beetle & Emerald Scarab: Plucked some legs
  • Bargain of Shared Sorcery: Corrected Resist icon color

This update ships with balance changes — see the full 5.1.0 balance breakdown.

Balance changes

Boon Point Boons

Sticky Fingers

When buying items:

  • 20/30/40% → 20/25/30% chance to steal 1 Gold (Max 3 times per shop)

Fetching Familiar

When chosen and on every 5/4/3 → 6/5/4 shops entered:

  • Get 1 Type Charm

Stay Hydrated

When chosen:

  • Get 2 → 3 Water Potion

One More Wish

When chosen:

  • Get 1 extra wish granted by Genies → Now applies to already-owned genies

Pickaxe Relics

Arcane Astrolabe

Every 3 seconds:

  • Gain 2 Resist
  • Gain 2 → 1 Buff per Star item during DayNight

Level Bonus (new)
Every 3 seconds:

  • % chance to gain 1 Buff per Star item

Shared Shared

Unholy Sword

  • Type: Melee → Add Type Skull

Tender Sausage

  • Price: 4 → 3 Gold

Neptune’s Wrath

  • Damage: 28-34 → 25-37

Bloodthorn

Level Bonus
When time of day changes:

  • % chance to gain 2 Thorns and steal 12 Max Health → Health

Blood Siphon Potion

Health below 50% or 5 Regeneration on opponent:

  • Steal 30 Max Health → Health and 5 Regeneration from opponent
  • Inflict 1 Curse on yourself

Level Bonus
When consumed:

  • % chance to steal 8 Max Health → Health per second for 5 seconds

Rock

  • Cooldown: 6 → 5
  • Damage: 3-7 → 3-6

Lava Rock

  • Cooldown: 6 → 5
  • Damage: 6-13 → 4-9

Absorb

  • Inflict 1-2 → 1-3 Burn

Wooden Stick

On hit → On attack:

  • 40% chance to gain 1 Mana

Willow Wand

On hit → On attack:

  • Use 1 Mana to gain 1 Buff

On hit:

  • Gain 1 Buff

Tidal Staff

Every 7.4 seconds → On attack:

  • Heal for 24 Health per Star Type Fish
  • Use 8 Chill from opponent to gain 8 Haste

Staff of Wisdom

  • Crit Chance: 10% → 0%

On hit → On attack:

  • Use 6 Mana to gain 8 Buff

On hit:

  • Gain 4 Mana

Level Bonus
On hit:

  • % chance to gain 2 → 3 Mana

Corruptor’s Wisdom

  • Damage: 9-14 → 46-52
  • Crit Chance: 10% → 0%
  • Stamina: 1.5 → 2.2

On hit → On attack:

  • Use 4 → 6 Mana to transfer 4 → 8 Debuff to opponent

On hit:

  • Inflict 2 Curse and 2 Poison

On critical hit:

  • Deal 1 → 0 Damage per Debuff on the opponent

Level Bonus (new)

  • Return to Weapon levels

On hit:

  • % chance to inflict 1-2 Curse and 1-2 Poison

Infernal Tide

  • Cooldown: 3.1 → 3.4
  • Damage: 8-14 → 21-78
  • Crit Chance: 10% → 0%
  • Stamina: 2.0 → 2.2

On attack:

  • Use 0 → 6 Mana to: (new ability)
    • Activate Regeneration twice
    • Activate Burn twice

On hit:

  • Use 5 → 0 Mana to gain 3 Regeneration and inflict 3 Burn
  • Gain 1 → 0 Max Health per Regeneration on you
  • Remove 1 → 0 Max Health per 2 Burn on opponent

Level Bonus (new)

  • Return to Weapon levels

On hit:

  • % chance to gain 1-2 Regenerationand inflict 1-2 Burn

Vampire’s Scepter

  • Crit Chance: 10% → 0%
  • Stamina: 1.5 → 2.4

On hit → On attack:

  • Use 0 → 6 Mana to:
    • Steal 8 → 32 Health
    • Increase Health steal by 0 → 32

On hit:

  • Gain 4 Mana

On Star MeleeRanged hit:

  • 100% → 50% chance to use 1 → 0 Mana to increase Health steal by 4

Level Bonus

  • Keep general levels

On hit:

  • % chance to steal 8 → 32 Health

Deathhowl

  • Damage: 9-16 → 16-25

On hit:

  • Steal 4 → 0 Mana

Level Bonus
On hit:

  • % chance to inflict 2 Curse and 0 → 2 Poison

Buzz Buzz

Thorned Crown

When hit (MeleeRangedPet):

  • 30% chance to inflict 3 Poison and steal 2 Max Health → Health

Level Bonus
When this item activates:

  • % chance to inflict 3 Poison and steal 2 Max Health → Health

Stingtrap

When hit (MeleeRangedPet):

  • 40% chance to:
    • Inflict 1 Poison per 5 Thorns on you → Inflict 5 Poison
    • Steal 4 Max Health → Health

Level Bonus
When this activates:

  • % chance to (inflict 1 Poison per 5 Thorns on you → inflict 5 Poison) and steal 4 Max Health → Health

Spiked Whip

On hit:

  • Gain 1 → 2 Thorns per Star Bramble
  • Steal 6 Max Health → Health per Star Bramble

Arcanefly

  • Cooldown: 3.4 → 3.8

On hit:

  • 40% → 50% chance to inflict 1 Poison

Pyrefly

  • Star: 1 → 2
  • Damage: 4-7 → 4-8

On hit:

  • Inflict 1 → 0 Poison
  • Inflict 1 Poison per Star PetType Plant

Drakefly

  • Damage: 7-11 → 10-16

On hit:

  • Inflict 2 Poison → per Star PetType Plant
  • Gain 3 Armor per Star PetType Plant → Gain 9 Armor

Level Bonus
On hit:

  • % chance to gain 6 → 9 Armor

Scorpionfly

  • Star: 4 → 5
  • Damage: 11-16 → 18-24

On hit:

  • Inflict 4 Poison → 2 Poison per Star PetType Plant

Goliathfly

  • Damage: 18-26 → 22-34

Celeste Celeste

Voltaic Shiv

On hit:

  • Gain 2 → 3 Static and +2 → +4 max Damage

Thunder Sword

  • Damage: 1-22 → 1-25

On hit:

  • Gain 3 → 4 Static and +3 → +5 max Damage

Thunderstorm Spear

  • Damage: 1-61 → 1-65

On hit:

  • Gain 4 Static and +4 → +7 max Damage

Lightning Rod

On hit → On attack:

  • Use 1 Mana to gain 4 Static

Stormcloud Staff

On hit → On attack:

  • Use 2 Mana to gain 6 Static

Hailstorm Scepter

On hit → On attack:

  • Use 3 Mana to gain 9 Static

Hurricane Focus

On hit → On attack:

  • Use 4 Mana to gain 12 Static

Elemental Whetstone

Start of Dawn:

  • Star MeleeRanged gain +5 → +4 max Damage and +5% Crit Chance

Elementium Ore

  • Cooldown: 6 → 5
  • Damage: 3-7 → 4-9

Zap Rat

Discharge (12 Static):

  • Gain +1 max Damage per Star item → Star MeleeRangedPet gain +2 max Damage

Level Bonus
On hit:

  • % chance to gain 1 → 2 Static

Lightning Sprite

On hit:

  • Gain 5 → 6 Static and 3 Mana

Level Bonus
On hit:

  • % chance to gain 1 → 4 Static

Galvanic Armor

Start of Dawn:

  • Gain 50 → 70 Armor and 4 → 5 Resist

Level Bonus
Start of Dawn:

  • Gain 3 Armor per level → 2 Armor per Star per level

Stormbreaker Armor

Start of Dawn:

  • Gain 80 → 100 Armor and 10 Resist

Level Bonus
Start of Dawn:

  • Gain 5 Armor per level → 2 Armor per Star per level

Chana Chana

Frozen Stick

On hit → On attack:

  • Use 1 Mana to inflict 2 Chill

Chillbane

  • Cooldown: 2.3 → 2.5
  • Damage: 6-9 → 6-11
  • Stamina: 1.1 → 1.3

On hit → On attack:

  • Use 3 → 2 Mana to inflict 4 → 2 Chill

On hit:

  • Inflict 0 → 2 Chill

Frostbite Wand

  • Cooldown: 2.6 → 2.7
  • Damage: 7-12 → 8-15
  • Stamina: 1.15 → 1.5

On hit → On attack:

  • Use 4 → 3 Mana to inflict 6 → 3 Chill

On hit:

  • Inflict 0 → 3 Chill

Level Bonus
On hit:

  • % chance to inflict 1 → 2 Chill

Cryoblaze Staff

  • Cooldown: 3.4 → 2.9
  • Damage: 13-16 → 29-37
  • Stamina: 1.6 → 1.85

On hit → On attack:

  • Use 5 → 4 Mana to inflict 8 → 5 Chill

On hit:

  • Inflict 0 → 4 Chill

Per Chill on opponent:

  • Gain +0.5% Crit Chance and +10% → +5% Crit Damage

Level Bonus
On hit:

  • % chance to inflict 2 → 3 Chill

Searing Wand

  • Cooldown: 2.5 → 2.2
  • Damage: 5-7 → 4-6
  • Stamina: 1.1 → 1.0

On hit → On attack:

  • Use 3 → 2 Mana to deal 4 → 0 Damage and inflict 2 Burn

Wicked Stick

  • Damage: 4-6 → 4-8
  • Stamina: 0.9 → 1.1

On hit → On attack:

  • Gain 2 Mana

Blazing Rod

On hit → On attack:

  • Use 4 Mana to inflict 4 Burn

Hungry Wand

  • Stamina: 1.2 → 1.5

On hit → On attack:

  • Use 5 → 4 Mana to remove 2 Buff and inflict 3 → 2 Burn

On hit:

  • Inflict 0 → 2 Burn

Cinderstaff

  • Cooldown: 3.0 → 2.8
  • Damage: 19-25 → 17-24
  • Stamina: 1.8 → 1.7

On hit → On attack:

  • Use 6 → 5 Mana to remove 3 → 2 Buff and inflict 4 Burn

On hit:

  • Inflict 0 → 3 Burn

Conflagration Staff

On hit → On attack:

  • Use 7 Mana to remove 4 → 3 Buff and inflict 5 Burn

On hit:

  • Inflict 0 → 3 Burn

Wand of Backdraft

  • Damage: 3-8 → 8-15
  • Stamina: 2.2 → 1.4

Dorf Dorf

Iron Ore

  • Cooldown: 6 → 5
  • Damage: 3-7 → 3-6

Lumps of Coal

  • Cooldown: 6 → 5
  • Damage: 3-7 → 3-6

Adamantite Ore

  • Cooldown: 6 → 5
  • Damage: 7-10 → 4-9

On hit:

  • Gain 20 → 15 Armor

Level Bonus
On hit:

  • % chance to gain 5 → 15 Armor

Gold Ore

  • Cooldown: 6 → 5
  • Damage: 7-10 → 4-9

Reinforced Mining Bag

Start of Dawn → When time of day changes:

  • Add +1 more throw to Type Mineral inside

Blast Furnace Bellows

  • Cooldown: 4.8 → 4.2

Enoch Enoch

Scarecrow

  • Cooldown: 3.5 → 4.1

Crowbane

  • Cooldown: 3.1 → 3.8

Fern Fern

  • Starting inventory: added 1 Heartleaf

Dendromancy Rod

  • Damage: 9-14 → 22-28
  • Stamina: 1.2 → 1.9

Mossfur Squirrel

  • Type: Bloomer, Pet, Type Plant → Add Type Rat
  • Damage: 6-10 → 8-12

While this blooms:

  • Inflict 3 → 2 Poison on hit

Jackalope

  • Type: Bloomer, Pet, Type Plant → Add Type Rat
  • Damage: 8-12 → 9-15

While this blooms:

  • 30% → 25% chance to activate Poison on hit

Ratatoskr

  • Type: Bloomer, Pet, Type Plant → Add Type Rat
  • Damage: 9-15 → 15-22

When time of day changes:

  • Increase chance to activate Poison by +2% → +3% permanently

Bloodwood Spear

On critical hit:

  • Steal 5 Max Health → Health

Oakblood Glaive

On critical hit:

  • Steal 10 Max Health → Health

Harkon Harkon

Fury Fungus

Level Bonus
When time of day changes → Start of Day:

  • % chance to gain 1 Empower

Hob Gang Hob Gang

Bright Vision Goggles

Start of Dawn:

  • Gain 10 Luck and 10 → 20 Resist

Start of Day:

  • Gain 20 Luck and 20 → 30 Resist

Kragg Kragg

Bellringer Beetle

  • Cooldown: 3.3 → 2.9
  • Damage: 2-12 → 14-19

Intense Incense

  • 40% → 50% chance to inflict 2 Burn
  • 40% → 50% chance to inflict 2 Poison

Sewer-dwelling Sensei

On Star MeleePet hit:

  • This gains +5% → +10% faster attacks

Morrow Morrow

Shoddy Handline

  • Damage: 5-9 → 10-14

Sturdy Fly Gaff

  • Damage: 13-19 → 16-22

Cast Iron Anchor

  • Stamina: 2.0 → 1.6
  • Damage: 22-34 → 20-27

Admiralty Anchor

  • Stamina: 2.5 → 2.0
  • Damage: 36-78 → 36-65

Everdrift Anchor

  • Stamina: 3.0 → 2.5
  • Damage: 42-104 → 54-104

Nymphedora Nymphedora

Eagle Eye Amulet

While you have 10+ Luck:

  • Star MeleeRangedPet gains +10% → +20% Crit Chance

Stalker’s Shiv

This is affected by → is immune to Chill

Dragonfang

This is affected by → is immune to Chill

Hunter’s Bow

  • Damage: 8-15 → 10-16
  • Crit Chance: 10% → 0%

Silverbark Bow

  • Damage: 15-21 → 22-30
  • Accuracy: 60% → 70%

Deathshot

  • Damage: 18-29 → 30-38
  • Accuracy: 60% → 70%
  • Crit Chance: 25% → 15%
  • Stamina: 1.65 → 1.8

Evergreen Arc

  • Damage: 25-33 → 39-53
  • Accuracy: 60% → 70%
  • Crit Chance: 20% → 15%
  • Stamina: 1.95 → 2.1

Pepper Pepper

Cheese Wheel of Fortune

  • Star: 9 → 10

The Tenderizer

  • Damage: 14-21 → 33-52
  • Stamina: 1.5 → 1.9

On hit → Start of Dawn:

  • Gain +8% → +15% Crit Chance per Star Type Food

On hit → on critical hit:

  • Remove 15% → 20% Max Health

On critical hit:

  • Gain +6% → 0% faster attacks per Star Type Food
  • Activate → Don’t activate Bleed

For every 10 Max Health you have more than opponent:

  • Gain +1.5% Crit Damage

Ronan Ronan

Hungering Ward

When time of day changes:

  • Inflict Disable on 1 item → 1 MeleeRangedPet for 10 → 5 seconds

Young Squire

  • Cooldown: 3.5 → 2.5

On shop entered:

  • Brings you a random Type Armor
  • 50% → 0% chance to get a Cactus

Sage Sage

Refined Jade

Start of Dawn:

  • Star MeleeRanged gains +15% → +10% Accuracy and +10% Crit Chance

Autotrigger

Start of Dawn → During Dawn:

  • Star Ranged gain +20% faster attacks

Shadow Satchel

Start of Dawn → When time of day changes:

  • Add 1 quantity to Bolts, Darts, and Type Potion inside

Scroll of Binding

Every 5 seconds:

  • Inflict Disable on 1 enemy item per Star MeleeRangedPet for 2 seconds → Inflict Disable on 1 enemy MeleeRanged for 1 second per Star MeleeRangedPet

After 10 seconds:

  • Inflict Disable on 1 enemy MeleeRanged per Star MeleeRangedPet for 3 seconds → Inflict Disable on 5 enemy item for 3 seconds

Tink Tink

Welding Torch

Level Bonus
On hit:

  • % chance to inflict 0 → 1 Burn and 1 Blind

Zahir Zahir

  • Starting inventory: added 1 Ginseng Root

Glass Sphere

Absorb

  • Gain 1 → 2 Resist

Stolen Moment

When time of day changes → Start of Dawn:

  • Gain 1 → 2 Dodge

Aeonglass

When time of day changes → Start of Dawn:

  • Gain 1 → 3 Dodge

Instant Eternity

When time of day changes → Start of Dawn:

  • Gain 1 → 4 Dodge

When time of day changes:

  • Gain 15 → 10 Haste for 5 seconds

Golden Gravel

Absorb
Inflict 1 → 1-2 Blind

Sand Golem

Start of Dawn:

  • Star Type Mineral gains +75% → +50% faster activations

On hit:

  • Inflict 3 Blind and 3 → 2 Insanity

Bag of Bargains

Level Bonus
When time of day changes:

  • % chance to gain 1 Haste → steal 3 Health per item inside

Dustwind Turban

Every 3.8 seconds:

  • Steal 4 → 3 Buff

Every 5 → 6 Buff stolen:
Level Bonus
Every 3.8 seconds:

  • % chance to inflict 1 Curse and 1 Chill → steal 3 Buff

Mysterious Lamp

Start of DawnDayDuskNight:

  • Gain 50 → 40 Max Health and 5 Resist

Wishes:

  • Added Amethyst Blade, Polyphemus’ Bane, and Doomsday Oarfish as possible rewards

Level Bonus
Start of DawnDayDuskNight:

  • % chance to gain 50 → 40 Max Health and 5 Resist

Swift Sunrise Spear

  • Cooldown: 3.4 → 2.9
  • Damage: 12-23 → 12-20
  • Stamina: 1.1 → 1.0

Bargain of Hollow Retribution

On Star MeleeRanged hit: → Add Pet

  • % chance to steal 5 Health

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