Apophian Saif

Apophian Saif

Mythic · Melee Weapon

20Gold
DamageDamage
36–46
CooldownCooldown
3.1s
AccuracyAccuracy
75%
StaminaStamina cost
2

During Dusk and Night:

  • Gain +50% faster attacks
  • Inflict 3 Slow on hit

On hit:

  • Gain 2 Haste and inflict 2 Poison

Activate absorbed items:

  • No Type Charm absorbed yet

On shop entered:

  • Absorb 1 Star Type Charm (0/2)
2×4 · 1 star slot

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15

On hit:

  • 30% → 90% chance to activate absorbed items

Levels also add: +4 Damage · +15% Crit Chance · +15% Crit Damage · +10% Accuracy

All 15 levels
  1. Lv 1Base item
  2. Lv 2Gain +1 Damage
  3. Lv 3Gain +5% Crit Chance
  4. Lv 4Gain +5% Crit Damage
  5. Lv 5On hit: 30% chance to activate absorbed items
  6. Lv 6Gain +5% Accuracy
  7. Lv 7Gain +1 Damage
  8. Lv 8Gain +5% Crit Chance
  9. Lv 9Gain +5% Crit Damage
  10. Lv 10On hit: 60% chance to activate absorbed items
  11. Lv 11Gain +5% Accuracy
  12. Lv 12Gain +2 Damage
  13. Lv 13Gain +5% Crit Chance
  14. Lv 14Gain +5% Crit Damage
  15. Lv 15On hit: 90% chance to activate absorbed items

Craft: Runed Scimitar + Serpent's Tongue

Balance history

  1. v6.0.0
    • Cooldown: 2.7 → 3.1
    • Stamina: 1.75 → 2.0
    • Damage: 23-30 → 36-46
  2. v6.0.0mentioned in patch notes
    • Apophian Saif and God-King Khopesh are now searchable as standard Type Charm absorbers
  3. v5.1.2mentioned in patch notes
    • Apophian Saif
  4. v5.0

    Added with Zahir’s release.

Stay connected