
Diamond
Epic · Accessory
- Cooldown
- 3.3s
Every 3.3 seconds:
- Inflict 2

Level bonusLv 2–15
Every 3.3 seconds:
- 5% → 100% chance to inflict 2
All 15 levels
- Lv 1Base item
- Lv 2Every 3.3 seconds: 5% chance to inflict 2
- Lv 310% chance
- Lv 415% chance
- Lv 530% chance
- Lv 635% chance
- Lv 740% chance
- Lv 845% chance
- Lv 950% chance
- Lv 1065% chance
- Lv 1170% chance
- Lv 1275% chance
- Lv 1380% chance
- Lv 1485% chance
- Lv 15100% chance
Balance history
- v2.0mentioned in patch notes
- Bronze → Diamond
Remove their baseline Start of combat-effects (only keeping their cooldown effects)
Cost: 6 → 4 (8 → 6 for Diamond)Every 3.3 seconds:
- Inflict 1 → 2
Added with Dorf’s release.
