Diamond

Diamond

Epic · Accessory

6Gold
CooldownCooldown
3.3s

Every 3.3 seconds:

  • Inflict 2 Slow
1×1

Level bonusLv 2–15

Every 3.3 seconds:

  • 5% → 100% chance to inflict 2 Slow
All 15 levels
  1. Lv 1Base item
  2. Lv 2Every 3.3 seconds: 5% chance to inflict 2 Slow
  3. Lv 310% chance
  4. Lv 415% chance
  5. Lv 530% chance
  6. Lv 635% chance
  7. Lv 740% chance
  8. Lv 845% chance
  9. Lv 950% chance
  10. Lv 1065% chance
  11. Lv 1170% chance
  12. Lv 1275% chance
  13. Lv 1380% chance
  14. Lv 1485% chance
  15. Lv 15100% chance

Balance history

  1. v2.0mentioned in patch notes
    • Rank Bronze Bronze → Rank Diamond Diamond
  2. v0.36

    Remove their baseline Start of combat-effects (only keeping their cooldown effects)
    Cost: 6 → 4 (8 → 6 for Diamond) Gold

  3. v0.36

    Every 3.3 seconds:

    • Inflict 1 → 2 Chill
  4. v0.35

    Added with Dorf’s release.

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