Sand Golem

Sand Golem

Legendary · Golem · Mineral · Pet

20Gold
DamageDamage
17–29
CooldownCooldown
3s
AccuracyAccuracy
75%

Start of Dawn:

  • Star Type Mineral gains +50% faster activations

On hit:

  • Inflict 3 Blind and 2 Insanity

Activate absorbed items:

  • No Type Charm absorbed yet

On shop entered:

  • Absorb 1 Star Type Charm (0/2)

Multithrow

2×2 · 1 star slot

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15

On hit:

  • 25% → 75% chance to activate absorbed items

Levels also add: +3 Damage · +15% Crit Chance · +15% Crit Damage · +10% Accuracy

All 15 levels
  1. Lv 1Base item
  2. Lv 2Gain +1 Damage
  3. Lv 3Gain +5% Crit Chance
  4. Lv 4Gain +5% Crit Damage
  5. Lv 5On hit: 25% chance to activate absorbed items
  6. Lv 6Gain +5% Accuracy
  7. Lv 7Gain +1 Damage
  8. Lv 8Gain +5% Crit Chance
  9. Lv 9Gain +5% Crit Damage
  10. Lv 10On hit: 50% chance to activate absorbed items
  11. Lv 11Gain +5% Accuracy
  12. Lv 12Gain +1 Damage
  13. Lv 13Gain +5% Crit Chance
  14. Lv 14Gain +5% Crit Damage
  15. Lv 15On hit: 75% chance to activate absorbed items

Craft: Stone Golem + Sand Sprite

Balance history

  1. v5.1.0

    Start of Dawn:

    • Star Type Mineral gains +75% → +50% faster activations

    On hit:

    • Inflict 3 Blind and 3 → 2 Insanity
  2. v5.0.2

    Start of Dawn:

    • Star Type Mineral gains +100% → +75% faster attacks
  3. v5.0

    Added with Zahir’s release.

Stay connected