Dagger

Dagger

Rare · Melee Weapon

4Gold
DamageDamage
2–5
CooldownCooldown
2.8s
AccuracyAccuracy
75%

On Stun:

  • Trigger an extra attack
1×2

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15

On hit:

  • 15% → 45% chance to inflict 1 Bleed

Levels also add: +2 Damage · +15% Crit Chance · +15% Crit Damage · +10% Accuracy

All 15 levels
  1. Lv 1Base item
  2. Lv 2Gain +1 max Damage
  3. Lv 3Gain +5% Crit Chance
  4. Lv 4Gain +5% Crit Damage
  5. Lv 5On hit: 15% chance to inflict 1 Bleed
  6. Lv 6Gain +5% Accuracy
  7. Lv 7Gain +1 min Damage
  8. Lv 8Gain +5% Crit Chance
  9. Lv 9Gain +5% Crit Damage
  10. Lv 10On hit: 30% chance to inflict 1 Bleed
  11. Lv 11Gain +5% Accuracy
  12. Lv 12Gain +1 Damage
  13. Lv 13Gain +5% Crit Chance
  14. Lv 14Gain +5% Crit Damage
  15. Lv 15On hit: 45% chance to inflict 1 Bleed

Balance history

  1. v5.0
    • Accuracy: 80 % → 75 %
  2. v2.1
    • Recipe: Lockpick Dart + Iron Bar (was: Lockpick Dart + Iron Bar + Ball of Thread)
  3. v0.13
    • Accuracy: 90% → 80%
  4. v0.13mentioned in patch notes
    • Fixed Dagger, Boulder, Rock level 13 not working correctly (cooldown reduction)
  5. One of the original items — in the game since before our patch notes begin.

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