
Exhaustion Stone
Relic · Mineral · Accessory
- Cooldown
- 3.3s
Start of :
- Opponent starts Fatigue Delay seconds earlier per
Every 3.3 seconds:
- Gain 3 per






Level bonusLv 1–10
Every 3.3 seconds:
- 10% → 100% chance to gain 4 per
All 10 levels
- Lv 1Every 3.3 seconds: 10% chance to gain 4 per
- Lv 220% chance
- Lv 330% chance
- Lv 440% chance
- Lv 550% chance
- Lv 660% chance
- Lv 770% chance
- Lv 880% chance
- Lv 990% chance
- Lv 10100% chance
Balance history
- : Pattern adjusted
Every 3.3 seconds:
- Gain 7 → 3 per
Every 3.3 seconds:
- (Removed) Gain 5
- Gain 5 → 7 per
Level Bonus
Every 3.3 seconds:- 10% chance (per level) to gain 5 → 4 per
All Rock →
Start of combat:
- Fatigue starts 2 seconds earlier per Rock → for your opponent
Start of combat:
- (add) starts 2 seconds earlier per Rock
Every 3.3 seconds:
- Gain 5 per Rock → and 5 more
- (remove) Drain 1 from opponent
- v0.31.4mentioned in patch notes
- Fixed Portable Siege Engine breaking if combined with Exhaustion Stone
- v0.31.3mentioned in patch notes
- Exhaustion Stone now properly activates on fatigue ticks
New item — added to the game in this update.


