Exhaustion Stone

Exhaustion Stone

Relic · Mineral · Accessory

16Gold
CooldownCooldown
3.3s

Start of Dawn:

  • Opponent Fatigue starts Fatigue Delay seconds earlier per Star Ranged

Every 3.3 seconds:

  • Gain 3 Armor per Star Ranged
1×1 · 5 star slots

Level bonusLv 1–10

Every 3.3 seconds:

  • 10% → 100% chance to gain 4 Armor per Star Ranged
All 10 levels
  1. Lv 1Every 3.3 seconds: 10% chance to gain 4 Armor per Star Ranged
  2. Lv 220% chance
  3. Lv 330% chance
  4. Lv 440% chance
  5. Lv 550% chance
  6. Lv 660% chance
  7. Lv 770% chance
  8. Lv 880% chance
  9. Lv 990% chance
  10. Lv 10100% chance

Balance history

  1. v7.0.0
    • Star: Pattern adjusted

    Every 3.3 seconds:

    • Gain 7 → 3 Armor per Star Ranged
  2. v0.37

    Every 3.3 seconds:

    • (Removed) Gain 5 Armor
    • Gain 5 → 7 Armor per Star Ranged

    Level Bonus
    Every 3.3 seconds:

    • 10% chance (per level) to gain 5 → 4 Armor per Star Ranged
  3. v0.35

    All Star Rock → Ranged

  4. v0.34

    Start of combat:

    • Fatigue starts 2 seconds earlier per Star Rock → for your opponent
  5. v0.33.0

    Start of combat:

    • (add) Fatigue starts 2 seconds earlier per Star Rock

    Every 3.3 seconds:

    • Gain 5 Armor per Star Rock → and 5 more
    • (remove) Drain 1 Stamina from opponent
  6. v0.31.4mentioned in patch notes
    • Fixed Portable Siege Engine breaking if combined with Exhaustion Stone
  7. v0.31.3mentioned in patch notes
    • Exhaustion Stone now properly activates on fatigue ticks
  8. v0.31

    New item — added to the game in this update.

Stay connected