
Golden Tail
Epic · Charm · Accessory
- Cooldown
- 4.2s
When time of day changes:
- Gain 2 and 2
Every 4.2 seconds:
- Cleanse 4
This is not affected by

Level bonusLv 2–15
When time of day changes:
- 5% → 100% chance to gain 2 and 2
All 15 levels
- Lv 1Base item
- Lv 2When time of day changes: 5% chance to gain 2 and 2
- Lv 310% chance
- Lv 415% chance
- Lv 530% chance
- Lv 635% chance
- Lv 740% chance
- Lv 845% chance
- Lv 950% chance
- Lv 1065% chance
- Lv 1170% chance
- Lv 1275% chance
- Lv 1380% chance
- Lv 1485% chance
- Lv 15100% chance
Balance history
Every 4.2 seconds:
- Cleanse 6 → 4
This is not affected by (new)
Level Bonus
When time of day changes:- % chance to gain 1 → 2 and 1 → 2
2 → 0
Start of combat → When time of day changes:- Gain 2 and 2
Every 4.2 seconds:
- (Removed) This and items gain 3
(Removed) Overload-effect
Start of combat → When time of day changes:
- Gain 2 and 2
- Added: pattern
- Every 4.2 seconds:
- Added: This and items gain 3
- Added: Overload (24):
- Gain 2 and 2
- Every 4.2 seconds: Cleanse 4 → 6
- Cleanse 2 → 4
- v0.15mentioned in patch notes
- Fixed quest objective Golden Fur → Golden Tail
One of the original items — in the game since before our patch notes begin.
