
Screwsmacker
Rare · Tool · Melee Weapon
- Damage
- 2–6
- Cooldown
- 2.1s
- Accuracy
- 75%
- Stamina cost
- 1.05
On hit:
- Remove 1
On shop entered:
- 20% chance to get 1 Part

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 15% → 45% chance to remove 1
Levels also add: +2 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1 max
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 15% chance to remove 1
- Lv 6Gain +5%
- Lv 7Gain +1 min
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 30% chance to remove 1
- Lv 11Gain +5%
- Lv 12Gain +1
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 45% chance to remove 1
Balance history
- : 2.4 → 2.1
- : 1.2 → 1.05
- : 4-8 → 2-6
Start of :
- Gain +10% → +0% faster attacks per Part
- : 85 % → 75 %
On shop entered:
- 40 → 20% chance to get 1 Part
- Damage: 3-7 → 4-8
- Cooldown: 1.9 → 2.4
- Stamina cost: 0.8 → 1.2
- Added pattern
- Cooldown 1.7 → 1.9s
- Added: Start of combat: Gain +10% speed per Part
- Damage 3-6 → 3-7
- 50% → 40% chance to get 1 Part
Added with Tink’s release.