Worn-out Lifebuoy

Worn-out Lifebuoy

Unique · Accessory

10Gold
CooldownCooldown
3.7s

Every 3.7 seconds:

  • Heal 10% of your missing Health
2×1

Level bonusLv 2–15

Every 3.7 seconds:

  • 5% → 100% chance to cleanse 1 of each Debuff
All 15 levels
  1. Lv 1Base item
  2. Lv 2Every 3.7 seconds: 5% chance to cleanse 1 of each Debuff
  3. Lv 310% chance
  4. Lv 415% chance
  5. Lv 530% chance
  6. Lv 635% chance
  7. Lv 740% chance
  8. Lv 845% chance
  9. Lv 950% chance
  10. Lv 1065% chance
  11. Lv 1170% chance
  12. Lv 1275% chance
  13. Lv 1380% chance
  14. Lv 1485% chance
  15. Lv 15100% chance

Balance history

  1. v6.2.0

    Every 3.7 seconds:

    • Heal 10% of your missing Max Health → Health (tooltip fix)
  2. v6.1.1

    Every 3.7 seconds:

    • Inflict 1 → 0 Insanity on yourself
    • Heal 8% → 10% of your missing Max Health
  3. v6.1.0

    Every 3.7 seconds:

    • Inflict 3 → 1 Insanity on yourself
  4. v5.0.1mentioned in patch notes
    • Morrow Worn-out Lifebuoy was healing the player for way too little, and usually rounded down to 0
  5. v5.0

    Every 3.7 seconds:

    • Cleanse 7 → 0 different Debuff
    • Inflict 3 Insanity on yourself
    • Heal for 0% → 8% of your missing Health

    Health below 40%:

    • Gain 5 → 0 Max Health and 1 → 0 Regeneration per Insanity on you

    Level Bonus
    Every 3.7 seconds:

    • % chance to gain 1 → 0 Max Health per Insanity on you
    • % chance to cleanse 0 → 1 of each Debuff
  6. v0.37

    Reworked
    No Star pattern
    Every 3.7 seconds:

    • Cleanse 7 different Debuff
    • Inflict 3 Insanity on yourself

    Health below 40%:

    • Gain 5 Max Health and 1 Regeneration per Insanity on you
  7. v0.36
    • Star pattern changed

    Health below 20%:

    • Become invulnerable for:
    • 0.5 seconds per Star Length of Rope
    • 1 second per Star Reef Knot
    • (Add) 1.5 seconds per Star Writhing Tentacle
  8. v0.31
    • Adjusted the Star pattern for better reach

    Health below 20%:

    • Gain 2 → 4 Max Health per Insanity on you
  9. v0.31mentioned in patch notes
    • Worn-out Lifebuoy level bonus can no longer trigger multiple times
  10. v0.30.0

    Added with Morrow’s release.

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