
Worn-out Lifebuoy
Unique · Accessory
- Cooldown
- 3.7s
Every 3.7 seconds:
- Heal 10% of your missing

Level bonusLv 2–15
Every 3.7 seconds:
- 5% → 100% chance to cleanse 1 of each
All 15 levels
- Lv 1Base item
- Lv 2Every 3.7 seconds: 5% chance to cleanse 1 of each
- Lv 310% chance
- Lv 415% chance
- Lv 530% chance
- Lv 635% chance
- Lv 740% chance
- Lv 845% chance
- Lv 950% chance
- Lv 1065% chance
- Lv 1170% chance
- Lv 1275% chance
- Lv 1380% chance
- Lv 1485% chance
- Lv 15100% chance
Balance history
Every 3.7 seconds:
- Heal 10% of your missing → (tooltip fix)
Every 3.7 seconds:
- Inflict 1 → 0 on yourself
- Heal 8% → 10% of your missing
Every 3.7 seconds:
- Inflict 3 → 1 on yourself
- v5.0.1mentioned in patch notes
- Worn-out Lifebuoy was healing the player for way too little, and usually rounded down to 0
Every 3.7 seconds:
- Cleanse 7 → 0 different
- Inflict 3 on yourself
- Heal for 0% → 8% of your missing
Health below 40%:
- Gain 5 → 0 and 1 → 0 per on you
Level Bonus
Every 3.7 seconds:- % chance to gain 1 → 0 per on you
- % chance to cleanse 0 → 1 of each
Reworked
No pattern
Every 3.7 seconds:- Cleanse 7 different
- Inflict 3 on yourself
Health below 40%:
- Gain 5 and 1 per on you
- Star pattern changed
Health below 20%:
- Become invulnerable for:
- 0.5 seconds per Length of Rope
- 1 second per Reef Knot
- (Add) 1.5 seconds per Writhing Tentacle
- Adjusted the pattern for better reach
Health below 20%:
- Gain 2 → 4 per on you
- v0.31mentioned in patch notes
- Worn-out Lifebuoy level bonus can no longer trigger multiple times
Added with Morrow’s release.



