All-Seeing Bat

All-Seeing Bat

Legendary · Pet · Charm

11Gold
DamageDamage
12–17
CooldownCooldown
2.7s
AccuracyAccuracy
75%

On hit:

  • Trap 1 Soul
  • Gain 2 Luck

On critical hit:

  • Trap 1 Soul
  • Inflict 2 Blind

Every 8 Soul trapped:

  • Gain +15% Crit Chance

Per Blind on opponent:

  • Gain +5% Crit Damage
2×1

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15

On hit:

  • 25% → 75% chance to gain 2 Luck

Levels also add: +3 Damage · +15% Crit Chance · +15% Crit Damage · +10% Accuracy

All 15 levels
  1. Lv 1Base item
  2. Lv 2Gain +1 Damage
  3. Lv 3Gain +5% Crit Chance
  4. Lv 4Gain +5% Crit Damage
  5. Lv 5On hit: 25% chance to gain 2 Luck
  6. Lv 6Gain +5% Accuracy
  7. Lv 7Gain +1 Damage
  8. Lv 8Gain +5% Crit Chance
  9. Lv 9Gain +5% Crit Damage
  10. Lv 10On hit: 50% chance to gain 2 Luck
  11. Lv 11Gain +5% Accuracy
  12. Lv 12Gain +1 Damage
  13. Lv 13Gain +5% Crit Chance
  14. Lv 14Gain +5% Crit Damage
  15. Lv 15On hit: 75% chance to gain 2 Luck

Craft: Cave Bat + Eyeball Vessel

Balance history

  1. v7.0.0
    • Type: Add Type Charm

    Absorb

    • Gain 2 Luck and inflict 2 Blind
  2. v5.0
    • Accuracy: 85 % → 75 %
  3. v3.0.0

    On critical hit:

    • Trap 1 Soul
    • Inflict 2 Blind (new)
    • Gain +10% → 0% Crit Damage

    Every 8 Soul trapped:

    • Inflict 8 → 0 Blind

    Level Bonus
    On hit:

    • % chance to gain 1 → 2 Luck
  4. v0.34

    Every 8 Soul trapped:

    • (Remove) Inflict 1 Blind per 4 Curse on opponent
    • (Add) Inflict 8 Blind
  5. v0.29.0

    Added

    • On critical hit: Gain 1 soul
  6. v0.28.0
    • On critical hit:
    • Removed: Steal 2 Soul
  7. v0.24.1
    • Inflict 1 Blind per 2 → 4 Curse on opponent
  8. v0.24

    Added with Enoch’s release.

Stay connected