
Bloodrage Axe
Unique · Melee Weapon
- Damage
- 8–12
- Cooldown
- 2.4s
- Accuracy
- 75%
- Stamina cost
- 0.9
- Crit chance
- 25%
On hit:
- Inflict 1 and 1
On critical hit:
- Heal for 35
Per on opponent:
- Gain +1%
Per on opponent:
- Gain +5% faster attacks

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to inflict 1 and 1
Levels also add: +4 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 30% chance to inflict 1 and 1
- Lv 6Gain +5%
- Lv 7Gain +1
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 60% chance to inflict 1 and 1
- Lv 11Gain +5%
- Lv 12Gain +2
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 90% chance to inflict 1 and 1
Balance history
- : 2.7 → 2.4
- : 1.05 → 0.9
- : 10% → 25%
Level Bonus
On critical hit → On hit:- % chance to heal for 35 → inflict 1 and 1
- v5.2.1mentioned in patch notes
- Fixed missing Bloodrage Axe, Living Staff, Lost Runeword, Hungering Ward functionality
On hit:
- Inflict 1 and 1 on yourself → on your opponent
Per on you → on opponent:
- Gain +2% → +1%
Per on you → on opponent:
- Gain +5% faster attacks
*Level Bonus*
On critical hit:- % chance to heal 15 → 35
- : 80 % → 75 %
On hit:
- Inflict 1 and 1 → 1 and 1 on yourself
Per → on you:
- Gain +5% faster attacks
Per on you:
- Gain +1 → 0 and +1 → 2%
Per on you:
- Gain +2 → 5% faster attacks and +5% → 0%
- Per on you gain +2 → +1
- Per :Poison on you gain +5% → 2% faster attacks and gain +10% → +5%
New item — added to the game in this update.



