
Gold Ore
Epic · Mineral · Ranged Weapon
- Damage
- 4–9
- Cooldown
- 4s
- Accuracy
- 60%
- Uses
- 1
On hit:
- Gain 1
On shop entered:
- 50% chance to gain 1
- Can only be thrown once per battle

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 20% → 60% chance to gain 2
Levels also add: +3 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 20% chance to gain 2
- Lv 6Gain +5%
- Lv 7Gain +1
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 40% chance to gain 2
- Lv 11Gain +5%
- Lv 12Gain +1
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 60% chance to gain 2
Balance history
Level Bonus
On hit:- % chance to gain 1 → 2
- : 5 → 4
- : 6 → 5
- : 7-10 → 4-9
- : 80 % → 60 %
- : 6-9 → 7-10
On shop entered: (new)
- 50% chance to gain 1
Damage: 3-6 → 6-9
Added with Dorf’s release.