
Ragnarok
Mythic · Melee Weapon
- Damage
- 34–42
- Cooldown
- 3.6s
- Accuracy
- 75%
- Stamina cost
- 3.4
- Crit chance
- 10%
On hit:
- Use 1 to do a Charged Strike (+50% )
- Gain 4 and 2
- 33% chance to inflict for 1.3 seconds
- If opponent has :
- Gain +4 and +12%
Health below 50%:
- Inflict for 1.5 seconds
- Cleanse 28

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to gain +2 and 1
Levels also add: +4 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 30% chance to gain +2 and 1
- Lv 6Gain +5%
- Lv 7Gain +1
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 60% chance to gain +2 and 1
- Lv 11Gain +5%
- Lv 12Gain +2
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 90% chance to gain +2 and 1
Craft: Deathbringer + Warbringer
Balance history
- : 90 % → 75 %
- : 18-34 → 34-42
On hit:
- 50% → 33% chance to inflict for 1 → 1.3 seconds
- : 2.6 → 3.4
Health below 50%:
- Inflict for 2.0 → 1.5 seconds
On hit:
- Use 1 to deal +50% (was: +100%)
- Gain 4 and 2 (was: 4 and 3, if opponent had no )
- 50% chance to inflict for 1 second (was: 50% chance for 1.5s if opponent had )
- If opponent has :
- Gain +4 and +12% (was: +5 and +15%)
Health below 50%: (new)
- Inflict for 2.0 seconds
- Cleanse 28
Level Bonus
- Gain +2 and 1 (was: 1 and 1 )
- v0.38.1mentioned in patch notes
- Ragnarok art resized to intended size
New item — added to the game in this update.
