Rock

Rock

Common · Mineral · Ranged Weapon

1Gold
DamageDamage
3–6
CooldownCooldown
4s
AccuracyAccuracy
60%
PotionUses
1

On hit:

  • Remove 5 Armor
  • Can only be thrown once per battle
1×1

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15

On hit:

  • 10% → 30% chance to Disable an enemy item for 1 second

Levels also add: +2 Damage · +15% Crit Chance · +15% Crit Damage · +10% Accuracy

All 15 levels
  1. Lv 1Base item
  2. Lv 2Gain +1 max Damage
  3. Lv 3Gain +5% Crit Chance
  4. Lv 4Gain +5% Crit Damage
  5. Lv 5On hit: 10% chance to Disable an enemy item for 1 second
  6. Lv 6Gain +5% Accuracy
  7. Lv 7Gain +1 min Damage
  8. Lv 8Gain +5% Crit Chance
  9. Lv 9Gain +5% Crit Damage
  10. Lv 10On hit: 20% chance to Disable an enemy item for 1 second
  11. Lv 11Gain +5% Accuracy
  12. Lv 12Gain +1 Damage
  13. Lv 13Gain +5% Crit Chance
  14. Lv 14Gain +5% Crit Damage
  15. Lv 15On hit: 30% chance to Disable an enemy item for 1 second

Balance history

  1. v5.1.2
    • Cooldown: 5 → 4
  2. v5.1.0
    • Cooldown: 6 → 5
    • Damage: 3-7 → 3-6
  3. v5.0
    • Accuracy: 80 % → 60 %
    • Damage: 3-6 → 3-7
  4. v0.36
    • Cooldown: 4 → 6 seconds
  5. v0.27.1mentioned in patch notes
    • Removed: On shop entered: Get 1 Rock
  6. v0.13mentioned in patch notes
    • Fixed Dagger, Boulder, Rock level 13 not working correctly (cooldown reduction)
  7. One of the original items — in the game since before our patch notes begin.

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