Thunderstrike Ring

Thunderstrike Ring

Unique · Accessory

10Gold

On Star MeleeRanged hit:

  • Gain 1 Static

On Star MeleeRanged critical hit:

  • Gain 1 Static

Discharge (36Static):

  • Star MeleeRanged gains +5% Crit Chance and +10% Crit Damage
  • Star MeleeRanged trigger a free attack
1×1 · 4 star slots

Level bonusLv 2–15

On Star MeleeRanged hit:

  • 5% → 100% chance to gain 1 Static
All 15 levels
  1. Lv 1Base item
  2. Lv 2On Star MeleeRanged hit: 5% chance to gain 1 Static
  3. Lv 310% chance
  4. Lv 415% chance
  5. Lv 530% chance
  6. Lv 635% chance
  7. Lv 740% chance
  8. Lv 845% chance
  9. Lv 950% chance
  10. Lv 1065% chance
  11. Lv 1170% chance
  12. Lv 1275% chance
  13. Lv 1380% chance
  14. Lv 1485% chance
  15. Lv 15100% chance

Balance history

  1. v7.0.0

    Discharge (30 → 36 Static)

  2. v6.2.0

    On Star MeleeRanged hit:

    • Gain 2 → 1 Static

    On Star MeleeRanged critical hit:

    • Gain 2 → 1 Static

    Discharge (30 Static):

    • 2 → all Star MeleeRanged trigger a free attack

    Level Bonus
    On Star MeleeRanged hit:

    • Gain 2 → 1 Static
  3. v2.1

    On Star MeleeRanged critical hit:

    • Gain 4 Static (was: 3)

    Discharge (40 Static) (was: 28)

  4. v2.0

    On Star MeleeRanged hit:

    • Gain 1 Static

    On Star MeleeRanged critical hit:

    • Gain 3 Static

    Discharge (28 Static):

    • Star MeleeRanged gain +4% Crit Chance and +10% Crit Damage
    • 2 Star MeleeRanged trigger a free attack

    Level Bonus
    On Discharge:

    • % chance Star MeleeRanged gain +2 max Damage
  5. v2.0mentioned in patch notes
    • Items that have the Discharge mechanic: Elementium Ore, Fulmination Hammer, Thunder Rat, Thunderstrike Ring
  6. v0.27.1
    • Fixed tooltip to actually show the Static gain on both Hit and Crit
  7. v0.27
    • On Star Weapon hit:
    • Added: Gain 1 Static
    • On Star Weapon critical hit:
    • Added: Gain 1 Static
    • Overload (34→90Static)
  8. v0.26.0

    Added with Celeste’s release.

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