Tomahawk

Tomahawk

Rare · Melee Weapon

6Gold
DamageDamage
4–6
CooldownCooldown
2.4s
AccuracyAccuracy
75%
StaminaStamina cost
1.2

Health below 50%:

  • Cleanse 4 Debuff
1×2

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15

On hit:

  • 15% → 45% chance to gain 1 Regeneration

Levels also add: +2 Damage · +15% Crit Chance · +15% Crit Damage · +10% Accuracy

All 15 levels
  1. Lv 1Base item
  2. Lv 2Gain +1 max Damage
  3. Lv 3Gain +5% Crit Chance
  4. Lv 4Gain +5% Crit Damage
  5. Lv 5On hit: 15% chance to gain 1 Regeneration
  6. Lv 6Gain +5% Accuracy
  7. Lv 7Gain +1 min Damage
  8. Lv 8Gain +5% Crit Chance
  9. Lv 9Gain +5% Crit Damage
  10. Lv 10On hit: 30% chance to gain 1 Regeneration
  11. Lv 11Gain +5% Accuracy
  12. Lv 12Gain +1 Damage
  13. Lv 13Gain +5% Crit Chance
  14. Lv 14Gain +5% Crit Damage
  15. Lv 15On hit: 45% chance to gain 1 Regeneration

Balance history

  1. v5.0
    • Accuracy: 80 % → 75 %
    • Damage: 5-8 → 4-6
    • Stamina: 1.42 → 1.2
    • Cooldown: 3.0 → 2.4
  2. v1.0.0

    Health below 50%:

    • Cleanse 4 Debuff

    Level bonus

    • 1 Bleed → 1 Regeneration
  3. v0.37

    (Removed) Start of Dawn: Inflict 3 Bleed on yourself

  4. v0.21
    • Stamina Cost 1.2 → 1.42
    • Cooldown 2.8 → 3s Cooldown
  5. v0.15
    • Cooldown 2.5 → 2.8s
    • Accuracy 85% → 80%
  6. v0.9

    Added with Harkon’s release.

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