Deathbringer

Deathbringer

Legendary · Melee Weapon

16Gold
DamageDamage
20–26
CooldownCooldown
3.3s
AccuracyAccuracy
75%
StaminaStamina cost
2.1

On hit:

  • 33% chance to inflict Stun for 1.3 seconds
  • If opponent has Armor:
  • Gain +2 Damage and +10% Crit Chance
3×3

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15

On hit:

  • 25% → 75% chance to gain +2 Damage

Levels also add: +3 Damage · +15% Crit Chance · +15% Crit Damage · +10% Accuracy

All 15 levels
  1. Lv 1Base item
  2. Lv 2Gain +1 Damage
  3. Lv 3Gain +5% Crit Chance
  4. Lv 4Gain +5% Crit Damage
  5. Lv 5On hit: 25% chance to gain +2 Damage
  6. Lv 6Gain +5% Accuracy
  7. Lv 7Gain +1 Damage
  8. Lv 8Gain +5% Crit Chance
  9. Lv 9Gain +5% Crit Damage
  10. Lv 10On hit: 50% chance to gain +2 Damage
  11. Lv 11Gain +5% Accuracy
  12. Lv 12Gain +1 Damage
  13. Lv 13Gain +5% Crit Chance
  14. Lv 14Gain +5% Crit Damage
  15. Lv 15On hit: 75% chance to gain +2 Damage

Craft: Skullsmasher + Bonecrusher

Balance history

  1. v5.0
    • Accuracy: 85 % → 75 %
    • Damage: 17-23 → 20-26
  2. v4.0.0

    On hit:

    • 50% → 33% chance to inflict Stun for 1 → 1.3 seconds
  3. v2.2.0
    • Damage: 12-19 → 14-20
  4. v2.1
    • Damage: 12-19 (was: 10-17)
  5. v1.0.0
    • Stamina: 2.1 (was: 1.9)

    On hit:

    • 50% chance to stun for 1 second (was: 50% chance if opponent had no Armor)

    Level bonus

    • +2 Damage (was: 1 Bleed)
  6. v0.38

    New item — added to the game in this update.

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