
Fishing Rod
Rare · Tool · Ranged Weapon
- Damage
- 9–13
- Cooldown
- 3.4s
- Accuracy
- 60%
- Stamina cost
- 1.7
On hit:
- Gain 2 per
- Inflict 1
On shop entered:
- 50% chance to Go Fishing (Shallow)
- +10% per failed attempt until success





Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 15% → 45% chance to inflict 2
Levels also add: +2 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1 max
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 15% chance to inflict 2
- Lv 6Gain +5%
- Lv 7Gain +1 min
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 30% chance to inflict 2
- Lv 11Gain +5%
- Lv 12Gain +1
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 45% chance to inflict 2
Balance history
- : 1.9 → 1.7
- : 3.8 → 3.4
- : 7-10 → 9-13
- : 75 % → 60 %
- : 6-9 → 7-10
- +10% chance to Go Fishing for each round since the last time it went fishing
- Fishing chance is now 50% (was: 40%)
On hit:
- Gain 2 per Fish
- 50% → 100% chance to inflict 2 → 1
- Cooldown 2.8 → 3.8s
- Accuracy 80% → 75%
- Stamina cost: 1.4 → 1.9
- On hit: 50% chance to inflict 3 → 2
- 50% → 40% chance to Go fishing
Fixed issue with their On hit effects being triggered Start of combat instead
- v0.18mentioned in patch notes
- Fishing Rod
New item — added to the game in this update.
