Green Snapper

Green Snapper

Legendary · Deep · Ingredient · Pet

11Gold
DamageDamage
10–16
CooldownCooldown
3.6s
AccuracyAccuracy
75%

Start of Dawn:

  • Gain 30 Max Health and 30 Armor

On hit:

  • Gain 2 Regeneration and 3 Mana
2×1

Level bonusLv 2–15

On hit:

  • 5% → 100% chance to gain 2 Regeneration and 3 Mana
All 15 levels
  1. Lv 1Base item
  2. Lv 2On hit: 5% chance to gain 2 Regeneration and 3 Mana
  3. Lv 310% chance
  4. Lv 415% chance
  5. Lv 530% chance
  6. Lv 635% chance
  7. Lv 740% chance
  8. Lv 845% chance
  9. Lv 950% chance
  10. Lv 1065% chance
  11. Lv 1170% chance
  12. Lv 1275% chance
  13. Lv 1380% chance
  14. Lv 1485% chance
  15. Lv 15100% chance

Balance history

  1. v5.0
    • Accuracy: 80 % → 75 %
  2. v3.0.0
    • Accuracy: 70% → 80%

    Level Bonus

    • % chance to gain 1 Regeneration or 1 Mana → 2 Regeneration and 3 Mana
    • Moved from Weapon bonuses to Standard bonuses (no more bonus Damage, Accuracy, etc)
  3. v0.36

    On hit:

    • Gain 1 Lifesteal → 2 Regeneration and 3 Mana
  4. v0.33.0

    On hit:

    • Gain 1 Lifesteal or → and 3 Mana
  5. v0.28.0
    • Start of combat:
    • Gain 50 → 30 Max Health and 50 → 30 Armor
    • Added: On hit:
    • Gain 1 Lifesteal or 3 Mana
  6. v0.14
    • Cooldown 5 → 3.6 seconds
  7. v0.9
    • Gain 25 → 50 Armor
  8. v0.6.0mentioned in patch notes
    • Fixed Green Snapper not being able to deal critical hits.
  9. One of the original items — in the game since before our patch notes begin.

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