
Life Essence
Epic · Accessory
- Cooldown
- 3s
When item activates:
- 20% chance to gain 1
Every 3 seconds:
- Use 2 to gain 1





Level bonusLv 2–15
Every 3 seconds:
- 5% → 100% chance to gain 1
All 15 levels
- Lv 1Base item
- Lv 2Every 3 seconds: 5% chance to gain 1
- Lv 310% chance
- Lv 415% chance
- Lv 530% chance
- Lv 635% chance
- Lv 740% chance
- Lv 845% chance
- Lv 950% chance
- Lv 1065% chance
- Lv 1170% chance
- Lv 1275% chance
- Lv 1380% chance
- Lv 1485% chance
- Lv 15100% chance
Balance history
(Removed) Start of combat-effect
When item activates:
- 25 → 20% chance to gain 1
Every 3.6 → 3.0 seconds:
- Use 4 → 2 to gain 1
Every 3 → 3.6 seconds
- v0.29.0mentioned in patch notes
- Fixed that Life Essence cooldown was level dependent.
- Start of combat:
- Removed: Gain 2
- When item activates:
- 25% chance to gain 1 → 1
- Added: Every 3 seconds:
- Use 4 to gain 2
Level Bonus:
- Every 5 → 3 seconds:
- 6% chance (per level) to heal for 30 → Gain 2
- Level Bonus: Gain 30 → Heal for 30
- v0.10mentioned in patch notes
- Life Essence
One of the original items — in the game since before our patch notes begin.
