
Storm Lute
Unique · Melee Weapon
- Damage
- 1–11
- Cooldown
- 2.4s
- Accuracy
- 75%
- Stamina cost
- 0.4
On hit:
- Gain 5
When items discharge:
- Gain 4
Discharge (16):
- Gain 3
- items gain 2









Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to gain 1 and 1
Levels also add: +4 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 30% chance to gain 1 and 1
- Lv 6Gain +5%
- Lv 7Gain +1
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 60% chance to gain 1 and 1
- Lv 11Gain +5%
- Lv 12Gain +2
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 90% chance to gain 1 and 1
Balance history
- : 85 % → 75 %
When items Overload:
- Gain 8 (was: 11)
- Overload threshold increased to 55 (was: 44)
- Damage 1-12→1-11
- On hit:
- Added: Gain 2
- Reworded: On item Overload activation→When items Overload:
- Gain 10→11 random buffs
- Overload (40→44):
- Gain 70→11
- Items gain 10→11
Added with Celeste’s release.