Bolstered Helmet

Bolstered Helmet

Epic · Armor

9Gold
CooldownCooldown
4.2s

Start of Dawn:

  • Gain 55 Armor and 5 Thorns
  • Reduce Stun duration by 50%
  • Reduce Crit Damage taken by 20%

Every 4.2 seconds:

  • Gain 15 Armor and 3 Resist
2×2

Level bonusLv 2–15

Start of Dawn:

  • Gain 4 → 80 Armor and 1 → 20 Resist
All 15 levels
  1. Lv 1Base item
  2. Lv 2Start of Dawn: Gain 4 Armor and 1 Resist
  3. Lv 38 Armor and 2 Resist
  4. Lv 412 Armor and 3 Resist
  5. Lv 524 Armor and 6 Resist
  6. Lv 628 Armor and 7 Resist
  7. Lv 732 Armor and 8 Resist
  8. Lv 836 Armor and 9 Resist
  9. Lv 940 Armor and 10 Resist
  10. Lv 1052 Armor and 13 Resist
  11. Lv 1156 Armor and 14 Resist
  12. Lv 1260 Armor and 15 Resist
  13. Lv 1364 Armor and 16 Resist
  14. Lv 1468 Armor and 17 Resist
  15. Lv 1580 Armor and 20 Resist

Craft: Skull Cap + Armor Kit

Balance history

  1. v7.1.0

    Every 4.2 seconds:

    • Gain 2 → 3 Resist

    Level Bonus
    Start of Dawn:

    • Gain 4 Armor → 4 Armor and 1 Resist per level
  2. v6.2.1mentioned in patch notes

    Max Health on a critical hit instead of stealing it, Bolstered Helmet gets

    • Bolstered Helmet: added missing Resist
  3. v6.2.0

    Every 4.2 seconds:

    • Gain 15 Armor and 0 → 2 Resist
  4. v4.0.0

    Level Bonus
    When time of day changes → Start of Dawn:

    • % chance to gain 30 Armor → Gain 4 Armor per level
  5. v1.0.0
    • Crit Damage reduction now 20%, but permanent (was: 30% for Dawn)
    • Level bonus gives 30 Armor (was: 30% Crit Damage reduction)
  6. v0.38.2
    • Price: 12 → 8 Gold

    *"Hero XP is no longer awarded for losses" *
    This has caused a little bit of a trepidation, so I want to clarify that it means no XP for lost fights / losing hearts. This means, if you "lose" the run with 3 wins, you still do get XP for that, just nothing extra for the lost hearts like before. This is to minimize the impact of some players using automated macros to repeatedly lose to farm XP and cheat.

  7. v0.37

    Start of Dawn:

    • Gain 20 → 55 Armor and 5 Thorns
    • Reduce Damage → Crit Damage taken by 50% → 30% for 5 → 10 seconds

    (Add) Every 4.2 seconds:

    • Gain 15 Armor
  8. v0.12
    • Reduce damage taken by 25% → 50% for 5s
    • Stun Prevention: 30% → 50%
  9. v0.4.1mentioned in patch notes
    • Bolstered Helmet

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