
Bolstered Helmet
Epic · Armor
- Cooldown
- 4.2s
Start of :
- Gain 55 and 5
- Reduce duration by 50%
- Reduce taken by 20%
Every 4.2 seconds:
- Gain 15 and 3

Level bonusLv 2–15
Start of :
- Gain 4 → 80 and 1 → 20
All 15 levels
- Lv 1Base item
- Lv 2Start of : Gain 4 and 1
- Lv 38 and 2
- Lv 412 and 3
- Lv 524 and 6
- Lv 628 and 7
- Lv 732 and 8
- Lv 836 and 9
- Lv 940 and 10
- Lv 1052 and 13
- Lv 1156 and 14
- Lv 1260 and 15
- Lv 1364 and 16
- Lv 1468 and 17
- Lv 1580 and 20
Craft: Skull Cap + Armor Kit
Balance history
Every 4.2 seconds:
- Gain 2 → 3
Level Bonus
Start of :- Gain 4 → 4 and 1 per level
- v6.2.1mentioned in patch notes
on a critical hit instead of stealing it, Bolstered Helmet gets
- Bolstered Helmet: added missing
Every 4.2 seconds:
- Gain 15 and 0 → 2
Level Bonus
When time of day changes → Start of :- % chance to gain 30 → Gain 4 per level
- reduction now 20%, but permanent (was: 30% for )
- Level bonus gives 30 (was: 30% reduction)
- Price: 12 → 8
*"Hero XP is no longer awarded for losses" *
This has caused a little bit of a trepidation, so I want to clarify that it means no XP for lost fights / losing hearts. This means, if you "lose" the run with 3 wins, you still do get XP for that, just nothing extra for the lost hearts like before. This is to minimize the impact of some players using automated macros to repeatedly lose to farm XP and cheat.Start of :
- Gain 20 → 55 and 5
- Reduce → taken by 50% → 30% for 5 → 10 seconds
(Add) Every 4.2 seconds:
- Gain 15
- Reduce damage taken by 25% → 50% for 5s
- Stun Prevention: 30% → 50%
- v0.4.1mentioned in patch notes
- Bolstered Helmet
