
Fisherman's Hook
Common · Tool · Melee Weapon
- Damage
- 3–5
- Cooldown
- 2.3s
- Accuracy
- 75%
- Stamina cost
- 1.2
On hit:
- Inflict 1 per
On shop entered:
- 35% chance to Go Fishing (Shallow)
- +5% per failed attempt until success


Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 10% → 30% chance to inflict 1
Levels also add: +2 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1 max
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 10% chance to inflict 1
- Lv 6Gain +5%
- Lv 7Gain +1 min
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 20% chance to inflict 1
- Lv 11Gain +5%
- Lv 12Gain +1
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 30% chance to inflict 1
Balance history
- : 1.0 → 1.2
On shop entered:
- 20 → 35% chance to Go Fishing (Shallow)
- +0% → +5% per failed attempt until success
- : 2 → 1
- Price: 4 → 3
- : 2.6 → 2.3
- : 1.35 → 1.0
- +5% chance to Go Fishing for each round since the last time it went fishing
- Stars 4 → 2
On hit:
- 50% → 100% chance to inflict 1 per Fish
On hit:
- 100% → 50% chance to inflict 1 per Fish
- On shop entered: 20% chance to Go Fishing
Fixed issue with their On hit effects being triggered Start of combat instead
- v0.18mentioned in patch notes
- Fisherman’s Hook
New item — added to the game in this update.
