
Flaming Sword
Mythic · Melee Weapon
- Damage
- 10–14
- Cooldown
- 2.4s
- Accuracy
- 75%
- Stamina cost
- 1.5
- Crit chance
- 20%
On hit:
- Gain 2
- Inflict 2
- Activate
On critical hit:
- Gain 3
- Inflict 3

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to inflict 2
Levels also add: +4 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 30% chance to inflict 2
- Lv 6Gain +5%
- Lv 7Gain +1
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 60% chance to inflict 2
- Lv 11Gain +5%
- Lv 12Gain +2
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 90% chance to inflict 2
Balance history
- : 10% → 20%
On hit:
- Gain 3 or inflict 3 → Gain 2 and inflict 2
Level Bonus
On hit:- % chance to gain 1 → 0 and inflict 1 → 2
- : 90 % → 75 %
- : 10% → 20%
- : 1.4 → 1.5
- Recipe: Fine Sword + Speed Essence + Whetstone
On critical hit → On hit:
- Activate
Stamina: 1.65 → 1.4
Cooldown: 3.0 → 2.2
On critical hit:- (Add) Activate
(Removed) Per on opponent:
Per on opponent:
- Gain +1 and +10% → Gain +2
- Cooldown: 2.8 → 3.0
- Stamina cost: 1.35 → 1.65
- On hit: Inflict 4 → 3
- On critical hit: Inflict 4 → 3
- On hit: Inflict 2 Burn → 50% chance to inflict :4 Burn: and gain 3
- On critical hit: Inflict 2 → 4 and gain 2 → 3
- Gain +3 →+1 per : on opponent.
- Accuracy 95% → 90%
- Deals +1 → +3 Damage per on Opponent.
- Added: Gains 10% Critical Damage per on Opponent.
One of the original items — in the game since before our patch notes begin.


