
Golden Skull
Legendary · Skull · Accessory
- Cooldown
- 3.5s
Every 3.5 seconds:
- Gain 1
- Drain 0.5
- Inflict 1
While equipped:
- +50% chance to increase the rarity
on a shop item when it rerolls.
On shop entered:
- Gain 0-3

Level bonusLv 2–15
Every 3.5 seconds:
- 5% → 100% chance to inflict 1 and gain 1
All 15 levels
- Lv 1Base item
- Lv 2Every 3.5 seconds: 5% chance to inflict 1 and gain 1
- Lv 310% chance
- Lv 415% chance
- Lv 530% chance
- Lv 635% chance
- Lv 740% chance
- Lv 845% chance
- Lv 950% chance
- Lv 1065% chance
- Lv 1170% chance
- Lv 1275% chance
- Lv 1380% chance
- Lv 1485% chance
- Lv 15100% chance
Balance history
Recipe changed: Weathered Skull +Gold Bar → Weathered Skull + Golden Clover
Every 3.5 seconds:- Drain 1 → 0.5
- Inflict 1 on yourself → Inflict 1
(Removed) On shop entered (won)
(Removed) On shop entered (lost)
(Added) While equipped:- +50% chance to increase the rarity on a shop item when it rerolls
(Added) On shop entered:
- Gain 0-3
- v0.37mentioned in patch notes
- Golden Skull: Weathered Skull + Gold Bar → Weathered Skull + Golden Clover
Every 3.5 seconds:
- Gain 3 → 1
- Removed: pattern
- Removed: Overload-effect
- Every 3.5 seconds:
- Added: Inflict 1 to yourself
- Added: :Star pattern:
- Added: Overload (9):
- items gain 2 every second
- Gain 1 every second
- On win: Added 1 free reroll
Rarity Epic → Legendary
On shop entered (won): Gain 2 → 3 extra gold
New item — added to the game in this update.



