
Infernal Tide
Mythic · Ranged Weapon
- Damage
- 21–67
- Cooldown
- 3.4s
- Accuracy
- 60%
- Stamina cost
- 2.2
On attack:
- Use 6 to:
- Activate twice
- Activate twice
On hit:
- Gain 3 and inflict 3

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to gain 1-2 and inflict 1-2
Levels also add: +4 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 30% chance to gain 1-2 and inflict 1-2
- Lv 6Gain +5%
- Lv 7Gain +1
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 60% chance to gain 1-2 and inflict 1-2
- Lv 11Gain +5%
- Lv 12Gain +2
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 90% chance to gain 1-2 and inflict 1-2
Balance history
- : 21-78 → 21-67
- v5.1.2mentioned in patch notes
- Fixed trigger for Infernal Tide and Corruptor's Wisdom level bonus
- : 3.1 → 3.4
- : 8-14 → 21-78
- : 10% → 0%
- : 2.0 → 2.2
On attack:
- Use 0 → 6 to: (new ability)
- Activate twice
- Activate twice
On hit:
- Use 5 → 0 to gain 3 and inflict 3
- Gain 1 → 0 per on you
- Remove 1 → 0 per 2 on opponent
Level Bonus (new)
- Return to Weapon levels
On hit:
- % chance to gain 1-2 and inflict 1-2
- : 3.5 → 3.1
On hit:
- Use 5 to gain 3 and inflict 3
On critical hit → While opponent has 40+ :
- Gain 1 per on you → on hit
On critical hit → While you have 40+ :
- Remove 1 per 2 on opponent → on hit
Per on you:
- Gain +1% → 0%
- : 90 % → 60 %
- : 7-12 → 8-14
- : 3.5 → 3.1
On critical hit:
- Each player loses → Remove 1 per 1 → 2 on opponent
On critical hit: (new)
- Gain 1 per on you
- Each player loses 1 per on opponent
Level Bonus (new)
When this uses :- % chance to gain 3 and inflict 3
- v2.1mentioned in patch notes
- Infernal Tide now behaves as its tooltip says
On hit:
- Use 5 to gain 3 and inflict 3 (was: use 9 to gain 6 or inflict 6 )
Level bonus
On hit:- % chance to gain 1 and inflict 1 (was: chance to gain 2 )
Level Bonus changed to only scale % chance of a single ability (like most non-weapons)
- Stars 8 → 0
(Remove) Start of :
(Add) Per on you:- Gain +1%
- v0.31.2mentioned in patch notes
- Fixed Mana Strudel not starring un-upgraded Staff of Wisdom and Infernal Tide
Start of Combat:
- Gain +2 → 5% per Lava Rock
- (New) Gain +50% per Lava Golem
- v0.25.0mentioned in patch notes
- Infernal Tide
New item — added to the game in this update.






