Lost Runeword

Lost Runeword

Unique · Rune · Accessory

10Gold
CooldownCooldown
4.2s

Start of Dawn:

  • Gain 3 Regeneration per Star MeleeRangedPet

Every 4.2 seconds:

  • Cleanse 1 Debuff per Star MeleeRangedPet
  • Use 2 Regeneration to gain 4 Empower
1×2 · 6 star slots

Level bonusLv 2–15

Every 4.2 seconds:

  • 5% → 100% chance to activate again
All 15 levels
  1. Lv 1Base item
  2. Lv 2Every 4.2 seconds: 5% chance to activate again
  3. Lv 310% chance
  4. Lv 415% chance
  5. Lv 530% chance
  6. Lv 635% chance
  7. Lv 740% chance
  8. Lv 845% chance
  9. Lv 950% chance
  10. Lv 1065% chance
  11. Lv 1170% chance
  12. Lv 1275% chance
  13. Lv 1380% chance
  14. Lv 1485% chance
  15. Lv 15100% chance

Balance history

  1. v7.0.0

    Start of Dawn:

    • Gain 3 Regeneration per Star MeleeRangedPet

    Every 4.2 seconds:

    • Cleanse 1 Debuff per Star MeleeRangedPet
    • Use 2 Regeneration to gain 4 Empower

    Level Bonus
    Every 4.2 seconds:

    • % chance to activate again
  2. v5.2.1mentioned in patch notes
    • Fixed missing Bloodrage Axe, Living Staff, Lost Runeword, Hungering Ward functionality
  3. v5.2.0

    *Level Bonus*
    When time of day changes:

    • % chance to gain 4 Regeneration and 1 → 2 Empower per Star Rune
  4. v2.1

    When time of day changes:

    • Gain 4 Regeneration and 2 Empower per Star Rune (was: 3 and 1)
  5. v1.0.3

    Start of Dawn:

    • Gain 15 Max Health for 20 seconds (was: 13 Max Health for 19 seconds)

    Level bonus

    • Chance to gain 4 Regeneration and 1 Empower per Star (was: 3 Regeneration and 1 Empower)
  6. v1.0.0
    • New Star pattern
  7. v0.37

    Start of Dawn:

    • Gain 13 Max Health per second for 13 → 19 seconds

    (Removed) Every 4.2 seconds: Gain 1 Regeneration per Star Rune
    (Removed) After 13 seconds: Gain 3 Empower per Star Rune
    (Removed) Health below 20%: Heal for 28 per Star Rune
    (Added) When time of day changes:

    • Gain 3 Regeneration and 1 Empower per Star Rune

    (Added) On shop entered:

    • Turn 1 Star Rock into a Lost Symbol
  8. v0.31

    Per Star Lost Symbol → Per Star Rune

  9. v0.28.0
    • After 13 seconds:
    • Fixed: Gain 3 :Empower; per Star Lost Symbol (now actually requires Lost Symbols on Star)
  10. v0.27
    • Changed Star pattern
    • Added: Start of combat: Gain 13 Max Health per second for 13 seconds
    • Added: After 13 seconds: Gain 3 Empower per Star Lost Symbol
  11. v0.10
    • Cooldown 3.4s → 4.2s
  12. v0.9

    Added with Harkon’s release.

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