
Magic Dagger
Legendary · Melee Weapon
- Damage
- 3–6
- Cooldown
- 2.5s
- Accuracy
- 75%
On hit:
- Gain 3
On :
- Trigger an extra attack

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 25% → 75% chance to gain 2
Levels also add: +3 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 25% chance to gain 2
- Lv 6Gain +5%
- Lv 7Gain +1
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 50% chance to gain 2
- Lv 11Gain +5%
- Lv 12Gain +1
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 75% chance to gain 2
Balance history
- : 85 % → 75 %
- Rarity: Epic → Legendary
- : 2.9 → 2.5
Level Bonus
On hit:- % chance to gain 1 → 2
- : 2.9 seconds (was: 2.5)
On hit:
- Gain 3 (was: 2)
On hit:
- Gain 2
- Steal 2 → 0
- Removed: On hit: Gain +2
(Was unintentionally left unchanged)
On Hit:
- Removed: Use 2 to gain +2
- Gain 3 → 2
- Steal 2 from your opponent.
- Added: On hit: Gain 3
- : 90% → 85%
One of the original items — in the game since before our patch notes begin.