Recharge Rucksack

Recharge Rucksack

Unique · Bag

10Gold

On item inside activating:

  • 20% chance all items inside gain 1 Static

Per 10 Static gained by items inside:

  • Heal for 7 Health

On shop entered:

  • If there is a Spark or Power Cluster inside:
  • Get 1 Spark
2×3 · 6 star slots

Level bonusLv 2–15

When time of day changes:

  • 5% → 100% chance all items inside gain 2 Static
All 15 levels
  1. Lv 1Base item
  2. Lv 2When time of day changes: 5% chance all items inside gain 2 Static
  3. Lv 310% chance
  4. Lv 415% chance
  5. Lv 530% chance
  6. Lv 635% chance
  7. Lv 740% chance
  8. Lv 845% chance
  9. Lv 950% chance
  10. Lv 1065% chance
  11. Lv 1170% chance
  12. Lv 1275% chance
  13. Lv 1380% chance
  14. Lv 1485% chance
  15. Lv 15100% chance

Balance history

  1. v0.38

    Per 10 Static gained by items inside:

    • Heal for 10 → 7 Health
  2. v0.37

    Item inside gains Static → Per 10 Static gained by items inside:

    • Heal for 1 → 10 Health

    (Added) On shop entered:

    • If there is a Spark or Power Cluster inside:
    • Get 1 Spark
  3. v0.37mentioned in patch notes
    • Recharge Rucksack (Celeste): Provides Spark
  4. v0.34

    Heal effect from 3 → 1

  5. v0.33.0

    (Remove) Spark inside activates: Heal for 3 Health
    (Remove) Power Cluster inside activates: Heal for 5 Health
    (New) Item inside gains Static:

    • Gain 3 Health
  6. v0.27
    • Removed: Start of combat: Items inside gain 1 Static
    • Added: Spark inside activates: Heal for 3 Health
    • Added: Power Cluster inside activates: Heal for 5 Health
  7. v0.26.0

    Added with Celeste’s release.

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