Thunderstorm Spear

Thunderstorm Spear

Mythic · Ranged Weapon

22Gold
DamageDamage
1–65
CooldownCooldown
2.8s
AccuracyAccuracy
60%
StaminaStamina cost
1.8

On hit:

  • Gain 6 Static and +7 max Damage
  • Star items gain 3 Static

Discharge (24Static):

  • Gain +15% Crit Chance and +30% Crit Damage
1×4 · 3 star slots

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15

On hit:

  • 30% → 90% chance to gain 4 Static

Levels also add: +4 Damage · +15% Crit Chance · +15% Crit Damage · +10% Accuracy

All 15 levels
  1. Lv 1Base item
  2. Lv 2Gain +1 Damage
  3. Lv 3Gain +5% Crit Chance
  4. Lv 4Gain +5% Crit Damage
  5. Lv 5On hit: 30% chance to gain 4 Static
  6. Lv 6Gain +5% Accuracy
  7. Lv 7Gain +1 Damage
  8. Lv 8Gain +5% Crit Chance
  9. Lv 9Gain +5% Crit Damage
  10. Lv 10On hit: 60% chance to gain 4 Static
  11. Lv 11Gain +5% Accuracy
  12. Lv 12Gain +2 Damage
  13. Lv 13Gain +5% Crit Chance
  14. Lv 14Gain +5% Crit Damage
  15. Lv 15On hit: 90% chance to gain 4 Static

Craft: Thunder Sword + Stormcloud Staff

Balance history

  1. v6.0.0

    On hit:

    • Gain 4 → 6 Static and +7 max Damage
    • Gain 1 → 0 Static per Star Type Accessory
    • Star items gain 0 → 3 Static
  2. v5.1.0
    • Damage: 1-61 → 1-65

    On hit:

    • Gain 4 Static and +4 → +7 max Damage
  3. v5.0

    Level Bonus
    On Discharge → On hit:

    • % chance to discharge again → gain 4 Static
  4. v5.0
    • Accuracy: 90 % → 60 %
    • Damage: 1-29 → 1-61
    • Stamina: 1.6 → 1.8
  5. v4.0.0

    Discharge (24 Static):

    • Gain +20% → +15% Crit Chance and +40% → +30% Crit Damage

    Level Bonus
    On hit: → On discharge:

    • % chance to gain 2 Static → to apply the discharge effect an additional time
  6. v1.0.0
    • Overload gives 50% Crit Chance (was: 1% per Static)
  7. v0.35

    Stamina cost: 1.7 → 1.6
    Overload (40 Static):

    • (Unchanged) 15 Haste and 30 Chill

    While Overloaded (40 Static):

    • Gain +1% Crit Chance and +2% Crit Damage per Static on this
  8. v0.27.1
    • On crit weapon stun effect now actually removed
  9. v0.27
    • Changed weapon type: Melee→Ranged
    • On hit:
    • Gain +5→3 max Damage
    • Added: Gain 3 Mana
    • Removed: On critical hit:
    • Stun a random enemy Weapon for 2 seconds
    • 3% chance per Static to gain 2 Empower
    • Added: Per Static: Gain +1% Crit Damage
    • Overload (30→50 Static)
    • Gain 60→50% Crit Chance and 120→50% Crit Damage
    • Inflict 38→30 Chill
    • Gain 38→15 Haste
    • Removed: On shop entered: 50% chance to get 1 Power Cluster
    • Level bonus: 25% chance to gain +4→3 max Damage and 4→3 Static
  10. v0.26.0

    Added with Celeste’s release.

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