
Electric Crown
Unique · Armor
When hit ():
- 25% chance to gain 1 per
Discharge (23):
* Per time this has Discharged:
* Deal +25 (25)
- Cleanse +8 (8)





Level bonusLv 2–15
When hit ():
- 5% → 100% chance to gain double
All 15 levels
- Lv 1Base item
- Lv 2When hit (): 5% chance to gain double
- Lv 310% chance
- Lv 415% chance
- Lv 530% chance
- Lv 635% chance
- Lv 740% chance
- Lv 845% chance
- Lv 950% chance
- Lv 1065% chance
- Lv 1170% chance
- Lv 1275% chance
- Lv 1380% chance
- Lv 1485% chance
- Lv 15100% chance
Balance history
When hit ():
- 25% chance to gain 1 per → add
Discharge (18 → 23 )
Discharge (18 ):
- Per time this has Discharged:
- Deal 20 → 25
- Cleanse 5 → 8
- Discharge: 20 → 18
Level Bonus
When this item activates → When this gains :- % chance to gain 2 → 1 per
- Triggers when hit by or (was: )
When hit ():
- 25% chance to:
- Gain 2 → 1 per
- Deal 1 per on this
- v0.37.1mentioned in patch notes
- Electric Crown: value in level bonus displays correctly now
When hit ():
- 100% → 25% chance to:
- (Add) Gain 1 per
- Inflict 0.25 → 1 per on this
When hit ():
- 25% chance to inflict 0.25 → 1.0 per on this
- Fixed tooltip to reflect actual numbers (0.25 per )
- When hit (any): 10%→25% chance to: Inflict 1 per 4
- Overload (32→50 ): Cleanse all
- Level Bonus: After 14 seconds: 40% chance to gain 20→28
Added with Celeste’s release.
